PvP: An Introductory Guide and Useful Reference?


Pathfinder Online

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Goblin Squad Member

I think Bluddwulf is doing a great job for making it seem like resisting the zergs is impossible. Having the general community believe that is how they gain their power.

The fact is zergs have numbers but if all the groups who hated them rose up and fought back at once, it would take less than a week to topple any of them. Even the goons.

The absolute last things those groups want is the other groups forming loose bands that, if they should appear, can rise up in greater numbers than them, and take them down together.

They depend on you living in fear of them while they topple each of you individually one by one. So an agent of the zergs would come, and try to assign fear to any unified front against them, then talk up their reputation and make them seem invincible.

He would make it his personal mission to cast false motivations and stir up irrational fear against those who set themselves as the opposition to such factions. He would pretend to be against the zergs at first, and later on would decide that they actually aren't all that bad, while he and his lackeys promote "carebears" as a greater or at least equal threat.

What the truth is, is that when the zergs come, they will start by launching a propaganda campaign making it seem the biggest threat to their objectives is your greatest threat as well. They will tell you how much better life will be without them, and how much better people they are. As soon as they fall, they will turn on everyone else. They will take your settlements, they will gank your harvesters, they will burn your "Jita".

All that is required to defeat them, and prevent this, is that when they come, we fight back as one. That we not allow ourselves to be divided by baseless fears and silver tongued sympathizers.

Goblin Squad Member

So Bluddwulf is the propaganda machine... riiiiiiiiiight.

Last time I checked he wasn't trying to propose controls on anyone's behavior.

Goblin Squad Member

Bluddwolf wrote:
Both you and Ryan's quote are based on the assumption that a Zerg mob is made up of entirely chaotic murderers.

Not at all. My assumption is that a zerg rush is made up mostly of characters who aren't particularly well-trained.

Nihimon wrote:
My understanding is that goons were successful because they could put together a huge zerg, not because they were particularly well-trained.
Your understanding is correct.

______________________________________________________________

Bluddwolf wrote:
You second assumption is that any Zerg group will have to be prepared to fight the entire EE population.

Not at all. Rather, my expectation is that if they're going to match us at 20:1 odds, they'll need to make up more than half of the player base. To put it another way, I think by the time it matters, we'll be able to muster hundreds if not a thousand or more, so they'll need to muster many, many thousands. It won't be 200:10, or even 1,000:10.

Goblin Squad Member

Areks wrote:
So Bluddwulf is the propaganda machine... riiiiiiiiiight.

Oh, come on. It's not like he's alone...

*grins*

Goblin Squad Member

Bludd or Andius?

Goblin Squad Member

Either. I am the only alone being. Perfectly harmless old man with his walking stick looking down at all the dusty footprints.

Goblinworks Executive Founder

There is most likely a perfectly reasonable reason for every piece of drama and manipulative posturing and aggression against intolerance of toxic players.

I'm just privy to virtually none of it, and all of that is related to people who have positive contributions which typically far exceed the negative aspects associated with the drama.

Tranpatant attempts to create mistrust and paranoia I find incredibly flattering, because they tell me that there is something which is perceived as a potential threat. If the people I would oppose consider me a threat, I must be doing SOMETHING right.

Goblin Squad Member

Andius wrote:
All that is required to defeat them, and prevent this, is that when they come, we fight back as one. That we not allow ourselves to be divided by baseless fears and silver tongued sympathizers.

You need to be able to fight back for yourself first. Which means to train your population, regardless of what their focus is, in basic combat survival and attacks. You have to become wolves, to defend yourself from wolves.....

Who has been encouraging you to prepare for war?

When I had suggested a war footing for all EE settlements to be in place, it was YOU that said, if this confederation is going to be nothing more than an "Us" (EE) vs. "Them" (OE) newcomers, that you would have no part in it.

When Ryan Dancey said the only way to face Bigtown is to create OtherBigTown, you guys took that as meaning 'We need to build a culture of talking nicey, nicey to each other on the forums" as if that is going to change the hearts and minds of ravaging hordes.

You guys are absolutely clueless of how to survive in an Open World PVP MMO. I hate to break it to you, Freelancer ain't one of them. Running away from PVP in Darkfall isn't training for PVP. You need to develop a mindset for PVP, that is what you are lacking.

If you want to learn how to get into that mindset, join me in EVE. I will outfit you and any who want to come along. We will go out in small gang and roam low sec. Take on any we come across.

If we win, we talk to each other and discuss what we could do better the next time? If we lose, we talk to the guy(s) that beat us, and ask what we could have done better?

Decius wrote:
If the people I would oppose consider me a threat, I must be doing SOMETHING right.

