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3 people marked this as FAQ candidate. 1 person marked this as a favorite. |
I mostly play divine characters in PFS and recently bought Chronicles of the Righteous and really like one of the Emphyreal lords presented in the book. I was wondering if it was possible to switch deities on a Cleric, Paladin or Inquisitor inside PFS rules? I realize I would need to use the retraining rules to switch my domain if it were to change, but I have no idea how to just switch the base deity. Any insights?

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Prior to Season 5's book, we had a FAQ request about this going for a while that was never answered. It seems that Pathfinder left out this part about the Cleric and other classes.
Some people interpret that existing rules to suggest that you switch deities, and then require an Atonement from a Cleric of the new deity. Other say that it can not be done at all. No official answer has been given as far as I know.

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For what it's worth, there is this section, about 'Ex-Mystery Cultists' in the Chronicle of the Righteous which addresses changing Empyreal Lords.
A mystery cultist whose alignment becomes any nongood, or who goes against the will of her patron, loses all class features of this prestige class, including all spellcasting ability enhanced by this class (even if that spellcasting ability comes from a class that normally does not rely on the approval of a divine patron). She cannot thereafter gain levels as a mystery cultist until she atones for her deeds (see the atonement spell description). This is the only route a mystery cultist can take to switch to a different celestial patron—the atonement must come from a worshiper of the new empyreal lord.
This is PFS legal, because it is part of the Mystery Cultist section, which is in the Additional Resources.
Now, if you were a Cleric that worshipped the Empyreal Lord that was your Mystery Cult patron, it seems clear that this atonement would also satisfy that deity change.
None of this directly addresses a change of deity that does not involve changing *from* an Empyreal Lord, but it's suggestive enough that I think you could make the argument.

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If this is to be allowed in PFS it is a simple 3 step process (which must be taken at the same time)
Step 1 Have Atonement cast on you by divine caster of your new deity (500gp cost)
Step 2 Have atonement cast agian with additional costs to regain your cleric powers* (3000gpthat is 500gp for spell 2500gp for gifts as per Core rulebook)
Step 3 Retrain domains as appropriate for new deity using up 10PP and 100 times your level in gold (or possibly 5PP and 50 times your level if only having to retrain 1 domain or even 0PP and no gold if your current domains fit your new deity)
*this is the reason why this is still debatable do you regain ceric powers or regain cleric powers of a deity you never had in first place
The only remaining question is does Mike believe it is right to allow clerics to change deity.

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Yah, that's a pretty steep price. I'm also not sure what the rational would be about costing you PP to do so, outside of a out-of-game cost. I can understand GP to replace the idea of needing to go on a religious quest to prove yourself, but keep in mind that in PFS meeting a lot of flavor mechanics is waived, and this seems like it should probably be as well. That Atonement is already a pretty hefty cost, and would easily serve to keep people from just switching willy-nilly, (not even sure that's a bad thing honestly, sounds like a pretty cool way to play a pantheonists that so many people want). These is also the issue of needing to find a Cleric (I do not think other classes will work most of the time, a Druid for a Druid, but I believe everyone else needs a Cleric) of the right level and deity.

MrSin |

Hey I never claimed it was cheap merely that there were rules in place for achieving this kind of change (you could argue that 2 atonements is a bit excessive but A that only saves 500gp and B I do not believe the spell wording allows a two for one deal)
I could also argue its just 500 gold because we aren't out to punish players.

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Eric the Blue wrote:Hey I never claimed it was cheap merely that there were rules in place for achieving this kind of change (you could argue that 2 atonements is a bit excessive but A that only saves 500gp and B I do not believe the spell wording allows a two for one deal)I could also argue its just 500 gold because we aren't out to punish players.
The rules aren't there to punish anyone, although I interpret it as just requiring the one (albeit expensive) atonement. Changing deities isn't something your cleric should be able to do at the drop of a hat.

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I hate to necro a thread like this but I'd rather necro one then just start a new one and make clutter.
I am playing a true neutral Qadiran trader Oracle and in the beginning choosing saranrae made sense because that's one of the dominant religions in Qadira but as I've progressed my identity of my character has been fleshed out and Id much rather have Abadar as my deity.
Since having a deity as an oracle is more intrinsic compared to a cleric should I still pay for an atonement to switch deities? Do I even need to have an atonement?

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From my understanding of the Oracle class, technically you don't even need to worship a deity. An Oracle is often an unwilling conduit of a deity's will and does not necessarily need to worship that deity to receive divine powers.
Oracle
Although the gods work through many agents, perhaps none is more mysterious than the oracle. These divine vessels are granted power without their choice, selected by providence to wield powers that even they do not fully understand. Unlike a cleric, who draws her magic through devotion to a deity, oracles garner strength and power from many sources, namely those patron deities who support their ideals. Instead of worshiping a single source, oracles tend to venerate all of the gods that share their beliefs. While some see the powers of the oracle as a gift, others view them as a curse, changing the life of the chosen in unforeseen ways.
Seems to me that you don't need an atonement at all.

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I've always been under the impression that Oracles don't really choose where their power comes from... so they can worship anyone they want, and change whenever they want... cause their power was never guaranteed to come from that source. =)
Probably why oracles don't have the Aura class feature like clerics and paladins.
So go ahead, make Abadar your deity of worship... doesn't mean your power isn't still coming from Asmodeus =)