
Gwaedh |
Rules in question
Breaking Stealth: When you start your turn using Stealth, you can leave cover or concealment and remain unobserved as long as you succeed at a Stealth check and end your turn in cover or concealment. Your Stealth immediately ends after you make and attack roll, whether or not the attack is successful (except when sniping as noted below).
Sniping: If you've already successfully used Stealth at least 10 feet from your target, you can make one ranged attack and then immediately use Stealth again. You take a –20 penalty on your Stealth check to maintain your obscured location.
If I start with stealth and cast a spell with multiple attack rolls (scorching ray or fiery shuriken)would I get sneak attack on each ray since I'm releasing them all at once? or only on the first one that I roll?
If I only get it automatically on my first roll am I able to make an additional stealth check (at -20)between each attack roll? What if I left cover to make my attack? I would have technically successfully used stealth 10 feet away, but would no longer typically qualify for a stealth check because I left cover to do it? I'm guessing the sniping rule is most specific and so would trump the standard stealth rule?
Thanks.

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If I start with stealth and cast a spell with multiple attack rolls (scorching ray or fiery shuriken)would I get sneak attack on each ray since I'm releasing them all at once? or only on the first one that I roll?
Only the first one. Sniping is irrelevant, as even a character affected by Greater Invisibility would not gain multiple Sneak Attacks.
See HERE.

Claxon |

Sneak Attack: Can I add sneak attack damage to simultaneous attacks from a spell?No. For example, scorching ray fires simultaneous rays at one or more targets, and the extra damage is only added once to one ray, chosen by the caster when the spell is cast.
Spell-based attacks which are not simultaneous, such as multiple attacks per round by a 8th-level druid using flame blade, may apply sneak attack damage to each attack so long as each attack qualifies for sneak attack (the target is denied its Dex bonus or the caster is flanking the target).—Pathfinder Design Team, 06/19/13
No, most certainly with scorching ray you will only apply sneak atatck once per any casting.
Not even once per target, just once.

Shadowlord |

Rules in question
Breaking Stealth: When you start your turn using Stealth, you can leave cover or concealment and remain unobserved as long as you succeed at a Stealth check and end your turn in cover or concealment. Your Stealth immediately ends after you make and attack roll, whether or not the attack is successful (except when sniping as noted below).
Sniping: If you've already successfully used Stealth at least 10 feet from your target, you can make one ranged attack and then immediately use Stealth again. You take a –20 penalty on your Stealth check to maintain your obscured location.
If I start with stealth and cast a spell with multiple attack rolls (scorching ray or fiery shuriken)would I get sneak attack on each ray since I'm releasing them all at once? or only on the first one that I roll?
Only the first ray or shuriken will have Sneak Attack.
If I only get it automatically on my first roll am I able to make an additional stealth check (at -20)between each attack roll? What if I left cover to make my attack? I would have technically successfully used stealth 10 feet away, but would no longer typically qualify for a stealth check because I left cover to do it? I'm guessing the sniping rule is most specific and so would trump the standard stealth rule?
Thanks.
You can't Stealth in between attacks, Scorching Ray is a single Standard Action that can't be sub-devided. Also, while attempting to Snipe, using Stealth is a Move Action; so you would only get one roll and it can't be in the middle of your Standard Action. Besides, as pointed out by Nefreet, you would still only get SA on the first ray even if under a Greater Invisibility spell.

Gwaedh |
Thanks guys..actually just found that ruling. Though it seems arbitrary since multiple attacks from high BAB would result in multiple sneaks. so the issue isn't that you lose stealth after you roll the first attack die. Its just that they don't like you getting multiple sneak attacks from spells.
Still I wonder if the original ruling wasn't based on the idea that you lose steal after the first roll? It feels like the sniping rule should apply. Oh well. Whish I'd found this before I put time into building up an Arcane Trickers for PFS. I could still see a place for them in a home campaign. But given the limitations of PFS scenario play I'm not sure what the point of them is after this ruling.
Best I can come up with would be...cast fiery shuriken round one. Round two release one shuriken as a swift action taking sneak attack damage then as a move action release another..since they aren't simulateous you would get sneak on both. Or you could swift to release one then us a standard to cast another spell with an attack roll to get off a second sneak attack that round. This would seem fair given that multiple attacks from BAB can get sneak..though by a strict reading of the rules I would think you'd need to make a snipe check between attacks.

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Yep..its just that trickster is the only way I'd be interested in playing a roguish character. Natural weapon or dual wielding rogue just isn't up my alley.
You could also do a ranged-focused character. We have a Ninja in our Eyes of the Ten game that regularly fires a volley of arrows from Greater Invisibility and does massive amounts of damage...
...when we're not fighting Elementals, Oozes, Swarms, things with concealment...