The only threat you pose is the threat that you might outrun me, or jump off a cliff before I can catch you.

Join me in EVE and I'll train you to be a little blood thirsty and only run when you are close to losing. More importantly I'll teach you how to pick a target, read what you can from him/her and decide, "Do I engage or not?"

You can all practice on me first... 1 v 1 (frigates) then 2 v 1 (frigates), then I'll fly a lower class ship than you: Frigate vs. Destroyer; Destroyer vs. Cruiser; Cruiser vs. Battlecruiser.

If you are all going to pay for a test game, EVE is 100 times better than Darkfall.

Goblin Squad Member

A sentiment I stand by. There will be many organizations joining after EE, some will come to kill and destroy, others will come to build a new home and coexist. The old blood will fail no matter how strong and united we are because we will eventually become the minority if this game is to succeed. Our only hope is to bring in new blood that will support our ideals. I will distinguish friend from foe based on their actions, not when they joined.

Lol, right, low sec ganking will teach PvP better than holding territory and winning wars in Darkfall. Both of which I've done and am willing to teach. We have allies including people used to follow me in first rate PvP organizations willing to teach us as well. Have fun flying premade builds in a game that does all the work for you.

Goblin Squad Member

Andius wrote:
Lol, right, low sec ganking will teach PvP better than holding territory and winning wars in Darkfall. Both of which I've done and am willing to teach. We have allies including people used to follow me in first rate PvP organizations willing to teach us as well. Have fun flying premade builds in a game that does all the work for you.

I thought that there was a multi PfO organization effort going on in Darkfall already... are you not part of that Andius?

Goblin Squad Member

Andius wrote:
Lol, right, low sec ganking will teach PvP better than holding territory and winning wars in Darkfall. Both of which I've done and am willing to teach. We have allies including people used to follow me in first rate PvP organizations willing to teach us as well. Have fun flying premade builds in a game that does all the work for you.

My offer still stands. I'm willing to help any who wish to learn, in the game that Ryan had actually suggested, perhaps because the tab targeting and the various security zones will be very similar.

Goblin Squad Member

Areks wrote:
I thought that there was a multi PfO organization effort going on in Darkfall already... are you not part of that Andius?

I am, and I've been bringing in new blood, giving people pointers, grouping up, and making connections during my time off.

Hopefully this weekend some of the other Goblin Squad members can get on the Imperium teamspeak and talk with OneMan Battalion with me. He's an ex-GL(TEO) member, ally of Zanuul and obviously Imperium who is seriously interested in an alliance with us.

It will be very good for ourselves to work alongside a territory organization in a game where the only automatic player detection is attached to player owned structures like in PFO, the safezones are small, unattached and ultimately can't support anyone but fairly fresh newbs, like PFO, the combat isn't so slow that it's been described as "mining with missiles" by some.

Goblin Squad Member

Interesting, I was told you were part of a seperate group. Not actually part of the community group.

Goblin Squad Member

I wasn't aware that not being in a single organization disqualified me from being considered part of a multi-organizational effort.

Goblin Squad Member

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TEO is separate from the Goblin Squad group, but we are allied clans (so show up in clan alliance chat). We've also been on team speak together. I figure it's like two PFO venture companies; small alignment differences but still working, generally, together.

Goblin Squad Member

But he was originally in the main effort was he not?

Goblin Squad Member

Areks wrote:
But he was originally in the main effort was he not?

Why are you so concerned? What difference does it make to you or Pax?

Goblin Squad Member

Bluddwolf wrote:
You guys are absolutely clueless of how to survive in an Open World PVP MMO. I hate to break it to you, Freelancer ain't one of them. Running away from PVP in Darkfall isn't training for PVP.

I've been making this very point, although without the unnecessary opening insult.

Of the 8 times I've had close encounters with other players, 2 I was AFK or tabbed out and died, 2 I tried to run and died, 3 I stood my ground and the other character disengaged, 1 I stood my ground and killed the other character.

Goblin Squad Member

Personally, the whole idea of everyone working together was rather intriguing. I was actually considering purchasing the game until I found out that the group had already splintered because of differences.

Goblin Squad Member

And Nihimon why can't you give straight answers ever? Like EVER? You just counter with a question to deflect from what I'm getting at and then disappear.

Nihimon wrote:
Areks wrote:
Please quote where I said I wanted CE to be rewarded for meaningless PVP against those who don't wish to PVP?
Please quote where I said you said that.
Areks wrote:
Nihimon wrote:

Please quote where I said you said that.

Hopefully, you're reading and reacting to the words I write rather than the state of mind you imagine I'm in.

