| Lauraliane |
I m trying to calculate the damage my mythic paladin would do once it reaches its maximum potential as level 20 tier 10 (wrath of the righteous) and I have a hard time doing it.
So, let's see what everyone else comes up with and if we can agree on it:
* She hits for 1D8 + 53 with a 2 hand Katana (Mythic Power Attack is ON)
* Her Smite Evil add 20 damage
* Her Smite Evil damages are doubled on the first succesful attack on an evil outsider
* She crits on 15-20 X 3 (Improved Critical and Mythic Improved Critical)
* If she crits, she auto-confirm and deals maximum damage (Critical Master path ability)
* She has Vital Strike, Improved Vital Strike, Greater Vital Strike and Mythic Vital Strike
* She has a Legendary weapon with the Foe Bitting abilities (double the damage done)
* She can cast Litany of Righteousness, multiplying by 2 the damage received by the target
* She crits on 15-20 X4 on Evil Outsider by spending a mythic power (Stolen Fury campaign trait)
* She has the Death or Glory Feat (adding +7 damage)
* She has the Devastating Strike Feat
* She has the shining beacong trait (adding her crit multiplier to damage on a crit against demon)
So now, she cast litany of righteousness successfully on an evil outsider, and attack him with her first successful smite evil attack, while using a Vital Strike, activating her foe bitting ability, Death or Glory and the X4 multiplier.
What damage does she inflict, if she crits? if she doesn't crits?
ArmouredMonk13
|
Well, if you are looking for pure DPR, then we need the attack bonus, and the AC you expect you will be targeting. If you are looking for a rough estimate, with a 15-20/x4 and a potential +80 damage that bypasses all forms of DR, I'm going to bet 32.5 quadrillion metric f@(< tonnes, give or take a billion.
| Lauraliane |
Not looking for DPR :) I'm just trying to make sure I calculate things right for when I hit.
For example it seems you can't double a double, x2 and x2 is actually x3.
But the smite are already doubled separately from the rest, so do they still double like the rest with foe-bitting and stuff or not?
Also, litany of righteousness Wording says the target takes double damage, is it considered a double of double then with For bitting for example or a new double by itself?
How does Mythic Vital Strike works with all this? And Crits? Death or Glory?
It like a pathfinder math problems with special rules all over the place.
| Clectabled |
I'll give this a shot. Based on the rule the doubles don't double they increase the multiplier ( 2 x 2 = x3)
Here is your basic attack Assuming this is the first hit for smite:
Attack = 1d8 + Power Attack + Strength + Smite[2] + Additional Damage
Here is the chain of multiples:
Vital Strike Chain = 1d8 + 3d8 + Power Attack + Strength + Smite[2] + Additional
Mythic Vital Strike= 1d8 + 3d8 + Power Attack[4] + Strength[4] + Smite[5] + Additional[4]
Crit x4 = 1d8[4] + 3d8 + Power Attack[9] + Strength[8] + Smite[9] + additional[8]
Foe Biting = 1d8[5] + 3d8[2] + Power Attack[10] + Strength[9] + Smite[10] + additional[9]
Litany = 1d8[6] + 3d8[3] + Power Attack[11] + Strength[10] + Smite[11] + additional[10]
I separated the Vital Strike, as they don't get multiplied for, crits, they should multiply for other like foe biting and Litany.
Plug in your numbers and do the math.
Edited: Forgot the add the Mythic Power Attack bonus for Crits.
| Clectabled |
Grrr.. I misunderstood Foe Biting ...
Here is the chain of multiples:
Vital Strike Chain = 1d8 + 3d8 + Power Attack + Strength + Smite[2] + Additional
Mythic Vital Strike= 1d8 + 3d8 + Power Attack[4] + Strength[4] + Smite[5] + Additional[4]
Crit x4 = 1d8[4] + 3d8 + Power Attack[9] + Strength[8] + Smite[9] + additional[8]
Litany = 1d8[5] + 3d8[2] + Power Attack[10] + Strength[9] + Smite[10] + additional[9]
Foe Biting = (Litany = 1d8[5] + 3d8[2] + Power Attack[10] + Strength[9] + Smite[10] + additional[9]) * 2
Mis-understood Foe Biting, it actually doubles the total damage, not add to the multiple.
If the attack is a confirmed critical hit, the bearer must instead expend two uses of legendary power to double the total damage.
Damage from weapon special abilities (such as flaming) and precision-based damage are also doubled.