Festival Booth Games


Homebrew and House Rules


Halloween is a time of silliness and fright, I feel that Pathfinder is no exception to this. So I created a festival that celebrates the harvest and death (Day of the Dead idea). This whole event is in honour of a god no one really believes in (God of Halloween). Naturally when the PC's get involved the God decides to let themselves be known.

What follows is a festival full of games, harmless pranks, magic gone awry, and quests without any real consequence. The first time I pulled this off on my PC's they were naturally very paranoid (I had them run a gauntlet of betrayals and tough quests in prep. But they loved the few booth style games I made, unfortunately there were few games and most were either pure chance or physical ability based (Easy for the PC's to break).

This year I am hoping to do things a little better. I would like to have more Skills used in each booth. I want those "useless" or "throwaway" points to mean something, this doesn't mean there can't be fun STR challenges, I would just like some variety. I have a few ideas already and some appropriate (Hopefully hard to break) rule sets and thematic skins.

Undersized arrow shoot, climb the slippery rope, identify pictures using all KNOW skills, catch the most chickens, Owlbear ride (Ride the bull machine), blind obstacle course race, polymorph pole climb, Defend the hill (Bash harmless skeletons before they reach the middle), 3 card monty (Perception and concentration mini games), whack a mole and plinko, and of course the classic chance based dice games.

What I am looking for is more creative game ideas, unusual or strange ways to utilize skills or abilities for prizes. Maybe just some interesting skins for classic events. I would like the players to have plenty to distract them while the bigger events unfold. My theme for this is Bones, chickens, and being foolish.

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