Divine Magus missing 2 levels


Advice


Hello.
I'm building a Magus/Oracle(wind) to (1)try and take advantage of the vortex spells revelation, and (2) attempt something different from the standard shocking grasp shenanigans by using inflict spells instead, but I have a couple of questions.
This started out as a mythic gestalt build that I posted on here and got some good tips for, but the DM found 2 extra players and decided to drop the gestalt part. However the concept stuck with me and now I need help trying to retrofit it to a standard mythic character. Starting lvl is 3 w/1 mythic tier.

Q1: Thusfar I'm considering Human(w/racial heritage: elf)Spell Dancer Magus 7/Wind oracle 11/???. I can't decide what to do with those last 2 levels: go Paladin 2, crossblooded sorcerer 1/something else 1, toss on 2 more magus levels, what would be the best 2 lvl dip/combo of 2 one lvl dips to finish this guy off?

Q2: I know there's a big stink about using crossblooded/wildblooded together (DM already said no), but could I use the eldritch heritage feat to gain the "mutated form" of a bloodline instead of the normal one?

Q3: Is there any way to increase the crit multiplier of spells higher than x2?

Q4: Can mythic feats be retrained like non-mythic ones? I looked all thru the mythic adventures book and couldn't find a reference to it.

Any help would be appreciated.


1: if you want to be a magus. I think you better drop all the level dips. Just dont take shocking grasp. Use frostbite, chill touch, frigid touch instead. An say he is a priest.

2: i dont know about a stink but it sounds like you better take that one with your GM.

3: not that i know of. Unless you want to be a Spell slinger and use a gun.

4:i dont se why not but finding a trainer may be more complicatet.

I think this sounds like you should talk to your GM about the idea you had. And that you would like to pehaps have the inflict spells on your magus list. That is not gonna break anything since it is a quite sup optimal choice compared to the arcane alternatives.


2 levels of monk packs a lot of goodness, and you have that be the "transitional" class between the magus and oracle. Bonuses to all saves, evasion, a couple bonus feats.


I'm kinda leaning towards xblooded sorcerer(orc/dreamspun) 1 for arcana abilities & fighter 1 for the bonus feat.


bump


IIRC, ray spells (and maybe touch spells?) are legal choices for feats like Weapon Focus, so Improved Crit is a valid feat choice to up the threat range on your spells. Then you take the mythic version, and BAM, 19-20/x3 with your spells.


The mutated bloodlines are all archetypes and not bloodlines in and of themselves. They shouldn't be suitable for eldritch heritage. However there's giant threads discussing this. Just ask your dm.

Given the nature of mythic feats I don't think they are retrainable. But really. Ask your dm. If your using retraining to game the system I think the answer is no. But if you picked a feat you really don't lije I don't see an issue. But there is no rule on it so ask your dn.

Lantern Lodge

How about going Samsaran and either drop all the non-Magus levels, or just do a 1 level dip into Oracle (Wind) to get Vortex?

Samsaran isn't ideal for a melee fighter (+2 INT, +2 WIS, -2 CON), but you can use it to cherry pick a bunch of bard spells to add to your Magus spell list (i.e. the Inflict Spells).

One problem with going Magus/Oracle to get Inflict spells is that the Oracle spells can't be used with Spell Combat and Spellstrike.

Spell Combat: "... he can make all of his attacks with his melee weapon at a –2 penalty and can also cast any spell from the magus spell list ..."

Spellstrike: "... whenever a magus casts a spell with a range of “touch” from the magus spell list ..."

Samsaran will let you add the Inflict Spells to the Magus Spell list - problem solved.


Captain Zoom wrote:
One problem with going Magus/Oracle to get Inflict spells is that the Oracle spells can't be used with Spell Combat and Spellstrike.

The broad study magus arcana allows you to choose 1 other spellcasting class that you have levels in and apply that classes spell list to spellstrike and spell combat.


BobtheSamurai wrote:
IIRC, ray spells (and maybe touch spells?) are legal choices for feats like Weapon Focus, so Improved Crit is a valid feat choice to up the threat range on your spells. Then you take the mythic version, and BAM, 19-20/x3 with your spells.

spellstrike lets me use my weapons threat range (ie: 18-20 from scimitar), but still only deals x2 on a crit. I need ways to increase this beyond the x2.

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