Change to Power Attack and Combat Expertise.


Homebrew and House Rules

Grand Lodge

I assume this has been brought up before but could PA and CE just be absorbed into regular attack rules? I guess Deadly Aim also belongs in this group.

The feats would probably have to be changed to keep everything that requires them from also needing changed.

Thoughts?


I have seen this suggested before. In theory, there would be BAB requirements (and perhaps ability requirements as well?)

Perhaps a Fighter SA could be ignoring the attribute requirements for combat actions or feats.


No reason they couldn't. Just drop the ability requirements and remove them from the list of prerequisites for feats and go.

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