Fantasy Intelligent Races....need a good list.


Advice

The Exchange

Hey all, I am doing a bit of mental exercise and would like to make a list of fantasy races, especially some decently obscure ones that could be overlooked. I pretty much have the standard Elves, Dwarves, Gnomes, Halflings, Humans, Goblins, Orcs, Hobgoblins, Lizardfolk....

I am looking at maybe develop a world ala Dawn of Worlds world building game and would like to have a good standard list of races to use that may have some different and interesting races on it.
Scorpionfolk, cyclops,....things that are classics but seen more rarely lately.

As a side note, I am surprised that someone hasn't made a Dawn of Worlds electronic version with a fractal world map that can be edited and updated with changes per the Players and Gods....with as many talented computer programmers as there are this would seem to be a cool little project for someone...

Anyway, looking forward to seeing some interesting stuff!!


From the classic Master Of Magic game: Arcanus—Humans (with High Men, Barbarians and Nomads ethnicities), Halflings, High Elves (or were those wood elves?), Gnoll, Klackon (formian-like insect people), Lizardmen and Orcs (which are much more advanced than D&D orcs, having civilization comparable to humans); Myrran—Beastmen, Dark Elves, Draconians, Dwarves and Trolls.

Practically most races from Advanced Race Guide could be included, with addition of races such as aboleths, serpentfolk, giants, already mentioned cyclops.

The Exchange

I like the insect people idea, maybe with sub-races for different insects...I like the idea also of maybe elevating trolls from beastial monsters to being somewhat civilized.
Cool, maybe I will take some of the Elder Scrolls ideas on different human sub-species and toss that in too...


I rarely see centaurs anymore.

More playable Fairy folk are good too.

Looking at Magic: The Gathering brings up new ideas such as Kithkin, Vedalkens and the now more humanoid Slivers, but there's also rarely used in RPGs races like Merfolk, Elephant people, Gorgons, and Construct races.

Skinwalkers from Blood of the Moon feel less like Lycanthrope descendants and more like Vessen from the tv show Grimm, which is an interesting flavor to me.

With things already in Paizo's stuff, I rarely see Gillmen, Vanaras, Merfolk, or Samsarans.


Well my all time 3 favorites:

Centaur , Naga and Lamia

Honestly the list goes on and ON ... so i will leave for others to keep adding to it :P.

The Exchange

Nox Aeterna wrote:

Well my all time 3 favorites:

Centaur , Naga and Lamia

Honestly the list goes on and ON ... so i will leave for others to keep adding to it :P.

Yeah, it always seemed to me that centaurs should be much more prolific. Human intelligence and upper body, large horse strength and speed, they should be major players in a world where they exist. I like the other two ideas also...

Grand Lodge

Nox Aeterna wrote:

Well my all time 3 favorites:

Centaur , Naga and Lamia

Honestly the list goes on and ON ... so i will leave for others to keep adding to it :P.

Throw Minotaur, harpy, and satyr in there and you got a complete set.


Don't forget Fantasy Undead Races!

Ghouls tend to work best, but player versions of Dhampirs, Vampires, or Wights could be made to work.

And then the typical things like Giants, Titans, and Troglodytes are all interesting. If you had the old "Book of Vile Darkness" you could throw in the Vashar (evil, god-hating humans) as a foil to traditional humans.

The Exchange

Think I am going to toss in some Strix, Nagaji, and Grippli in there also. Also Oreads. I like that idea...
And Ratfolk. I like the flava.


Araneas or some other kind of spider-folk.

Some sort of angelic-looking winged humanoids, of not necessarily celestial origins.

Master Of Magic had minotaurs (and IIRC centaurs) present as part of beastmen race.

Adding races from various Heroes Of Might And Magic might be also interesting.


oh my god, Nothing let's me play a faun. Satyrs will make your games uncomfortable quick but fauns would be cool.

And Skeletons like in Skeleton Warriors. They can be Lich descendants.


Fake Healer wrote:

Hey all, I am doing a bit of mental exercise and would like to make a list of fantasy races, especially some decently obscure ones that could be overlooked. I pretty much have the standard Elves, Dwarves, Gnomes, Halflings, Humans, Goblins, Orcs, Hobgoblins, Lizardfolk....

I am looking at maybe develop a world ala Dawn of Worlds world building game and would like to have a good standard list of races to use that may have some different and interesting races on it.
Scorpionfolk, cyclops,....things that are classics but seen more rarely lately.

As a side note, I am surprised that someone hasn't made a Dawn of Worlds electronic version with a fractal world map that can be edited and updated with changes per the Players and Gods....with as many talented computer programmers as there are this would seem to be a cool little project for someone...

Anyway, looking forward to seeing some interesting stuff!!

Steering away from races that already exist in Pathfinder just for the exercise, you may want to consider races like "fungal people", "spider beastmen", "plant people" like dryads or ents, or some larger goblin-like humanoids that are intelligent and crafty. Heck, you could even go the furry route and add in some ewok-like creatures just for the heck of it.

Best wishes!

Grand Lodge

I always loved the insectile races.

Of course, the Aberration-blooded Half-Daelkyr of Eberron were always my favorite.


Yeah, half-daelkyr were... Interesting.

The Exchange

blackbloodtroll wrote:

I always loved the insectile races.

Of course, the Aberration-blooded Half-Daelkyr of Eberron were always my favorite.

Maybe an insectile race similar to the cook in Titan A.E.? Or do you have another inspiration for one?

Grand Lodge

Fake Healer wrote:
blackbloodtroll wrote:

I always loved the insectile races.

Of course, the Aberration-blooded Half-Daelkyr of Eberron were always my favorite.

Maybe an insectile race similar to the cook in Titan A.E.? Or do you have another inspiration for one?

Well, Thri-kreen were a favorite of mine, but then, the Hobbit had me a fan of intelligent spiders as well, since I was a kid.


Fake Healer wrote:

Hey all, I am doing a bit of mental exercise and would like to make a list of fantasy races, especially some decently obscure ones that could be overlooked. I pretty much have the standard Elves, Dwarves, Gnomes, Halflings, Humans, Goblins, Orcs, Hobgoblins, Lizardfolk....

Including orcs, goblins, etc. into the "core"" races is interesting. You can keep racial enmity intact without relegating them to monsters to be killed on sight. Elves and dwarves are "supposed" to hate each other but can still inhabit the same world. Humans are the greatest natural enemy of humans, so its not like orcs really deserve the worst of it. I also think half-elves and half-orcs should simply be modified humans.


blackbloodtroll wrote:
Fake Healer wrote:
blackbloodtroll wrote:

I always loved the insectile races.

Of course, the Aberration-blooded Half-Daelkyr of Eberron were always my favorite.

Maybe an insectile race similar to the cook in Titan A.E.? Or do you have another inspiration for one?
Well, Thri-kreen were a favorite of mine, but then, the Hobbit had me a fan of intelligent spiders as well, since I was a kid.

I enjoyed Thri-kreen, but I had a soft spot in my heart for half-giants. Then again, many of the races in Spelljammer were fun to play as well. The giff, the grommam, the hadozee, the vodoni gypsies, the neogi, the dracons, the scro (Oh, the scro!!!), the illithids... The setting had its issues, but we managed to have fun with it anyway.


Dot.

Grand Lodge

Half-Daelkyr were my favorite, because not only were they the only Aberration race, but allowed you to "grow" your own buddy.

The Exchange

Not familiar with the Spelljammer races...anyone want to shoot me a short description of some of them so I can see how they roll before going in depth with research?

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