
pvino |
A druid power is to reveal an animal ally to add 1d4 to a check. Can the druid reveal two animals to add 2d4 to a check. I know a character can only "play" one card of each type per check, but this seems different from a warrior revealing two weapons (you only have so many hands).
Otherwise the druid seems so underpowered, especially considering the limited variety and number of animal allies available.

Hawkmoon269 |
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She can only use her power once per check.
Remember that each player may not play more than one card of each type or activate any one power more than once during each check.
But she is in no way underpowered. She can do this on any check. And she only has to reveal the animal ally, not discard or recharge it.
Say she casts an attack spell. She does what the card says for dice and also reveals an animal ally to add 1d4 to the check. Then she needs to recharge the combat spell. She reveals the same animal ally to add 1d4 to the recharge check too. Need to close a location with a check? 1d4 towards that too. Want to pick up that boon? 1d4 extra on that check as well.
With an animal ally, the worse she will ever roll on a check is 2d4.
And she can take power feats to add to this power. So while everyone else is building their individual skills with skill feats, Lini is also able to build all her skills with power feats.
And wait until you see some of the animal allies I'm deck 3. Most everyone will want the monkey. And most spell casters not named Seoni will want the cat.
And she can also recharge her animal allies instead of discarding them. At a minimum that is a rechargeable extra exploration.
She is the Swiss army knife of the game in my opinion.

Brainwave |

One tip - have one of your other players give her a weapon that doesn't require proficiency. I'm in a 2 player game with a Valeros and before I gained the ability to carry a weapon myself, he would give me a Mace once he got it in his hand.
With a Mace, she rolls 2d4+d8 without discarding anything or playing any other cards other than revealing the animal ally.
Also, with Amulet of the Mighty Fists she rolls 3d4 with the magic trait.
Keep in mind if she uses her other power to make her strength a d10 then those rolls become d10+d8+d4 or d10+2d4. Either one of those is pretty decent.
As a side note, keep in mind that changing your strength or dex to a d10 is not just a combat bonus, you can do that for any strength/dex roll.
Once you put a couple of points into her animal power bonus or strength she becomes even better at combat.
Also I agree about the swiss army knife comment - the fact that I can give *any* roll a d4 bonus makes her very good at rolling whatever your other party members aren't that good at, especially once it becomes d4+2 or more.

pvino |
One tip - have one of your other players give her a weapon that doesn't require proficiency. I'm in a 2 player game with a Valeros and before I gained the ability to carry a weapon myself, he would give me a Mace once he got it in his hand.
With a Mace, she rolls 2d4+d8 without discarding anything or playing any other cards other than revealing the animal ally.
Also, with Amulet of the Mighty Fists she rolls 3d4 with the magic trait.
Keep in mind if she uses her other power to make her strength a d10 then those rolls become d10+d8+d4 or d10+2d4. Either one of those is pretty decent.
As a side note, keep in mind that changing your strength or dex to a d10 is not just a combat bonus, you can do that for any strength/dex roll.
Once you put a couple of points into her animal power bonus or strength she becomes even better at combat.
Also I agree about the swiss army knife comment - the fact that I can give *any* roll a d4 bonus makes her very good at rolling whatever your other party members aren't that good at, especially once it becomes d4+2 or more.
Thanks everyone