| Seravix |
Some more questions=)
If an enemy with 5 ft reach is grappling your ally. And you bull rush/drag him 15 feet away from your ally. I'm assuming that he is forced to let go of your ally, I don't believe he gets to bring your ally along for the ride if its not his turn.
second; If an enemy with 5 ft reach is pinning an ally, could you start a grapple on that opponent and pin him? Now lets say he pins your ally and you pin him. Now its your allies turn, is he still pinned?
Thanks guys!!!
| Archaeik |
Good questions...
If an enemy with 5 ft reach is grappling your ally. And you bull rush/drag him 15 feet away from your ally. I'm assuming that he is forced to let go of your ally, I don't believe he gets to bring your ally along for the ride if its not his turn.
I'm don't think it's intended to be this easy to break a grapple, I'd probably apply the rule about multiple creatures and move both of them.
If there is another creature in the way of your bull rush, you must immediately make a combat maneuver check to bull rush that creature. You take a –4 penalty on this check for each creature being pushed beyond the first.
However, he grappled condition does lower your CMD, so maybe it is intended that you're vulnerable to BR/Drag? But "grappled" covers everything from holding someone by the wrist to a full on bear hug (albeit with enough let to use 1 arm effectively). I think it's more likely that one creature is "on top" of the other and you'd have to make the check to move both, unless a "lesser" grapple such as the wrist hold is specifically described. (but that would still be up to the GM)
second; If an enemy with 5 ft reach is pinning an ally, could you start a grapple on that opponent and pin him? Now lets say he pins your ally and you pin him. Now its your allies turn, is he still pinned?
You didn't remove the pinned condition from your ally. However, the creature grappling him will (typically) no longer be able to make checks to maintain that pin, and will have a significantly penalized CMD. (because the pinned condition reduces his possible actions to a very small list)
I say typically because a scenario where a creature has Greater Grapple would allow it to grapple check(standard)->escape your pin -> grapple check(move)-> maintain on your ally (if your ally didn't escape the pin already). Although that assumes it succeeds both checks.
| Seravix |
Good to see a response, lets me know the worlds not all zombies yet. Thanks Archaeik, lets see if anyone else wants to throw on a guess.
For my first line, I could see it go a few ways like many movies: "bad guy is thrown off of random person X" but...I could also see "bad guy is thrown off of random person X but has a hold of victim and drags them with him" later being less seen usually.