Seeking Materials for Pirate-Themed Sandbox Campaign


Homebrew and House Rules


Greetings! I'm in the process of collecting published materials that could be incorporated into a pirate-themed campaign. My goal is to make the campaign as pure a sandbox as possible, so I expect I'll need a lot of standalone encounters, but I'm not averse to offering mini storylines too. Only full railroaded APs are off the table.

The campaign will use PF rules, but will adopt an original setting. I figure I can adapt material from Paizo, 3rd party publishers, and potentially even products with non-PFRPG rules.

So far, I've got the following materials, but I'd love to get suggestions for more -- and/or feedback on how well you think these products would fit into a sandbox game.

Levels 1-3
AP 37: Souls for Smuggler's Shiv
(This open-form castaway adventure seems like the best way to start a sandbox campaign with some clear boundaries. I might alter the ending to reward PCs with their own ship.)

Levels 4+
AP 56: Raiders of the Fever Sea (A nice open-form sea-faring structure)
Episodes from Razor Coast and Heart of the Razor
Shadows in Freeport
Possibly encounters from Savage Tide AP?

Thanks!

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