@ Nihimon
Nihimon wrote:
It sounds like you want to be able to play CE without "being other people's content", or maybe you'd be okay with that as long as you weren't also burdened with the consequences being a "semi-jerk" so that you could still get all the benefits of a good (not Good) Settlement and the highest levels of training.
If
Areks wrote:
Please quote where I said I wanted CE to be rewarded for meaningless PVP against those who don't wish to PVP?

that was not your meaning then please enlighten me as to exactly what it was?

Case and point. It seems if you cannot win the argument you just deflect and avoid it all together.

Goblin Squad Member

One person deciding to do their own thing for whatever reason is hardly splintering. The rest of us are getting along just fine, and there is no tension with Andius and his clan at all. If you did decide to join, you'd be more than welcome.

Goblin Squad Member

Areks wrote:
But he was originally in the main effort was he not?

To my knowledge he was never in the main group. He chose to play with specific limits on any group he belonged to (ie, no RPK). Some people signed on to his vision, some didn't. Them that didn't and them that are still on the fence are in the GS clan. Them that agreed with his vision may or may not be in the TEO clan. I'm not interested in RPK, for example, but am hanging in the GS group to (a) meet those people and (b) because I haven't committed to joining TEO in PFO, though I might ask to at some point.

Now, maybe we should have negotiated acceptable behaviour for several more weeks before starting to play, but I think getting started and working out "alignments" is fine.

Goblin Squad Member

Urman wrote:
Now, maybe we should have negotiated acceptable behaviour for several more weeks before starting to play, but I think getting started and working out "alignments" is fine.

I don't think that would have been a valid reason to prolong the start of play. I had the impression that everyone was going to be in the same organization not splinter along the same lines that we have developed here. Please do not take the term "splinter" in a negative connotation as that is not how I mean it.

It is much appreciated Lhan. I'm still debating on EVE vs DF currently.

Goblin Squad Member

Areks wrote:
Please do not take the term "splinter" in a negative connotation as that is not how I mean it.

No offense taken. I think that there is plenty of splintering here, but to some degree, our similarities may be bigger than our differences. If GW goes thru with the idea that settlements will actually be multiple companies working together, then many groups that speak of running their own settlement will end up as a 'neighborhood' within one of the combined settlements.

Goblin Squad Member

I think that is a possibility for a lot of the organizations here. It's a very interesting possibility to say the least. It's something my organization has been anticipating and preparing in the event it occurs for a while now. You always need a contingency or two.

Goblin Squad Member

We entered the game. When we had enough coin we formed Goblin Squad. Andius elected to make his own. Andius' clan and Goblin squad allied almost immediately if not sooner. That is hardly what I would call splintering.

Talk about unfounded inferences...

Goblin Squad Member

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I don't think Darkfall is really very valuable to us, personally. We are valuable, the milieu is 'meh'.

What it most lacks, in my view, is something to aspire to.

Goblin Squad Member

Being wrote:

We entered the game. When we had enough coin we formed Goblin Squad. Andius elected to make his own. Andius' clan and Goblin squad allied almost immediately if not sooner. That is hardly what I would call splintering.

Talk about unfounded inferences...

See the way I had understood it was that we as a community would be the "Goblin Squad" and Ryan and Co would join us in some form or fashion.

I didn't know we were joining the game and all doing our own thing, even if our own things were frequently intersecting.

There was nothing to infer. The title of that thread is "Goals for the Darkfall group" not "Goals for our Darkfall Alliance". Andius made a comment about teaching people how to PvP in Darkfall and that made me question exactly what was going on...

Clearly "the Darkfall group" is singular when there are two mechanically separate groups in actuality. How that is an unfounded inference is beyond me.

Goblin Squad Member

Again, I don't want to try and split hairs here, I was just trying to get an idea of what was going on and I haven't been able to catch Hobs, Bringslite, or Bludd at any decent length of time to talk about it.

Sorry for asking...

Goblin Squad Member

Areks wrote:
... the group had already splintered because of differences.

That's a very interesting way of putting it. And it really makes me curious why you think it would benefit you and Pax to put it that way.

Areks wrote:
And Nihimon why can't you give straight answers ever? Like EVER?

I make a sincere effort to always give straight answers, and directly address other people's points. What I'm not interested in doing is going round and round with you again. Been there, done that.

I'm more than happy to engage you in a debate, but I'm going to insist that we choose arbitrators to fairly judge it. You are not a trustworthy debating partner.

But since I'm writing for others anyway, I will directly address you - again - here and now.

