A traits question about Fire Sneeze


Rules Questions and Gameplay Discussion


The Fire Sneeze card has a power which says "For you combat check, discard this card to roll your Arcane or Divine die + 1d12 with the Fire trait".

Is there any reason that it mentions the fire trait? Playing any spell/card 'for your check' always adds all of that card's traits to the check (i.e. Magic, Arcane, Divine, Attack and Fire in the case of Fire Sneeze), so is this just repetition to remind people that it adds that trait?

Or are the other traits not added to the check in this case?


All of the Attack spells are worded that way. I've often wondered why they are so repetitive. Force Missile, Acid Arrow, Lightning Touch, Inflict... so on and so forth.

Paizo Employee Chief Technical Officer

Sigh. When I edited these cards, I was unaware of that rule. (Actually, I was unaware of it until a couple of weeks ago.) So yeah, this, and several cards like it, re-specify some of the traits they add. Not technically *wrong*, really, but potentially confusing, and I wish it weren't.


Gambatte kudasai, Vic!

Most of can only begin to imagine how hard it must be to take a game, break it on the shores of a bunch of playtesters and then try to write up a concise and clear text on the cards and rules whilst carrying 10 different prototype versions of the game in your head and now having too much knowledge of the game mechanics to really be able to approach it in the 'fresh' terms that a new player would need.

I, for one, fully sympathise with you.

And you're doing a great job!

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