Level 1 to Level 20 / Mythic - A vast campaign ends


Gamer Life General Discussion


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It is over. Ah, what a magnificent ride that was.

Today I played in the final session of what was a two and a half year campaign. It began with the party of clueless rookies tasked to recover an artifact for a small academy, and ended with those very same people as gods shaping a new world over the scarred remains of the old.

One character took four million damage in one round and survived. This is no exaggeration.


Niiiiiiiiiice! Do tell! Details! I need details!


You leveled up from 1 to mythic in two and a half years? You guys must play a lot. And none of the characters ever died?

Was this a soft touch kind of campaign?


I'd love to have something so long running in the future. After college is over with, we might be able to make it happen.

The Exchange

I indeed want to know how someone took 4 million damage and lived


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Details! Story! Plot! Characters! We need more! =D

Congratulations regardless =)


Yeah, stop teasing and deliver the juicy details! :)


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We played once a week for about six to ten hours.

It was a semi-homebrew world of the GM's creation, one that had a couple of campaigns run in it previously (with some different players).

Also both my notes and my memory are terrible, so this isn't likely to be a great recounting. I'll add a bit at a time.

The World

A thousand years had passed since the surface world was burned. The underdark hosts the survivors; the light lands, where surface races pressed into the underground and rebuilt civilisation; the twilight lands, a mossy, fungus-forest-filled realm of wilderness where monstrous and tribal races dwell and druids preserve the last vestiges of surface ecosystems; and the dark lands, the largely untouched original Underdark, full of terror and mystery.

It was something of a hybrid of Forgotten Realms' Underdark and Golarion's Darklands (and a little Greyhawk), with a mix of deities from both (including a lot of overlap). Many deities were seen as aspects of another or vice versa. For example, Gorum was often seen as an aspect of Gruumsh.

Above, constant firestorms swept over a barren earth. Only creatures immune to fire lived there, and it was dominated by vicious red dragons and fire giants. To keep the hellish fire out, the underground was separated from it by a supposedly impenetrable shield of metal many miles thick.

The Initial Party

Xenarchy Malzash - (images) Me! A female szarkai (albino drow; note: not actually szarkai but that's not important now) sorcerer/ninja in search of Stosgar Yokkim, a duergar that did her great harm long ago.

Caledrel Anju - A male high elf wizard/alchemist, Caledrel was a fairly unimportant tutor at a small arcane academy. He was given the task of investigating a small temple where there had been a disturbance.

Tobin, Son of Tobel - A male halfling rogue/ranger from a local farm, keen on doing interesting things instead of farming (which he's bad at).

Cho'Shak - A male 'common naga' (medium sized serpent guy with arms) rogue/monk mercenary, signed up to the crew to fix a bridge.

Frelda - A female naga fighter/cleric of Gorum.


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Tormsskull wrote:

You leveled up from 1 to mythic in two and a half years? You guys must play a lot. And none of the characters ever died?

Was this a soft touch kind of campaign?

Not at all. We had a 'party deaths' chart up on the blackboard in the room we used. We stopped keeping track after a while. Fortunately, we had ways of coming back. Death wasn't the real threat, only a setback. Annihilation of existence was.

Dark Archive

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Umbral Reaver wrote:


Not at all. We had a 'party deaths' chart up on the blackboard in the room we used. We stopped keeping track after a while. Fortunately, we had ways of coming back. Death wasn't the real threat, only a setback. Annihilation of existence was.

Ok that needs an explanation.


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The main villain wanted to kill all the gods and wipe out all of reality.


Dose multiclasses. Were they more like dips or complete splits?


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Spastic Puma wrote:
Dose multiclasses. Were they more like dips or complete splits?

Gestalt!

Silver Crusade

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Congrats!

Umbral Reaver wrote:

Drow

Elf
Halfling
Naga
Naga

Dat group. :D

So, happy ending? Bittersweet? What kind of gods did everyone become? What sort of world are they building?


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Mikaze wrote:
Umbral Reaver wrote:

Drow

Elf
Halfling
Naga
Naga
Dat group. :D

I love groups like this. One they remind me of my current group (aranea, two different kinds of fey, naga [the "with humanoid torso and arms" version], dragon - gotta love reincarnate roulette); and two they always beg the question of "Okay, I gotta hear how THIS group ended up together."

Quote:
So, happy ending? Buttersweet? What kind of gods did everyone become? What sort of world are they building?

+1 (x More)! Still eagerly looking forward to details =D

I presume this new world they're making will be you guys' setting for future adventures?


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The Crystal of Hope

We arrived at the unearthed temple where archaeologists had been digging, and discovered it was overrun by minor demony things. After cutting out way through, we found a powerful malevolent being... frozen in place as it was reaching for a white crystal. Initial investigations revealed that it had sprung a trap and would break out of stasis soon. We took the crystal and got out of dodge before it could recover.

The next task was to get the crystal to someone who could identify it. We passed through a halfling village where Tobin lived, discovering it was overrun with vargouilles. Clearing the village of vargouilles was a difficult task. Most dreadfully, we found one that used to be Tobin's mother.

Afterward, there was a scuffle between Cho'Shak and Tobin. The naga thought it was okay to loot the village, despite there being survivors remaining.

There were a bunch of other encounters, mostly just vegepygmies and cave vermin.

The party reached the broken bridge and spent a while working out how to fix it. It was an engineering problem, and while physically taxing it wasn't terribly complicated.

Several days later, we reached the Veil of Tears, a light lands city.


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I should really update this more.

Dark Tear's Run

At the Veil of Tears, the party reported to Kelhetain, an elven wizard of some prowess. He identified the artifact as one of significant importance, representing the manifest hope of all the light lands races. With the demonic forces incoming, we had to get it out of the city in case it was overrun.

Meanwhile, Cho'Shak found a way to sneak out of the city... at a price. If he assassinated the captain in charge of the city's defense, some underworld contacts would escort the party through secret passages.

So he did the deed.

The rest of us were unaware, and when the enemies arrived he showed us the way out. The defense fell surprisingly quickly and demonic forces rushed through the streets. There was a chase encounter to escape them and get into the secret tunnels.

And so, the party reached the unmapped cavernous region known as Dark Tear's Run. Behind them, the Veil of Tears burned.


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DUN DUN DUNNNNNN


2 1/2 years that is awesome! You all should raise a beer to the GM!

Liberty's Edge

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I love that people are able to play in such epic campaigns. One of the last 3.5 games I ran was Shackled City that ran from 1-20 but before that was back in the last days of 2E with Dragonlance Chronicles. Both were suitably epic but they are the exception more than the rule in my group.

Congrats on the great time had by all.


Dotting, I like what I'm reading so far. :)


At the end, was it "rocket tag" or longer combats?


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I really should write more of this before it vacates my shoddy memory. I could do a more brief summary, I suppose?


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Do it!
It's alive! Aliiiiiiiiiiiiiiiiiiive!

EDIT: finally one of my posts when through. Finicky thing the forums.


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Three times!

At some point (in the distant future?), the GM is going to run another game in the setting that resulted from this campaign. It has been heavily shaped by the old party.


Arg!

Lousy... friggin'... kept signing me out, and didn't show up when I signed in. Then it wouldn't let me post, so I changed it...

Sigh. Flagging for deletion. Sorry UR.

I'm interested in hearing it, though!

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