Rapthorn2ndform |
As optimised as you want to be.
But it IS the AP for an angel-blooded Aasimar paladin...
Thing is, i can have fun with just about any level of optimization (I usually go 1 point above the rest of the group though :P)
I was planning a human Paladin (i have a hard time playing a non-human i any class not named fighter), I REALLY like Oath of Charity but the penalty to my own healing may come back to bite me later. I DON'T want Oath against Fiends because of the redemption mechanic.As it stands, I will be the only healer/divine in the group. I was planning hierophant because of the healing buffs but most of the powers I like were universal ones.
I was planning on using my feats to up my skills so I can maybe act party face if we don't have one (At the moment we have a Tiefling Fighter and an Elf Wizard, two undecided). 1st level grabbing wep foc. longsword and skill foc sense motive.
Rapthorn2ndform |
Healing hit points is easy to do (UMD, alchemist, bard, inquisitor, cleric, witch, oracle).
What's the group plan if hit by status conditions? (stunned, nauseated, fear) best for that is the cleric, then the paladin.
What's your group composition?
Currently a Teifling Fighter and an Elf Wizard; there are two players other than myself who are undecided. Guessing based on the players...I'm thinking one will be a Ranger or Rogue and the other will be dead weight (not joking this player has no idea how to build a character that is effective at anything combined with the fact that this player can't roll above a 5 with a loaded d20)
Rapthorn2ndform |
Maybe someone should help the second player, if he'll accept it. Send him to teh boards. I'm certain the resident minmaxers could help him.
No REALLY, this person is salvageable, a few of the other players in the group have tried to help and they ignore ALL of the advice. I've played with them for 7?ish years and i can remember EVERY last awful character. A Kobold sorcerer who only used cold spells in a VERY undead heavy game, a gnome bard who never sang or used spells only their sling, a doublesword wielding fighter with a 10 str, no armor and never took weapon focus...AND THAT WAS IN 3.5. A sorcerer 3/cleric 2 whit NO intention of going mystic thurge, a caviler that was never mounted on their dm-allowed Pegasus and never challenged (to be honest this was the best character they built, It had okay ac and to hit), a grippli ranger who focused on archery and dragon hunting without precise and rapid shot and we only fought one dragon where they din't use their bow, and FINALLY the a fore mentioned goblin monk.
They refuse any advice and complain when they can't do anything. It's rather frustrating to deal with.
Krinn |
At a certain point, frustration just turns into pragmatism.
Player keeps doing very suboptimal builds and doesn't listen to advices? Fine, he'll die every other session. Eventually, he'll adapt or just keep rolling new characters until somehow stars align and the random race / random class / random feats turns up to be actually playable!
What about he just states what he wants his character to do, and you give him a character sheet done by you that matches his preferences, after, say, the 5th death in a row?
It's not like he can change characters after becoming mythic, but he might use downtime to retrain...