Point Buy


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Hi Guy! So I'm gonna run Wrath of the righteous -in fact I've already began

Plot spoiler:
So I never cared for how kenabres gets destroyed at the start of the adventure, so I did a prologue letting them explore the town and have some actual ties there before armasse (which was their birthdays by sheer coincidence)but I digress

Any GMs run or running this I'm curious about afew questions

1. What is your party comprised of? Mine is a Paladin, cleric and a magus

2. what system did you use to generate points? We went with 20 point buy

3. How did you groups handle the encounters? As this is looking to be the deadliest game we've played using the lowest point buy and with only three players, I wonder how it will handle.

cheers guys!


I roll for stats. Like a man.


Vamptastic wrote:
I roll for stats. Like a man.

Last AP I did that, my players ended up with a monk that was worth around 78 points to a point buy. It made me so sad.


It made you sad that there was a monk who actually had the stats to support his class abilities for once? (Now that I think about it though... 78 points does seem pretty crazy... just for curiosity sake would you happen to remember the array he rolled up?)


kyrt-ryder wrote:
It made you sad that there was a monk who actually had the stats to support his class abilities for once? (Now that I think about it though... 78 points does seem pretty crazy... just for curiosity sake would you happen to remember the array he rolled up?)

Roughly

Str = 18
Dex = 17
Int = 15
Wis = 18
Cha = 15

it was four D6 keep the highest three add 3, I also have to admit he has been incredibly unlucky with rolls in past games so it was good to see him strong, but he had 20+ points of the other players making him the go to option..

with human bonus of +2 for his wis bringing it to 20, it was pool so he could put the scores wherever he liked and dont get me wrong I was happy for him as a player, but who could be happy that a boss needed to roll a 19 - 20 to escape from a grapple, he went the tetori archtype so he could be the grapple master.

The character was alot of fun in game but it just ruined the creatures and made the other players lesser because they didnt get the rolls they needed. :(

Edited: it was four D6 keep the highest three add 3


What made that array so crazy wasn't the rolling but the 'add 3' part (and trust me, rolls can provide some very high stuff. I once witnessed a new player roll four 18's, a 16, and a 14 on 4d6 drop the lowest. Everyone else subsequently tried to use her dice and got fairly average spreads.)


kyrt-ryder wrote:
What made that array so crazy wasn't the rolling but the 'add 3' part

I agree, but I should mention, I took the add three away from him, those were natural rolls- It was our own house rule to stop a 3 for any stat, because thats just cruel :p


See, me and my boys, we just reroll ones. Don't need Rainman and Forrest Gump running around dungeons.

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