Areks wrote:
Please quote where I said I wanted CE to be rewarded for meaningless PVP against those who don't wish to PVP?
Nihimon wrote:
Please quote where I said you said that.
Areks wrote:
Nihimon wrote:
It sounds like you want to be able to play CE without "being other people's content", or maybe you'd be okay with that as long as you weren't also burdened with the consequences being a "semi-jerk" so that you could still get all the benefits of a good (not Good) Settlement and the highest levels of training.

So, if that's where I said you "wanted CE to be rewarded for meaningless PVP against those who don't wish to PVP" - which I didn't, by the the way - but if that's where you think I said it, then here's where you said it:

My point is there has to be equal training across the board.

I won't be responding to your taunts anymore, unless and until you agree to the terms I laid out:

Areks wrote:
I challenge you to debate us on the merits and flaws of our arguments...

I gladly accept.

I recommend we begin by each choosing a reasonably neutral representative. Our representatives would then choose a third person without interference from us. Those three would serve as arbitrators, judging whether or not we're directly addressing each other's points, and judging whether we're resorting to logical fallacies.

Once that's done, I would ask you to clearly and concisely state your position so that I can directly address it anew, rather than trying to cobble it together from a variety of posts in disparate threads.

Until then, I have no further use for you.

Goblin Squad Member

Things I find interesting.

You always equate what I say to Pax's interest and in a pronounced way. That's an interesting tactic.

Nihimon wrote:
Areks wrote:
... the group had already splintered because of differences.

That's a very interesting way of putting it. And it really makes me curious why you think it would benefit you and Pax to put it that way.

Let's see the whole quote instead of you cutting off the portion you want people to forget about.

Areks wrote:
Personally, the whole idea of everyone working together was rather intriguing. I was actually considering purchasing the game until I found out that the group had already splintered because of differences.

So if you really want me to believe...

Nihimon wrote:
I won't be responding to your taunts anymore, unless and until you agree to the terms I laid out:...

Then why respond to me with...

Nihimon wrote:
Areks wrote:
But he was originally in the main effort was he not?

Why are you so concerned? What difference does it make to you or Pax?

What I find even more telling is this...

Nihimon wrote:
I won't be responding to your taunts anymore, unless and until you agree to the terms I laid out:...

So since we want to go there and insinuate that everything I do and say is a reflection of Pax, I would argue that the bolded portion of that statement is very much how T7V and their allies TEO want PfO to be: On Their Terms.

But that is a not a fair assessment. I don't think Lhan or Lifedragn or Avari or Alexander Damocles want a game "on their terms."

You cannot pick and choose by which rules to play by. I'll pick someone from TEO and you pick someone from the UnNamed Company. Those two will pick the third. Otherwise stop responding to me and stop quoting me, being opportunistic about when you decide to engage me isn't becoming of you.

Goblin Squad Member

Urman wrote:
Areks wrote:
Please do not take the term "splinter" in a negative connotation as that is not how I mean it.
No offense taken. I think that there is plenty of splintering here, but to some degree, our similarities may be bigger than our differences. If GW goes thru with the idea that settlements will actually be multiple companies working together, then many groups that speak of running their own settlement will end up as a 'neighborhood' within one of the combined settlements.

I think the more associates we can all make, the more useful such a contacts list will be in-game. Knowing what other CCs/groups are interesting in doing, help inform decisions.

Goblin Squad Member

Agreed.

Goblin Squad Member

Andius wrote:
Lol, right, low sec ganking will teach PvP better than holding territory and winning wars in Darkfall. Both of which I've done and am willing to teach. We have allies including people used to follow me in first rate PvP organizations willing to teach us as well. Have fun flying premade builds in a game that does all the work for you.

If you think for one minute that Territory wars is complex PVP, man I should get into darkfall then... Shouldnt be a problem slaughtering the masses.

Premade builds? All the work for you? I assume your talking about Eve? Did you ever play it for longer then the trial? Maybe you went out and joined Sov warfare?

That whole paragraph is kinda saddening.

Goblinworks Executive Founder

Areks wrote:


You cannot pick and choose by which rules to play by. I'll pick someone from TEO and you pick someone from the UnNamed Company. Those two will pick the third. Otherwise stop responding to me and stop quoting me, being opportunistic about when you decide to engage me isn't becoming of you.

That's just going to tell us which member of TEO is your stooge, since UNC is a division of Pax.

Goblinworks Executive Founder

Builds in EVE are LITERALLY premade, since big corporations at war provide a small set of options of fitted hulls, rather than expecting their pilots to assemble their own fittings.

