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So I'm finally building a PFS character and I've run into a few questions I should probably have answered.

1) I couldn't see anything in the additional resources about Ultimate Campaign, and there is a trait in it I want to use for this character. Is that acceptable? (Pragmatic activator)

2) Is Thassilonian Specialist ok?

3) When building my first level character, do I have access to NPC spell books during generation, or do I buy scrolls to fill my book?

Grand Lodge 2/5 RPG Superstar 2012 Top 32

theshadowduke wrote:
So I'm finally building a PFS character and I've run into a few questions I should probably have answered.

Welcome!

Quote:
1) I couldn't see anything in the additional resources about Ultimate Campaign, and there is a trait in it I want to use for this character. Is that acceptable? (Pragmatic activator)

Last I looked, Ultimate Campaign was listed. I suggest using your browser's search function (ctrl+F) to find it.

Quote:
2) Is Thassilonian Specialist ok?

Only if it's listed as legal in the Additional Resources entry for the book it's in. Additional Resources is the one and final authority on what is and is not legal.

Quote:
3) When building my first level character, do I have access to NPC spell books during generation, or do I buy scrolls to fill my book?

I've having trouble imagining how 3+INT 1st-level spells wouldn't be enough for your first adventure, or how you could afford scribing with your starting gold after getting all your gear.

Horizon Hunters 4/5 5/5 ****

Pathfinder Starfinder Society Subscriber

Welcome aboard, Pathfinder!

To try to answer your questions:
1) The Additional Resources document does, indeed, speak to Ultimate Campaign, as follows:

"Pathfinder Roleplaying Game: Ultimate Campaign
Refer to page 10 in the Guide to Pathfinder Society Organized Play for rules on utilizing character retraining.
Note: Race traits are only available for characters of the associated race. Religion traits are only available for characters of the associated religion.
Traits: all traits listed on pages 51-64 are legal for play except corpse cannibal, hedge magician, natural-born leader, rich parents, and unblemished barrel."

So, if the trait you want is included in the pages mentioned, you should be good.

2) No, Thassilonian Specialiast is not okay. That item is found in the book, Inner Sea Magic, and if you read the Additional Resources section, you will find that portion is prohibited.

Shadow Lodge

Mark Stratton wrote:


2) No, Thassilonian Specialiast is not okay. That item is found in the book, Inner Sea Magic, and if you read the Additional Resources section, you will find that portion is prohibited.

Damn... Guess I just have to build him out as a specialist, but not as cool.

5/5 5/55/55/5

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theshadowduke wrote:

So I'm finally building a PFS character and I've run into a few questions I should probably have answered.

1) I couldn't see anything in the additional resources about Ultimate Campaign, and there is a trait in it I want to use for this character. Is that acceptable? (Pragmatic activator)

Checking the additional resources can be a little confusing. For a short cut, try The archives of nethys. If you scroll down to your trait you'll see a little white circle with a funny X in it. Thats the glyph of the open road: the symbol of the pathfinder society. It means its pfs legal.

2) Is Thassilonian Specialist ok?

Short answer no.

Longer answer: Running a certain scenario can unlock that for you.

Quote:
3) When building my first level character, do I have access to NPC spell books during generation, or do I buy scrolls to fill my book?

You have access to NPC spellbooks as outlined in the magic section. Just pay Aram Zey half the cost for scribing for library fees and you're good to go.

Shadow Lodge

Jiggy wrote:


I've having trouble imagining how 3+INT 1st-level spells wouldn't be enough for your first adventure, or how you could afford scribing with your starting gold after getting all your gear.

I mostly wanted to pick up a couple extra 1st level spells, and a few cantrips (for utility).

Grand Lodge 2/5 RPG Superstar 2012 Top 32

theshadowduke wrote:
I mostly wanted to pick up a couple extra 1st level spells, and a few cantrips (for utility).

Note that you automatically get every cantrip in your starting spellbook for free, so there aren't any cantrips left to scribe.

And personally, I've found that the starting number of 1st-level spells—being typically at least triple the number you can actually prepare in a day—is more than enough for first level. I don't recommend spending gold on scribing until later.

But you certainly could anyway if you like. :)

Shadow Lodge

One last question that is more important much later for the character. Is the implanting of ioun stones allowed in PFS?

5/5 5/55/55/5

theshadowduke wrote:
One last question that is more important much later for the character. Is the implanting of ioun stones allowed in PFS?

Eyup.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

theshadowduke wrote:
One last question that is more important much later for the character. Is the implanting of ioun stones allowed in PFS?

Yep. In fact, since there's an undefined length of time between scenarios, you even get to assume that you have enough time to go through the process (and heal from it) as many times as it takes to get it right. Thus, you can basically just "declare" that all of your ioun stones are implanted.

1/5 *

Pathfinder Adventure Path Subscriber
Jiggy wrote:


Note that you automatically get every cantrip in your starting spellbook for free, so there aren't any cantrips left to scribe.

Since he's building a specialist wizard, he doesn't get the cantrips from his opposition schools, and will need to scribe them if he wants access to them. Now, they take two of his precious cantrip slots to prepare, but i can see cases where that might be worth it. For example, a wizard opposed to Necromancy may still decide to prepare Disrupt Undead when venturing into a crypt.

Scarab Sages 2/5

You can not scribe Forbidden School spells as a Thassalonian Specialist. Those spells are treated if they are not on your spell list. This forces the wizard to UMD a wand or emulate a Wizard who can cast it by scroll.

But yeah, that school archetype is not normally accessible.

Shadow Lodge

Jiggy wrote:

Note that you automatically get every cantrip in your starting spellbook for free, so there aren't any cantrips left to scribe.

I was under the impression that you got all of the cantrips from the CRB when a new wizard was made, not all cantrips in all of the books, otherwise 1st level wizards wouldn't have a lot of pages left in their first spell book.

Grand Lodge 2/5 RPG Superstar 2012 Top 32

Eh, that detail's a little fuzzy, unless there's some clarification I missed. I'd actually like to know the final resolution on that myself, if there's been one...?

The Exchange 5/5

theshadowduke wrote:
Jiggy wrote:

Note that you automatically get every cantrip in your starting spellbook for free, so there aren't any cantrips left to scribe.

I was under the impression that you got all of the cantrips from the CRB when a new wizard was made, not all cantrips in all of the books, otherwise 1st level wizards wouldn't have a lot of pages left in their first spell book.

you are somewhat restricted by what sources you have at the table with you... so it's not really all that large a list anyway. Don't have Ultimate Combat at the table with you? you don't have Haunted Fey Aspect in your book (and can't Prep it_. Next day you bring it? "poof" it appears in your book - you didn't need to scribe it.

(edit): and a spell book has 100 pages anyway...

from the CRB: "Spellbook, Wizard's: A spellbook has 100 pages of parchment, and each spell takes up one page per spell level (one page each for 0-level spells)." If you are worried about it, long about level 3 or 4 buy another blank book and say your 0 level spells are in it - but I will say that this is never going to come up in PFS play.

1/5 *

Pathfinder Adventure Path Subscriber
Cao Phen wrote:

You can not scribe Forbidden School spells as a Thassalonian Specialist. Those spells are treated if they are not on your spell list. This forces the wizard to UMD a wand or emulate a Wizard who can cast it by scroll.

But yeah, that school archetype is not normally accessible.

I was referring to the CRB Specialist wizard, since he won't be making a Thassalonian Specialist.

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