Jollyrynie Artist's page

26 posts. Alias of Merisal The Risen.


Taldan lady in a hat

About Jollyrynie Artist

Halfling magus (eldritch scion) 7 (Pathfinder RPG Advanced Class Guide 104, Pathfinder RPG Ultimate Magic 9)
NE Small humanoid (halfling)
Init +4; Senses Perception +1
AC 20, touch 15, flat-footed 16 (+5 armor, +4 Dex, +1 size)
hp 59 (7d8+21)
Fort +10, Ref +9, Will +7; +2 vs. fear
Speed 20 ft.
Melee +1 flaming kukri +12 (1d3+5/18-20 plus 1d6 fire)
Ranged dart +10 (1d3)
Special Attacks eldritch pool (+2, 7 points), magus arcana (arcane accuracy[UM], disruptive[UC], empowered magic[UM]), spell combat, spellstrike
Magus (Eldritch Scion) Spells Known (CL 7th; concentration +11)
. . 3rd (2/day)—force punch[UM] (DC 17), keen edge
. . 2nd (4/day)—bear's endurance, frigid touch[UM], glitterdust (DC 16), invisibility, scorching ray
. . 1st (5/day)—grease, magic missile, shield, shocking grasp, vanish[APG] (DC 15)
. . 0 (at will)—acid splash, dancing lights, detect magic, mage hand, prestidigitation, ray of frost
. . Bloodline Arcane
Str 11, Dex 18, Con 14, Int 12, Wis 8, Cha 18
Base Atk +5; CMB +4; CMD 18
Feats Disruptive, Extra Arcana[UM], Slashing Grace[ACG], Step Up, Weapon Finesse, Weapon Focus (kukri)
Skills Acrobatics +5 (+1 to jump), Climb +1, Fly +9, Handle Animal +5, Intimidate +14, Knowledge (arcana) +5, Knowledge (planes) +5, Perception +1, Spellcraft +10, Stealth +8, Use Magic Device +10; Racial Modifiers +2 Acrobatics, +2 Climb, +2 Perception
Languages Common, Halfling, Infernal
SQ bloodrager bloodline (arcane[ACG]), medium armor
Combat Gear spellguard bracers[UE]; Other Gear +1 chain shirt, +1 flaming kukri, dart (4), cloak of resistance +2, headband of alluring charisma +2, 184 gp
Special Abilities
Arcane Accuracy +4 (Su) 1 Arcane Pool: +4 to attack rolls until the end of your turn.
Disruptive +4 DC to cast defensively for those you threaten.
Eldritch Pool +2 (7/day) (Su) As a swift action, gain access to bloodline powers for 2 rds.
Empowered Magic (1/day) (Su) 1/day, cast a spell as if Empowered without altering the casting time or level.
Fearless +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Medium Armor (Ex) Medium armor proficiency and no Arcane Failure chance in medium armor.
Slashing Grace (Kukri) Treat chosen weapon as 1-handed piercing weapon and can had Dex instead of Str to dmg.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Spellstrike (only in mystic focus) (Su) Deliver touch spells as part of a melee attack.
Step Up When a foe makes a 5 ft step away from you, you can move 5 ft to follow them.

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