KenderKin |
Edge 2 takes you into the forest. The forest soon opens in a narrow clearing as you come to the thorn river, you trace its origin to the bottom edge (#4) of the hex and its outcome to the top right edge (#2).....
Knowledge nature/survival
DC 10
You find a place to ford the river close to the bottom edge of the hex....
It is getting late in the day yet you might be able to finish this hex before setting camp for the evening......
Depends upon the result of the above check
KenderKin |
Torod finds a spot to cross the thorn river which is shallow enough. This ford is towards the corner where edges 3 and 4 meet....
Along the south bank of the Thorn River you find a dead trapper. It appears he was killed while attempting to rig a deadfall he overstepped his skill and was pinned to the ground
by several large logs when his half-completed trap
collapsed on him.
DC 25 Perception check
the deadfall reveals that the ropes that snapped and allowed
the logs to crush the trapper and pin him
to the ground appear to have been severed by
something sharp.....
[spoiler]
No check needed
[spoiler]
Treasure: a hatchet, stuck in the stump of a tree a few feet from the dead body’s outstretched arm, is a masterwork hand axe.
Your investigation of the hex and area burns up the rest of the daylight.....
Set camp and determine watch (now excluding Garrick)....
Ellaria |
"Maybe this dead trapper here is the same one who trapped the woods with the traps we encountered earlier. If so, he deserved his death, killed by his own trap", Ellaria says dryly. As she understand Torod is planning their camp for the night, she adds: "In any case, I'll take second watch tonight".
Eadric Cuthwulf |
Upon the discovery of the dead trapper, Eadric mentions that the man may indeed have been the trapper responsible for the trap that injured his horse, but he still deserves a proper burial. Eadric unpacks his shovel and begins digging a shallow grave...
Later...
Eadric offers, "I will take whichever watch is least desired by the rest..."
...bearing in mind I have no ability to see in good light, a perception modifier of +1 and terrible rolls to go along with it usually. :)
Obi Canicus |
"I'll take first watch. Make sure the fire stays lit.. have extra firewood handy.." Obi begins to search around the camp for firewood, careful to stay in sight of his friends. He wasn't sure when they had become such, but he didn't care, at least he had them..
He tightens his scarf as he continues searching.
Perception(for dry wood):1d20 + 3 ⇒ (7) + 3 = 10
Torod |
Perception 1d20 + 10 ⇒ (20) + 10 = 30
"These ropes were cut. I don't know if he was the bad trapper, but someone killed this man."
Torod will take last watch so he can get his rest.
KenderKin |
wandering monster roll
1d100 ⇒ 60
The horse is no longer injured, but still seems to favor the leg. The horse nuzzles Torod in appreciation and thanks.....
The night passes uneventfully with no sign of any trouble....
You complete the rest of the mapping for that hex and now have a full day of travel to further explore the area.....
KenderKin |
This morning your first batch of rations taste bitter and foul!
(please take off two servings of rations for today)
A nearby rock has a crude charcoal drawing of Eadric on it
Scrawled beneath the stick figure is the words....
"Human season"
This is dense forest and will likely take a bit to map well......
Ellaria |
Ellaria approaches the stick figure and states the obvious: "Eadric, this reminds me of you in some sort of way...". She then continues, "While I have no idea who could possibly do this, I think there's no doubt it means we are to be hunted. Strange, I'd think whoever did that should have been much more stealthy about it. No use proclaiming to everyone who you want to hunt".
Torod |
"This has me troubled. Whoever did this has been close enough to us be able to make, relatively, accurate drawings of us. They're also stealthy enough to keep from being seen and they know enough to know where we'll be going. We need to be very careful."
Torod will cast Detect Magic and scan the area to the limit of the spell's area of effect.
KenderKin |
As Torod begins to cast a spell....
Tinkling notes of ethereal music like a few strums on a harp plays suddenly......
Torod searches the area and concentrates on the magic.....
Torod
You detect a couple of minor magical auras, mostly illusionary mushrooms and the drawings themselves are magically created rather than a stick and charcoal......
Eadric Cuthwulf |
At first, Eadric is amused by the crude drawing of him upon the rock, but that is quickly replaced with concern upon spying the message scrawled along with it. Even so, he still manages a slight smile at Obi's attempt at levity.
After observing the crude characture of Obi and the further ominous warnings, Eadric glances about the surrounding forest warily, his hand reflexively gripping his sword hilt tightly.
"Indeed, we should keep our eyes and ears open..."echoing Torod's sentiment, "And stay close to each other. We don't want to give them an opportunity to use that stealth against us while we are alone."
"As Ellaria has mentioned, we have been warned. The question is... by who or what?"
KenderKin |
Torod flushes a squirrel with a painted tail from around the tree....
The squirrel rushes through the grass and climbs a tree near Eadric and barks at the party from a high limb......
All except Eadric
Eadric's head is outlined from ear to ear in red fairy fire, making him look much different than normal......
Two protrusions point up from his head on either side looking like horns of some sort....
The whole thing is out of Eadric's direct view....
Eadric Cuthwulf |
Spying the dancing flames in the reflection, a quizzical look furrows Eadric's brow. "What is the meaning of this? And who, or what, is responsible? If this is "hunting" me then I guess I am captured..."
He turns to the forest and boasts, "You have won... what do you mean to do with me now?"
KenderKin |
As if in answer to Eadric's query a loud and rude noise erupts from Eadric's mount.....
Followed shortly by another.....
Then you become aware of a bad odor...
Eadrics lance takes on a glow as well....
Mischief
Your spirit of mischief (ie reading this spoiler)
reveals to you that grounding your weapons might indicate your willingness to talk.......
Torod |
"Try laying down your weapons. That may placate them." Torod suits action to words as he begins to lay his weapons down at his feet and takes a few steps away from them.
KenderKin |
"I play you like?"
"Here to kick out the mean bigginses.”
(referring to thorn river bandit camp)
"Trapses in area."
(referring to the trapped glade)
"Three dragons boys eat radishes nears"
(referring to the kobolds..radish patch)
"Hot bath in winter near"
Man temple no mans near."
yes all my dots are disappearing.....
Torod |
Since the faeries are speaking in common, I'll do so as well.
"Play was fun. We kick out the mean bigginses and clear the traps too. I am Torod. What shall we call you?"