Missing items in Additional Resources


Pathfinder Society

5/5

Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

There are two things I have noticed which seem to be missing from the Additional Resources document.

First, there are currently five adventure paths that are sanctioned for PFS play. Among these AP's only one of them has their respective Player's Guide listed. There is some listings only from Rise of the Runelords. Also the Curse of the Crimson Throne Player's Guide is authorized for play. It brings up a question why none of the others are?

Second, Ultimate Campaign has been out for a couple of months. I understand that most of the material there is meant for home campaigns. Other than the retraining rules is there anything else that is going to be included? There are a ton of traits in that book, likely a summary of most of the traits in the game in one reference. I understand some are story feats and such and they can be ruled out but what about the rest of them. Specifically, there are a lot of class feats that look really good.

Grand Lodge 4/5

The traits from Ultimate Campaign have already been made legal, with a couple of exceptions.

5/5

Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

I must have missed that somewhere. The last time I looked it wasn't legal. The feat I have my eye on is Bruising Intellect....use Int for Intimidate checks....what wizard wouldn't want that?

Scarab Sages 4/5 ****

Bruising Intellect is legal.
The additional resources have been updated recently.

"Pathfinder Roleplaying Game: Ultimate Campaign
...
Traits: all traits listed on pages 51-64 are legal for play except corpse cannibal, hedge magician, natural-born leader, rich parents, and unblemished barrel."

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