
DarkMidget |

Hey everyone! So, since I buckled down with my character concept, I am going to be playing a Human Storm Druid (archetype). However, I can't fully decide on feats at the moment. I took a look at some, and have kind of decided I LIKE:
Toughness (A classic), Natural Spell, Naturespeech (or whatever it's called), Elemental Spell (Just to fit with my theme, I wanted a feat to be able to turn fireballs into thunder-balls and the like)...
Yeah. Those are kind of the few I've been looking into. I don't particularly want Augment Summoning, because I didn't take Summon Nature's Ally (Though I can at any time, of course), and my Spontaneous Casting has been replaced by the Spontaneous Domain Casting archetype class feature.
Anyway, just looking for input and suggestions and whatnot :) Thank you all for your time and attention!

MechE_ |

I'm playing a Samsaran for an upcoming Skulls & Shackles campaign. Here are the feats/traits that I plan on taking:
Traits:
Hurricane Savvy - Treat winds as 1 step less severe against yourself and vessel you pilot.
Resilient - +1 fortitude save
Feats:
1) Skill Focus - Profession Sailor
3) Scribe Scroll
5) Natural Spell
7) Toughness
9) Improved Initiative
11) Heavy Armor Proficiency
If you ask me, Nature Speech is not necessary since elementals forms can already talk and these are the forms we will probably be taking from level 6 onward, really. (Maybe 8 if you don't want to be small sized.) The skill focus is my own choosing - you could obviously go a different route if you wanted to do so. Scribe scroll is taken to extend our available spells on any given day - it's just too good to pass up for a primary caster Druid in my opinion, since they have a lot of very situational, but VERY good spells (glitter dust, entangle, etc.) Improved Initiative is so that we often get the chance to lay down the first control spell (fog, entangle, etc.) before our allies have already moved into the fray. Heavy Armor Proficiency is picked up so that we can wear a Wild Ironwood Full Platemail for a HUGE boost to armor class. (Technically, this isn't necessary if you ONLY stay in wild shapes but 1, I feel that's VERY cheesy, and 2, it's entirely possible you'll be forced into a form you don't want to take, and then you'll be taking a -7 to all attack rolls.)

DarkMidget |

Aye, took Storm-Lashed as my first feat. Wasn't sure on the second feat.
Actually, a lot of those feats seem quite useful :) Thank you very much everyone.
It seems that EVERYONE who plays a Druid ends up taking Ironwood Fullplate. Is it truly that worth it? I don't mean this in a rhetorical "I don't care" sorta way. I'm genuinely curious. At this level, since I took Rich Parents as a trait, I have Horn Lamellar, which seems to be quite good already. But I suppose the Ironwood Fullplate would probably up my AC by at least 2?
Scribe Scroll sounds interesting. A lot of people seem to suggest that as well. I'm just not used to it since in 3.5, it took EXP to do (If I recall...), so I am always like "Ew, Scribe Scroll...". But that actually sounds like a good idea, at least for if I run out of spells and need a good boost for a fight. Toughness and Initiative sound similarly useful too!

Atarlost |
I think storm druid is actually a pretty good archetype for a front line druid. The mist and fog spells combo nicely with getting the ability to see through them so you can run around generating concealment on demand out of your low level slots. If you go for single attack forms you can run your flaming spheres or aqueous orbs or ball lightnings while in melee.

MechE_ |

It seems that EVERYONE who plays a Druid ends up taking Ironwood Fullplate. Is it truly that worth it? I don't mean this in a rhetorical "I don't care" sorta way. I'm genuinely curious. At this level, since I took Rich Parents as a trait, I have Horn Lamellar, which seems to be quite good already. But I suppose the Ironwood Fullplate would probably up my AC by at least 2.
When you wild shape, you lose any shield or armor bonuses to AC, except for those granted by continuous spells (such as mage armor, or bracers of armor). So a +1 Wild ironwood full platemail gives a druid a total increase of 9 armor class while in wild shape. And it costs 16,000 gp. A shield would also give you a reasonable increase, however, the cost is the same while the base armor class of a shield is significantly lower than armors.

Atarlost |
DarkMidget wrote:It seems that EVERYONE who plays a Druid ends up taking Ironwood Fullplate. Is it truly that worth it? I don't mean this in a rhetorical "I don't care" sorta way. I'm genuinely curious. At this level, since I took Rich Parents as a trait, I have Horn Lamellar, which seems to be quite good already. But I suppose the Ironwood Fullplate would probably up my AC by at least 2.When you wild shape, you lose any shield or armor bonuses to AC, except for those granted by continuous spells (such as mage armor, or bracers of armor). So a +1 Wild ironwood full platemail gives a druid a total increase of 9 armor class while in wild shape. And it costs 16,000 gp. A shield would also give you a reasonable increase, however, the cost is the same while the base armor class of a shield is significantly lower than armors.
You do want that shield eventually, though. A wild heavy shield is +3 AC for a lot cheaper than taking your +1 wild armor to +4.