Castarr4 |
To keep things simple, I would like to limit initial discussion to the use of the flight hex at level 1 (at will feather fall).
Unless otherwise noted, using a hex is a standard action that does not provoke an attack of opportunity.
Effect: At 1st level, the witch can use feather fall at will and gains a +4 racial bonus on Swim checks. At 3rd level, she can cast levitate once per day. At 5th level, she can fly, as per the spell, for a number of minutes per day equal to her level. These minutes do not need to be consecutive, but they must be spent in 1-minute increments. This hex only affects the witch.
Casting Time 1 immediate action
Targets one Medium or smaller free-falling object or creature/level, no two of which may be more than 20 ft. apart
Duration until landing or 1 round/level
A character cannot cast a spell while falling, unless the fall is greater than 500 feet or the spell is an immediate action, such as feather fall. Casting a spell while falling requires a concentration check with a DC equal to 20 + the spell's level. Casting teleport or a similar spell while falling does not end your momentum, it just changes your location, meaning that you still take falling damage, even if you arrive atop a solid surface.
Basically, the disagreement I'm trying to resolve is this: I think that using the Flight hex to use Feather Fall is an immediate action. Another person thinks it's a standard action. Also, I think it doesn't provoke because it's (Su).
Thoughts?
Castarr4 |
Looks to me like it is "otherwise noted". It says you can use Feather Fall. Feather Fall is an Immediate action.
If it had said "You can slow yourself as if using Feather Fall" there would be more of an ambiguity, but you're actually casting the spell.
So would you say it provokes? The Flight hex is noted as (Su).
Castarr4 |
Feather fall is virtually useless if it isn't an Immediate action.
Supernatural abilities don't normally provoke. Neither do Swift / Immediate actions.
Ah, right. Ignore the provoke question, then. I'll save that for when we hit 3 and the hex lets the witch use levitate.
seebs |
I would say it doesn't provoke, and neither does the levitate, because nothing in the spell description specifically says it provokes. The provoke comes from the general spellcasting rules.
Mostly the argument for action type is this: If it's not an immediate action, it's totally useless. Therefore it's an immediate action.
thejeff |
I've always looked at the feather fall portion of the flight hex to be 'always on', thus the bonus to swim checks, even though it says 'at will' rather than 'always under the effect of'.
Or at least always on be default, but you can stop and restart it at will.
Sometimes you might not want to always drift slowly downwards. :)