Can Something Be Done About Variant Dhampir Errors?


Pathfinder Player Companion

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Sovereign Court

Pathfinder Starfinder Society Subscriber

There should be an online convention in March if you are interested in GMing PbP. I'm not sure when the next Virtual Tabletop con is.


I'm Hiding In Your Closet wrote:
Duncan7291 wrote:
They should send you a racial boon for all your patience. Impressive. Ive complained about "soon" recently and that was only a couple hour delay ;)

I'm just saying, to anyone who might be listening, I would be oh so happy if they actually did this, perhaps in recognition for my humble assistance in this matter, especially since I've got no fewer than 4 potential really good ideas for Dhampir characters (one for each subtype!), and I'm stuck living somewhere where Boons of any sort are very hard to come by (in-person Society being moribund here, and Conventions while we still had them rarely managing to qualify for Boon support).

:)?

Im still here for you, throwing a little support your way.

Scarab Sages

Much appreciated. :)

Shadow Lodge

I, also, think it would be nice if you got a little something for both the suggestion and the patience.

Scarab Sages

0-0
-W- <---smiling vampire emoticon; needs work
-U-

Dark Archive

With Dhampir being this quarter's GM boon in PFS and more people likely buying Blood of the Night, this is something that should be looked at for a correction beyond just a forum post.

Silver Crusade

Reposting from the Campaign Clarifications thread,

Pathfinder Campaign Setting: Inner Sea Races wrote:

To create an aasimar, android, catfolk, changeling, dhampir, fetchling, goblin, grippli, ifrit, oread, ratfolk, samsaran, skinwalker, suli, sylph, tiefling, undine, vanara, or vishkanya character, you must have a Chronicle sheet that opens the race as a legal option at character creation. Aasimars and tieflings that were created and had at least one XP applied before August 14, 2014, remain legal for play.

Note: Alternate racial traits, racial feats, and racial spells are only available for characters of the associated race or human ethnicity. Racial magic items can be purchased and used by any race.

All alternate racial traits, racial feats, racial spells, and race traits are legal for play with the following exceptions and clarifications.

Feats: The Death Roll, Eclipse Strike, and Kinslayer are not legal for play; the True Breed feat can only be taken at 1st level. Traits: Disciplined Body, Ratfolk Avenger, Weapon Training, and Weathered Patience are not legal for play; Obsessed with Success does not function for Day Job checks. Racial Traits: Elven Arrogance, Human Shadow, Innovative, Isolated, Lost Promise, Tribalistic, and Wright are not legal for play. Spells: Damnation of Memory and Probe History are not legal for play. Magic Items: The anvil of the skyseeker, armor of grisly triumph, Belkzen battle standard, binding contract, cloak of summer and winter, diadem of the interplanetary emissary, locket of true and false friends, and master's brand are not legal for play. Races: A dhamphir or skinwalker PC can use the following different statistics as alternate racial options supported by the Pathfinder Society Organized Play campaign rather than those options that appear in Blood of the Moon and Blood of the Night: jiang-shi born, vetala-born, wereboar-kin, and werecrocodile-kin. Pureblood Azlanti human is not a legal option in the organized play campaign. The racial heritages section from page 236–254 is a legal resource when qualifying to play a character of a different race, much as if the player owned a copy of the corresponding Bestiary or Advanced Race Guide.

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