Goblin Squad Member

DeciusBrutus wrote:
Areks wrote:


You cannot pick and choose by which rules to play by. I'll pick someone from TEO and you pick someone from the UnNamed Company. Those two will pick the third. Otherwise stop responding to me and stop quoting me, being opportunistic about when you decide to engage me isn't becoming of you.
That's just going to tell us which member of TEO is your stooge, since UNC is a division of Pax.

That's an interesting hypothesis.

Please, create a "Friends of Pax" account. That will allow you to view all our divisional forums and view the status of the two UNC members that are on our boards.

Bluddwolf (Pax Gaming Member) and Milo (Friends of Pax). FoP is the same status that Hobs has, Papaver has, Fanndis has, Virgil has, Deaconwolf has... are you insinuating that they all are members of Pax as well?

Good way to deflect from the point though Decius. The point being that only "Nihimon's" view of fair is what can be accepted. The second that I want to have a say in the rules of the debate accusations get thrown around.

That's what we call a defense mechanism... because if things aren't on "his" terms then they aren't "fair".

Goblin Squad Member

DeciusBrutus wrote:
Builds in EVE are LITERALLY premade, since big corporations at war provide a small set of options of fitted hulls, rather than expecting their pilots to assemble their own fittings.

LOL, Thats what most of us call... Being bad at Eve

And actually, you are not REQUIRED to fit the standard fleet doctrine... but if you do they will pay you for your loss

Goblin Squad Member

DeciusBrutus wrote:
Builds in EVE are LITERALLY premade, since big corporations at war provide a small set of options of fitted hulls, rather than expecting their pilots to assemble their own fittings.

Very interesting hypothesis. Ive played with Pax on the SWTOR server, but they have no idea who I am here. They just happen to be a quality gaming group, we are not a part of that group other then a couple members.

Goblin Squad Member

Nihimon wrote:
Areks wrote:
... the group had already splintered because of differences.

That's a very interesting way of putting it. And it really makes me curious why you think it would benefit you and Pax to put it that way.

I have had a rough week and as such was staying away from these threads.

Since I have a little time I wanted to directly address this part of the post. Pax does not nor ever will have an agenda in these threads. We have a collective opinion, and many individual ones. I am sure the same can be said of many other organizations.

I am being completely sincere. You can take my word on it or not.

Goblinworks Executive Founder

Areks wrote:


Bluddwolf (Pax Gaming Member) and Milo (Friends of Pax). FoP is the same status that Hobs has, Papaver has, Fanndis has, Virgil has, Deaconwolf has... are you insinuating that they all are members of Pax as well?

Bluddwolf is a Pax member, Pax knows that Bluddwolf is, and Pax has a policy explicitly prohibiting a member from being in a 'competing' guild on the same game and server as Pax is on. There's not that much space between the dots to need connecting...

You could try suggesting a mediator that you think rejecting as 'biased' would cause Nihimon to lose face. That's actually part of the subtext here- either you accept a neutral party or you lose too much face by rejecting parties as non-neutral.

Goblin Squad Member

DeciusBrutus wrote:
Areks wrote:


Bluddwolf (Pax Gaming Member) and Milo (Friends of Pax). FoP is the same status that Hobs has, Papaver has, Fanndis has, Virgil has, Deaconwolf has... are you insinuating that they all are members of Pax as well?

Bluddwolf is a Pax member, Pax knows that Bluddwolf is, and Pax has a policy explicitly prohibiting a member from being in a 'competing' guild on the same game and server as Pax is on. There's not that much space between the dots to need connecting...

You could try suggesting a mediator that you think rejecting as 'biased' would cause Nihimon to lose face. That's actually part of the subtext here- either you accept a neutral party or you lose too much face by rejecting parties as non-neutral.

That charter section has changed with this years rewrite. It now states:

6.7 CHARACTERS IN OTHER GUILDS: Pax members are expected to be community-minded and work within existing Pax Guilds and Divisions; however we understand that there are circumstances where this is not always possible, due to the ever changing nature of the MMO world, the business models, and the broader player base, itself. While we feel that players should, in general, not have alt characters in a non-Pax guild, it is permitted. Nevertheless, Pax members should not behave in a way that harms the Pax Community. Prior to joining another guild, a Pax member must first inform their respective Guild Master or leadership council. If a member’s membership in another guild is perceived to create a conflict of interest with Pax Gaming, they may be required to renounce membership with the other guild to remain a member in good standing within Pax Gaming. In cases where the privilege is abused, further action up to and including a permanent ban from the Community may be taken. Please keep in mind that your behavior in other guilds is still representative of our standards in Pax Gaming and any egregious behavior can still affect your Pax Gaming membership.

Pax realized this year that the gaming community is in flux, and that our strict rules were creating a hindrance.

