
The Rising Phoenix |

I'm a new GM leading a group of new players on an adventure path and we each have 2-5 sessions each under our belt. I occasionally will come across information while doing research that would probably be useful to my players, do I share this with them or let them figure it out on their own?
For example, I found a set of nice articles talking about useful gear and weapons that every party should have. Looking over this list, I see my players are missing most of it. Should I let them know?
I found several articles on how to make the most out of a characters stats and optimize their character. Should I let them figure it out on their own or point them to the guides?
To what extent do I share my research with them? I want them to succeed and enjoy the game, but not crush my challenges for them and make it boring.

IdleAltruism |
Unless a player of yours is falling behind in terms of optimization I wouldn't tell your players anything. Half the fun is figuring out stuff by yourselves, and the power gaming meta can prove stale (abusing items is simply too easy if you allow it).
If they are having difficulty completing premade combats, maybe you should help them a little, but beyond that no.