Negative Channeling or Evangelist Cleric


Advice

Grand Lodge

So I have several ideas for my latest character build for Society play and I need some advice on which way to go. I am trying to take several aspects of a Cleric and trying to mesh them all into 1 effective & versatile character. This is going to be a jumble and I am quite sure I have to leave some things on the cutting room floor.

1. Murderous command seems like a spell thats begging to have a character built around. With a few things like spell focus: enchant , & metamagics like extend, persistent and bounce, I feel like it could be a powerhouse from level 1-12. I wouldn't want this to be the only trick as many creatures are completely immune to mind effects.

2. Chaotic Neutral Cleric who takes a Chaotic Evil god, so they can 1. channel negative energy 2. use sacred summmons to summon chaotic evil creatures from 3-9 as a standard (for some reason only the evil clerics get this, as good got the shaft).

3. Another thought was what Domain I should pick. if I go Evangelist, then I only get 1 domain and I was thinking Animal, to get a free pet to buff at level 4. Then the pet could have my summons to flank with.

If I go Evangelist though, my channeling will suffer and I can pretty much cut out the need to buff my charisma, or take feats to boost negative channeling.

So my debate is now, go full force with Evangelist/Animal Domain with sacred summons & Murderous Command.

or Should I go negative channeling.. cut out most of the murderous command tricks other than maybe applying extend/bounce. take 2 domains like madness for touch of madness, trickery for invisibility/copy cat, travel for transportation and 10 more ft of movement. My spells will be more versatile this way with 2 full domains and my negative channeling could get pretty sick with quicken channel, extra channel, selective channel, phylactery of neg. channel, focusing more on Charisma, than Wisdom.

I feel like i could have everything if I cut out negative channeling and extra spells, but is it everything else worth it? Also things like Touch of Madness, I would need to get my strength to at least a 12 , so I could hit the touch AC to debuff. Which would mean lowering Wisdom max score. Still - to hit, dmg and saves based off my level halved is pretty nice especially if i build it with like a cleric tank build.

Roleplaying wise, I really thought it might be interesting to play someone like an evangelist who goes around preaching the end and better get right with so&so god. One of the issues I have is picking a god that fits. Domain wise, I really like Socobenoth, but the lore behind him was blech. I really liked the idea of an old god like Rovagug or Yog-sothoth that was mainly for cults preaching the end of times.(sorry I am probably butchering their names.)

Thoughts?I apologize for the jumble of thoughts, as this is kind of my problem trying to pool them altogether and find a nice synergy. This character is a good deal different than most of the characters I have made in the past. The majority of mine follow good moral codes or at least goodish and I haven't played any characters that go this far on the other side of the loony bin. I feel like it would be a dynamic character though and not just another cookie cutter character that has the typical roleplay. I once stepped out with an barbarian 1/Oracle 10 build with a very short human who thought he was a goblin and stepping away from the typical character , created alot of fun roleplaying that for instance a regular human wizard wouldn't have.

Silver Crusade

Well, you must either choose to channel effectively, or choose to Inspire Courage as an Evangelist. There's no way around that one.

At low levels the Negative Channeling might be slightly more effective, depending on how competent you martial allies are.

From about 5th level on, and certainly by 7th, Inspire Courage is probably more useful.

IMHO, the Negative Channeller would do well at low levels, but the Evangelist would be more effective from middle levels on.

Here's my melee-oriented 9th level PFS Evangelist reach Cleric. I now regret giving up Sacred Summons for a better weapon, but this PC has otherwise been very effective.

Grand Lodge

thanks for your input, I did end up making a decision to go with the Evangelist with Animal domain and take boon companion at 5.

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