Bludd is a Pax Gaming Member, and primarily plays in our STO guild. He is not a member of Aeternum for Pathfinder Online. You all could apply for a Pax division while remaining in your communities for PFO. That is what the change allows.

Pax as a lawful neutral organization might entertain talks with UNC on alliances, but that is no different than saying we would talk to the Crimson Gaurd, M.A.G.I. or any other settlement or CC level group of players with mutual interests.

Bludd is UNC only and not tied to either Pax Aeternum or the Kingdom of Aeternum. If that changes we will make sure to make the proper announcements.

Goblin Squad Member

DeciusBrutus wrote:
Areks wrote:


Bluddwolf (Pax Gaming Member) and Milo (Friends of Pax). FoP is the same status that Hobs has, Papaver has, Fanndis has, Virgil has, Deaconwolf has... are you insinuating that they all are members of Pax as well?
Bluddwolf is a Pax member, Pax knows that Bluddwolf is, and Pax has a policy explicitly prohibiting a member from being in a 'competing' guild on the same game and server as Pax is on. There's not that much space between the dots to need connecting...

6.7 CHARACTERS IN OTHER GUILDS: Pax members are expected to be community-minded and work within existing Pax Guilds and Divisions; however we understand that there are circumstances where this is not always possible, due to the ever changing nature of the MMO world, the business models, and the broader player base, itself. While we feel that players should, in general, not have alt characters in a non-Pax guild, it is permitted. Nevertheless, Pax members should not behave in a way that harms the Pax Community. Prior to joining another guild, a Pax member must first inform their respective Guild Master or leadership council. If a member’s membership in another guild is perceived to create a conflict of interest with Pax Gaming, they may be required to renounce membership with the other guild to remain a member in good standing within Pax Gaming. In cases where the privilege is abused, further action up to and including a permanent ban from the Community may be taken. Please keep in mind that your behavior in other guilds is still representative of our standards in Pax Gaming and any egregious behavior can still affect your Pax Gaming membership.

Wow Decius... you have CLEARLY done your homework.

I've made this a point numerous times now. I don't talk about TEO or T7V or claim to know about your policies. That would be arrogant. I talk about the opinions of the leadership and sometimes membership of those organizations and that is a very different subject.

I feel the need to reiterate that I've made this point NUMEROUS TIMES. There is a distinction between what I say and the official stance of Pax Gaming, moreover, Pax Aeternum. For I while I threw up "personal opinion disclaimers" to help the ignorant understand whether I was speaking as Areks the PfO player or Areks Thane-Blade of Pax Aeternum. That didn't help.

I want to reiterate this point for a third time. When I say the word "personally", and you are too ignorant (not stupid, ignorant) to know the definition of that word just don't reply to the comment... here is a hint: Personally does not mean opinion of Pax Aeternum. It means from someone's personal standpoint. You do realize that I am not the whole of Pax Aeternum right?

So in closing, don't talk about things you don't know about, ie Pax Gaming's Charter. Expect to be confronted on community oriented statements that I do not agree with... yes I know, you won't respond and now you only want to debate on "your" terms. Know that whatever I say is my own personal opinion unless I'm stating it is the official stance of Pax.

Goblin Squad Member

@ DeciusBrutus...

Thank You for the reminded, I had to cancel my subscription for STO.

As for my membership in Pax, you don't quite have the details or the chronology correct.

Originally, I like many was an Ambassador of the UNC on the Pax forums. I had not applied to participate in any of their divisions. At the time I was only playing EVE Online, and Neverwinter Online, plus my activities here on these forums.

When the Romulan expansion came out for STO, I saw an opportunity to see two things IO had not experienced in STO. I had never seen a player starbase before, nor obviously participated in constructing one. I was also curious to see the new Romulan content.

So I applied for STO, NWO and maybe LotRo. You can check my application, it is public (I believe), you won't see an application for Pax Aeternum. Initially my application was rejected, because of my leadership of UNC here in PFO. However, Pax did have a pressing need in STO to build a new starbase and I was willing to help out tremendously.

We entered what I would like to think of as a contract. You can read the UNC charter and clearly see that we do operate under contractual conditions.

The UNC has several contract proposals pending, including several discussions / negotiations with TEO (Andius)..... Hmmm... If I ever released the PMs that I have accumulated over the past 8 months, I'd bet there are some surprises there!!

Back to Pax and UNC... So yes it is true that I am / was a member of Pax in STO only. It has actually been more than a month since I've even logged in there... that tells you what STO's Romulan Expansion and Starbase system is like.

What is completely wrong is that the UNC is a division of Pax or planning to become a division of Pax.

