How much knowledge to summoned creatures have about your opponents? - PFS


Advice

Grand Lodge

In the summon spell description, it says that the summoned creature "attacks your opponents to the best of it's ability."

How much does it just inately know about who is your friend and who is your foe? Does it automatically know? Does it know more than you do?

For example:

The party has disguised themselves as aspis agents to infiltrate a base. Everyone is dressed more or less alike. A swirling melee breaks out, the summoner hangs back 30 feet and summons a wolf into the middle of the group of identically clad humans who are all fighting each other, none of whom are fighting the summoner.

Does the wolf automatically know which to attack?

Second Example:

The assassin has run into a market stall, before the party gets a good look at him. The party runs in after him. Inside there are 3 people, (one the assassin, but the party are not sure which is him or even if he is still there or has snuck out the back) The summoner summons a wolf.

Does the wolf attack the assassin?

Third Example:

Like example one, but this time the melee breaks out around a blind corner. The summoner can't see whats going on, but hears the sounds of battle. He summons a wolf at the corner. The wolf can see whats going on, but again, all the fighters are similarly dressed, and none are attacking the summoner.

Who does the wolf attack?

Please give your answers with the PFS - no PVP rules in mind.

Grand Lodge

For clarrification.

The summon is as per "Natures Ally".

I am looking forward to peoples opinions on this! As if the creature doesn't share a language then the caster has no way to let the creature know anything or give it different commands such as stop attacking.

However it is still able to attack your enemies even without this information...

This is where the source of the creatures knowledge is important! as some of the situations mentioned could suddenly become game breaking...

Scarab Sages

Kelgar Spellbeard wrote:

For clarrification.

However it is still able to attack your enemies even without this information...

This is where the source of the creatures knowledge is important! as some of the situations mentioned could suddenly become game breaking...

If the caster can directly communicate with the creature via a language, I would think the caster could direct the creature to do a task, or which enemy to focus on with a free action. Otherwise, I would think the summoned creature would attack the nearest enemy to the best of its ability. It intuitively knows which creatures are "opponents" per the spell.

DM's call, but I would think some animal like creatures that have a tendency to work in groups would take steps to maneuver for flank, when possible. Wolves are a good example.

Any direct enemy knowledge would come from the summoned creature's knowledge skills. Any creature that has a smite ability I think would smite if the target "Looks bad." Again, if the caster is able to communicate with the summoned creature, I see no problem with him saying "power attack it!" or "grapple it!" or "don't smite it, save it for the other creature." ect.

The Exchange

Interesting follow up question. Let's say you have a summoned creature that would have problems breaking the targets DR.
Does "to the best of its ability" mean in the most effective manor possible? or full or most damaging attack every round possible?

Silver Crusade

Example 1: Yes. The spell imparts knowledge of who the caster's enemies are.

Example 2: I would say no, not until the caster can ID the assassin positively. Then yes.

Example 3: Yes. The caster knows who his or her allies are. People fighting the caster's allies are obviously opponents.

I think we may be overthinking this. It's simple. The spell imparts the caster's knowledge of who is an ally and who is an opponent. Unless the caster is somehow confused as to who is who, then the summoned creature shouldn't be confused either.

The Exchange RPG Superstar 2010 Top 16

How is this a Pathfinder Society question, rather than a general rules question?

Grand Lodge

a.) because I want to know how it is played *at pathfinder society tables* not at people's homeruled tables.

b.) because I can see PFS's "no PVP" making a difference to the rules.

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