How To Make A Sylph


Advice


So one of my players is rolling up a Sylph character and brought up a question I am having a hard time addressing. A djinn is 10 feet tall and ways 1,000 pound. As far as we can find, it has no way to change its size or shape. So...how does momma human get knocked up by poppa djinn without it being just an awful affair? I don't want to hand wave it, but I'm running out of ideas. Anyone got anything for me?


6 ideas

1st idea, flip the parents, make the djinni the mother and the human the father

2nd idea, seek an alternate air or storm related creature, anything could work, even an entity with an air or storm related bloodline

3rd idea, make either parent a spellcaster

4th idea, have either the birth or conception happen near a place or event with strong ties to the plane of air by means of convenient location and use any pair of parents

5th idea, the sylph was born via alchemy in a beaker

6th idea, treat the sylph as a seperate compatible species and reskin it.


Why wouldn't you just hand wave it? Why would you even be thinking about that?

Anyway, I used to be a horse person, and one of our horses was a shire horse/shetland pony cross. I was suprised that would even work but I was informed that the two breed very successfully in both directions. I can imagine the size difference is pretty comparable.

Anyway anyway, the girl can always be on top. But again, why does this even matter?


Sylphs need not be 1/2 elemental being, either. One or both of the character's parents could be sylph.

They might not even know how their line started. That's always fun. Add an element of mystery to it.


Oh and

Spoiler:
This creature stands nearly twice as tall as a human, although its lower torso trails away into a vortex of mist and wind.

That last bit, about their lower torso... leaves weird options open. It is doubtful they even have human lower anatomy… so, a vortex of mist might have been the responsible party… >.>


Blakmane wrote:
Why wouldn't you just hand wave it? Why would you even be thinking about that?

It matters because I like things to make sense. I'm sure that it is POSSIBLE to get it on with a 10 foot tall air genie. But not a feat most could tackle.

Umbriere Moonwhisper wrote:

1st idea, flip the parents, make the djinni the mother and the human the father

2nd idea, seek an alternate air or storm related creature, anything could work, even an entity with an air or storm related bloodline

3rd idea, make either parent a spellcaster

4th idea, have either the birth or conception happen near a place or event with strong ties to the plane of air by means of convenient location and use any pair of parents

5th idea, the sylph was born via alchemy in a beaker

6th idea, treat the sylph as a seperate compatible species and reskin it.

Thanks for the ideas! We had talked about switching the parents, but it was originally posed as the mother being the human. I really just wanted to see if there was a way that made sense. I also figured spellcaster was an option but I don't think that the mundane parent has casting talent. Obviously the djinn could.

Again, the main point of this wasn't so much trying to give my player access to the sylph. I know I could always make up something. I was more hoping to complete a rational train of thought as to HOW you get a sylph.

Sometimes, I wish Paizo would go into more detail on that stuff but...I think racial husbandry might be a little too risque.


Remy Balster wrote:

Oh and ** spoiler omitted **

That last bit, about their lower torso... leaves weird options open. It is doubtful they even have human lower anatomy… so, a vortex of mist might have been the responsible party… >.>

...OH MY *Read as George Takei*


reduce person -- permanency (a little over 2,500g)


1. Polymorph effects on either party - Polymorph the Djinn to form of human or vice versa

2. Elemental body spell on the human

3. Beast shape spell on the human for the conception (ewww? djinn on critter action?)

4. Enlarge person on the human (would work for conception at least)

5. If the human (either male or female) captured the Djinn, that could be one of the three wishes granted

OR any of these things happened way in the past

OR by RAW (ARG) Born from the descendants of humans and beings of elemental air such as djinn..." The rule doesn't indicate that a parent has to be a djinn, only that it's an option. The parent can be any resident of the plane of air, at least some of which are likely to be medium sized. With that in mind, at least one side of the family tree has *someone* who procreated with some denizen of the plane of air, which could have been recent or could have been a dozen generations ago. If you really want to go into this background for story purposes, it can be a pretty rad plot hook, but RAW does tacitly encourage the hand-wave method.


and nix on reduce person - only works on humanoids, so it wouldnt work on outsiders. Enlarge person would work on the human though, but I'm partial to Elemental Body III, because then the imagery is already blurry so you'd only see a wind storm.


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Spoiler:
Vizier (Noble Djinn) May grant three wishes to any being (nongenies only) who captures them.

So, an infertile woman captures a Vizier, and wishes to have a child. Bam, Sylph.

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