One time a Pax member, Bjorn had asked me, "Would the UNC bandits ever raid a Paxian merchant?"

My answer was without hesitation, "Absolutely". Then I explained that even our friends will not be exempt from our greed, but being our friends would come with a discount for our SADs and if forced to fight, we would fight and kill them in an honorable fashion.

The only way to be truly exempt from our raiding is to contract us not to raid you. Yes I call it a contract, you will call it extortion, I'm comfortable with either term.

So if you see that the UNC is working with Pax, TEO, TSV or any of the other companies / settlements out there, it will be the result of a contract.

We are indeed, Mercenary - Bandits and Assassins. Read our forum's front page. Listen to my Gobbocast interview.

I may poke and prod, but there is no subterfuge in my actions or words. I speak as a CN player, I play my character as a CN character. When you deal with Bluddwolf in game know a few things: He is greedy, he will cut your throat if he has to, but he is a business man.

"He is the most self interested man in the world".

Goblin Squad Member

I hope that no group I ever want to join requires a charter in such detail as to necessitate the use of decimal points; it'd be nice if things were simple enough to require no charter at all, actually :-).

Goblin Squad Member

When you have over 1,000 members, things can get hairy. Clarity over simplicity is sometimes necessary. We would rather be explicitly clear as it prevents the susceptibility of manipulation. Then again, we are a bit larger than a "group".

Goblin Squad Member

Bluddwolf wrote:

@ DeciusBrutus...

Thank You for the reminded, I had to cancel my subscription for STO.

As for my membership in Pax, you don't quite have the details or the chronology correct.

Originally, I like many was an Ambassador of the UNC on the Pax forums. I had not applied to participate in any of their divisions. At the time I was only playing EVE Online, and Neverwinter Online, plus my activities here on these forums.

When the Romulan expansion came out for STO, I saw an opportunity to see two things IO had not experienced in STO. I had never seen a player starbase before, nor obviously participated in constructing one. I was also curious to see the new Romulan content.

So I applied for STO, NWO and maybe LotRo. You can check my application, it is public (I believe), you won't see an application for Pax Aeternum. Initially my application was rejected, because of my leadership of UNC here in PFO. However, Pax did have a pressing need in STO to build a new starbase and I was willing to help out tremendously.

We entered what I would like to think of as a contract. You can read the UNC charter and clearly see that we do operate under contractual conditions.

The UNC has several contract proposals pending, including several discussions / negotiations with TEO (Andius)..... Hmmm... If I ever released the PMs that I have accumulated over the past 8 months, I'd bet there are some surprises there!!

Back to Pax and UNC... So yes it is true that I am / was a member of Pax in STO only. It has actually been more than a month since I've even logged in there... that tells you what STO's Romulan Expansion and Starbase system is like.

What is completely wrong is that the UNC is a division of Pax or planning to become a division of Pax.

One time a Pax member, Bjorn had asked me, "Would the UNC bandits ever raid a Paxian merchant?"

My answer was without hesitation, "Absolutely". Then I explained that even our friends will not be exempt from our greed, but being our friends would come...

And I will be furthering those goals. Any contract taken by the UNC will be followed by all its members, without exception. Whoever Bludd decides to work with, ally with, contract to, etc... We will all be there to make it happen.

Goblin Squad Member

Charlie George wrote:
Nihimon wrote:
Areks wrote:
... the group had already splintered because of differences.

That's a very interesting way of putting it. And it really makes me curious why you think it would benefit you and Pax to put it that way.

I have had a rough week and as such was staying away from these threads.

Since I have a little time I wanted to directly address this part of the post. Pax does not nor ever will have an agenda in these threads. We have a collective opinion, and many individual ones. I am sure the same can be said of many other organizations.

I am being completely sincere. You can take my word on it or not.

I'm happy to take you at your word, and I'm glad you made a point of saying that. I was actually hoping to see Pax distance itself from Areks' statement. It's much less concerning to think that Areks is only gaining some kind of personal benefit from trash-talking Andius, and insinuating that there's strife when there's not (that's actually a pretty consistent theme for him, going way back).

Although, I'm still curious what personal benefit Areks sees in it.

Goblin Squad Member

Jazzlvraz wrote:
I hope that no group I ever want to join requires a charter in such detail as to necessitate the use of decimal points; it'd be nice if things were simple enough to require no charter at all, actually :-).