Gwaedh |
This is interesting...how about the spell "arrow eruption"?
School conjuration (creation); Level ranger 2, sorcerer/wizard 2
Casting Time 1 standard action
Components V, S, M (arrow or crossbow bolt)
Range long (400 ft. + 40 ft./level)
Area 30-ft.-radius burst
Duration instantaneous
Saving Throw none; Spell Resistance yes
You create exact duplicates of the arrow or crossbow bolt you used to kill a creature in the previous round and launch one at enemy creatures within a 30-foot radius of the corpse. You can target one creature per caster level (maximum 15) within range of the burst and must make a single attack roll and apply it to each arrow. These duplicate arrows possess all the intrinsic magical properties of the arrow that killed the original creature as well as those passed on to it by your bow. They also enjoy the full benefit of any bonuses or modifiers you applied to the attack from other magical items, feats, and class or racial features. However, this spell cannot reproduce any spells or other limited-use magical effects that you used to enhance that particular attack. This includes such effects as the true strike spell, as well as any area spell you might have placed on the arrow by means of the arcane archer's imbue arrow class feature.
If you make a kill with an arrow with sneak attack applied. the next round you cast this spell and can hit as many creatures as you have caster levels..and, so it seems..apply sneak attack to each of those attacks. I'm basing that off the statement, "they enjoy the full benefit of any bonuses or modifiers you applied to the attack from magical items, feats, and class or racial features".
The circumstances were this would be helpful seem very slim..but if it did come up would you all thinks it legal? Since it is more specific than the general spontaneous spell effect rule?

Hendelbolaf |

First, it says along with some other things to apply bonuses or modifiers "applied to the attack" and not the damage. So if you want to get really into rules lawyering then sneak attack would not apply but bonuses to hit from being in stealth or invisible would apply.
Second, when looking at something like this in general, ask yourself if you think a 2nd level spell should be able to apply sneak attack or have the effect that you are discussing apply to all of the targets in an area. It is already a powerful spell. Please do not give in to the munchkin side and try and push it past what is was meant to be.
It is because people want to read things into every little nuance of a spell or ability that developers get driven nuts and stop replying to threads like this because they know their words will just be twisted even further and taken to mean things that they never meant them to mean. They are hesitant to say anything because of what implications it may have. They are not lawyers and everything they said is not worded 100% to avoid being taken out of context or misinterpreted.
If you want it to run, that way, run it that way. You should know, however, that most people probably do not interpret it to mean that and would not run it that way.

Gwaedh |
Ouch...that smarts more than a bit. I didn't realize my interest in the game was driving the developers into hiding.
That said..I did overlook the specific reference to "attack", that does muddy the waters and make the statement of the spells intent much less clear.
Secondly, I don't think its that far fetched that this spell might allow multiple sneak attacks. Up until 6 months or so ago there were a number of spells that allowed this. And given the dearth of arcane sneak attackers over the years I wouldn't have called the general concept overpowered. Generally the first sign of something broken is when it becomes the norm.
This is a very fringe spell. Anyone actually ever seen it used? Not many wizards are going to use a bow hoping to hit, let alone drop something so that they can cast this spell and hope they manage to hit again with a second attack roll. On the other hand, how many melee characters are investing in 3 levels of wizard and then looking to use spells for other than buffs or utility? I think this spell on very rare occassions would allow a combat weak character concept have a moment in the spot light. Sorry to be a munchkin. The developers can come out now, I won't mention it again.

Hendelbolaf |

It was not meant as an attack on you personally. I am sorry if it came out that way. No, you are not personally responsible, and I cannot speak for all of the developers, but I have heard of their frustration with what sometimes can become excessive rules lawyering.
I am not sure about the change that occurred 6 months ago but I do know that the capstone ability for the Arcane Trickster allows you to add sneak attack for area effect spells and such.
Yes, it is a seldom used spell, but I have several archer ranger types that keep one handy because when it does comes into play it is a powerful effect, especially at higher levels.

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Here's a question, does that FAQ ruling trump the Arcane Trickster capstone ability?
I do wish Paizo said why you wouldn't be able to sneak attack multiple targets if you fire 2 rays from a single Scorching Ray spell at two different bad guys who do not have their dex bonus against you. My best guess says their reply would be, "because sneak attacking something requires all your concentration" but as I was hinting above, that would pretty much negate the capstone ability of Arcane Trickster.
Sadly reality with Paizo tells me they're more likely to say, "because ... reasons."

Claxon |

Here's a question, does that FAQ ruling trump the Arcane Trickster capstone ability?
I do wish Paizo said why you wouldn't be able to sneak attack multiple targets if you fire 2 rays from a single Scorching Ray spell at two different bad guys who do not have their dex bonus against you. My best guess says their reply would be, "because sneak attacking something requires all your concentration" but as I was hinting above, that would pretty much negate the capstone ability of Arcane Trickster.
Sadly reality with Paizo tells me they're more likely to say, "because ... reasons."
By the strictist interpretation of that FAQ, then in fact yes, you would only get to apply sneak attack once from the spell.
Personally, I don't like how extreme that FAQ is, and instead say that you can get sneak attack once per target per spell in general. What Surprise Spell really provides is that where you normally couldn't sneak attack with a fireball because it doesn't have an attack roll, now you can.

Mojorat |

The FAQ affects the at Capstone if it is a more specific ruling.
There'd a general sneak attack rule that says attacks that meet its conditions and have an attack roll grant sneak attack.
We have the faq that says spells like scorching ray only get 1 SA.
Then the capstone says aoe that do damage get SA.
I think the AT capstone is outside the scope of the FAQ personally.