The UnNamed Company's Preamble and Charter:

The UnNamed Company's Preamble wrote:

The UnNamed Company is a charterd company in Pathfinder Online. We are dedicated to a life of freedom, adventure and being on the edge of legality. We are bandits, and as greedy as they come, but we are not blood thirsty. We fancy ourselves to be stewards of a healthy economy. The equalizers in a system where, if left unrestricted and unhindered, merchants and politicians will crush the free peoples of the River Kingdom in their powerful economic grip.

The UnNamed Company adheres to the Six River Freedoms, particularly:

You Have What You Hold: In contrast to many other
civilizations on Golarion, this freedom draws a moral
distinction between robbery and mere stealing. Taking
something by force is considered acceptable, even begrudgingly
praiseworthy. Burglary, on the other hand, is punishable
under common law. The difference is in allowing a victim the
ability to resist, the opportunity to face his or her robber, and
to plan for repossession if so desired. This allows for a rough
honesty, letting Riverfolk know and face their enemies.

As for the UnNamed Company's long term goals, our most desired is to achieve the following:

For a charismatic few, banditry is a path to legitimacy. Bandit gangs past a certain size gain their own gravity; highway robbery becomes usurpation at a surprisingly low threshold in the River Kingdoms. More than once, a bandit leader has ended up taking over a keep that he only meant to plunder at the outset.

The UnNamed Company Charter wrote:

The UnNamed Company's Community Goals:

1. Unity and Loyalty. We play together, and support each other.

2. We play to have fun! We don't need stress in our gaming.

3. All play styles are welcome, Causal, Hardcore, PVE, PVP, Solo, Raiding,
Crafting, etc. None are valued more than another. But, all members of the UNC are expected to have a core set of combat / survival skills. No member of the UNC would ever be considered a "soft target" or a "Care Bear".

4. Social Activity... We expect PFO to be around for years, and we hope you
make the UnNamed Company your home for that time. A company of
friends is the goal!

The UnNamed Company's In-Game Goals

Are to enrich its members, with wealth beyond the grasp of those not willing to seize opportunity by the throat. To bend the world's systems to our company's desires. Although greed is our primary motivation, we have rules and an organization designed to maximize long term goals.

The UnNamed Company as an organization will accept the following types of contracts:

Banditry: Merchant Travelers; Resource Camps; Settlements
Assassinations: Political; Merchant or Civilian.
Smuggling: Contraband transport and sales.
Mercenary - Bandit: Privateering vs. War Targets

As individuals, members of The UnNamed Company may conduct any personal business they choose, provided it does not violate any current contract being held by the company.

Code of Conduct:

In all things, in game, on forums and in our dealings with all that we come into contact with, The UnNamed Company requires that you conduct yourself in a mature and respectful manner. Personal attacks of any form, or in-game griefing, is strongly discouraged.

All contracts accepted by the UnNamed Company will be honored, unless a breach of contract is created by the employer. In your personal dealings, we expect that you will honor your contracts as well.

The UnNamed Company will have an official alignment of "Chaotic Neutral", which means we are open to those that are Chaotic Neutral or one step removed in each direction:

CG---CN---CE
-----N------

We might spend a lot of time sating our greed or plotting some scheme, but we do not go out of our way to do it at the expense of the weak, poor, sickly, young or very old (unless they are old and powerful).

We will honor our contracts, because that is just good business sense. If we find a contract to be distasteful, we will turn it down, unless the reward is so high we can not refuse. Distasteful to us may not just be that the contract is too evil or too chaotic, it could also be too good or lawful.

Goblin Squad Member

Nihimon wrote:
Charlie George wrote:
Nihimon wrote:
Areks wrote:
... the group had already splintered because of differences.

That's a very interesting way of putting it. And it really makes me curious why you think it would benefit you and Pax to put it that way.

I have had a rough week and as such was staying away from these threads.

Since I have a little time I wanted to directly address this part of the post. Pax does not nor ever will have an agenda in these threads. We have a collective opinion, and many individual ones. I am sure the same can be said of many other organizations.

I am being completely sincere. You can take my word on it or not.

I'm happy to take you at your word, and I'm glad you made a point of saying that. I was actually hoping to see Pax distance itself from Areks' statement. It's much less concerning to think that Areks is only gaining some kind of personal benefit from trash-talking Andius, and insinuating that there's strife when there's not (that's actually a pretty consistent theme for him, going way back).

Although, I'm still curious what personal benefit Areks sees in it.

I don't speak for other people, but you could be seeing patterns where there are none.

To be perfectly clear, no one has called out when other organizations or individual players trend towards misrepresenting others or making responses personal.

Until that time comes I am prone to think that it is one of those things that this community is now known for. Many people do it and we are quick to call it out seemingly only in others.

So unless Pax is being misrepresented, I personally stay away from these disasters. That is my personal choice.

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