Trapdodger Barefoot wrote: Continues to search his pouches........ My pouches are full of candy. We covered this a while back. I have my armor, my trusty badass magic mace, and lots and lots of sugary candy.
Want some pixie stix? May or may not contain actual pixie.
I think Alick has some pixie in him.
"Slime familiar? Thing about oozes is that they are usually mindless. Jealousy isn't a problem. What could happen is that they start to consume each other, or breed."
Jenny: g-slime is very content being a slimy fashion accessory.
TD: I know I am going to regret this...but what are you looking for in those pouches
Nasty: Are you calling someone odd
I continue to scout ahead... but not too far ahead.
Perception: 1d20 + 20 ⇒ (8) + 20 = 28
"Yeah I think Trapdodger is odd and I thought I was the odd one of the group. I feel threatened."
He wanders off staying close to Alissa as she scouts ahead.
Stops searching his pouches long enough to accept 8 pieces of candy from AM, 2 go in his mouth, 6 go in his pouch.....
"Do you think there might be traps i'm good at finding traps......and no I hit my head once when I tried to mount a pony, but went up and over, but it's ok kender prefer to walk."
Searches for traps
Alissa/Nasty/TD: You detect no traps, you see a 70' long hallway heading east. 50' down and on the north wall is a hallway that heads north. 70' down i.e. at the end a hallway turns south.
"Yaye, another choice.... So which way fearless leader? Also, I'd never eat a pixie... Not enough meat to make it worth while. So no pixie in me."
Trapdodger pulls out a wooden spool with a string attached...the wood glows with the magic of a continual light spell.
Trap winds the string and yo-yos the thing a couple of times....
"Hey I found my bobbing light....it's for peeking into dark holes."
Tvashtri scrutinizes the 'bobbing light.'
"Ah, crude, but quite resourceful!"
*Goes 50 feet.
Looks down corridor going north.
Goes another 20 feet.
Looks down corridor going south.*
Alissa: The northern hall 50' down, goes for 70' and ends at a wooden door.
The southern hall 70' down, goes for 70' and ends at a iron bound oak door.
"Are those the Doorors!"
Exclaims in excitement.
"Which one first?"
Asks the Kender as he inspects the closest door for traps...
"I bet I can open this!"
Okay Trap, open the wooden door to the north.
*Stays behind so as to duck.*
Nasty moves in between Alissa and the door to act as meat shield.
"Want me to open the door? or let the strange new guy do it?"
Trap searches for traps.....
Psst... you forgot to roll the dice.
Ranger Alissa wrote: Psst... you forgot to roll the dice.
TD: You find no traps.
I'm a 6th level handler....do I need full stats?
Pfft. All my stats are in my brain.
But nothing else is! -hands some burn ointment to AH-
Trapdodger Barefoot wrote: I'm a 6th level handler....do I need full stats? What the Healer said
Ok stats are in my brain, and will roll dice as desired....
Only 1 door right?
Not 2, a left and right?
JRR Tolkien wrote: Alissa: The northern hall 50' down, goes for 70' and ends at a wooden door.
The southern hall 70' down, goes for 70' and ends at a iron bound oak door.
Alissa: These are your options, although I believe you all went to the door to the north.
Does the door open toward us, or into the next area?
Nasty looks at Alissa and looks at the door and then looks back at Alissa. He shrugs his shoulders and then walks over and opens the door.
"Wasting too much time."
Nasty: That's the spirit, inside of this 20' wide x 30' long room are 5 large humanoid creatures that look like Frankenstein, each has a number painted on it's chest. 5,7,9,11 and 13.
Number 5 says One of us does not belong with the others if you can pick it out you may pass if you picked the wrong one we will kill you, you have 60 seconds
There is a door on the northern wall.
"Hmmm... 11 has two equal figures, so that could be it. 13 is bigger than the others. 5 seems able to talk. 7 is symbolic of all kinds of crap. 9 is the only one that's a square. It could be any of them, really..."
"As in one of you is the wrong number and it should be a different number or wrong as in deleted without any replacement?"
What does each golem look like?
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"Nine is not like the others as it is not a prime number."
Nasty shakes his head like he is dazed.
'Whats going on? Here? I dozed off for a moment."
"Nothing, but you were drooling on the floor....not that anyone can tell...Does he always sleep standing up?"
I think the ghost of Gazebo took over Nasty and answered our question for us.
TD: They continue staring at you.
Alissa: See above comment
Alick: They look like 1E 8' tall flesh golems
Nasty: What the...The flesh golems step aside You may pass
Alick, how do you know about the Gazebo. You only just joined the party. How do you know he is dead. Did you have anything to do with his disappearance. >:(
Nasty has talked about him in the past tense, so I assume he's dead?
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Trap makes a large "IX" on the wall outside the room......
*whistles innocently**
Right... Where'd our trapfinder go? We have a door to check.
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"Well, supposedly prime numbers are somehow BETTER than not-squares. Pfft. I don't like this dungeon."
*makes a magnificent huff, worthy of Wheel of Time*
"What MoreDoor? We must be here!"
Trap checks this door for traps and to open it..
search/disable 1d20 + 12 ⇒ (13) + 12 = 25
TD: You find no traps on the door, beyond the door is a 40' long hallway that continues north. 20' up the hallway is a set of stairs going up 10' and out of the water.
"Me no say Gazebo is dead. We have been looking for him for some time now. he my good friend. You better not have anything to do with his disappearance purple guy or me make you regret it. You know where friend Gazebo is?"
He looks up to the sky ... "Oh great Devourer where our friend Gazebo go? We want to know. ... Please."
"Me eat three big things for you in your name if you tell me please."
When is that any different from the way you normally eat?
Because he'd be eating with purpose instead of mindlessly?
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Jenny the Jellymancer wrote: "Well, supposedly prime numbers are somehow BETTER than not-squares. Pfft. I don't like this dungeon."
*makes a magnificent huff, worthy of Wheel of Time*
You forgot to pull on your braid.
Jenny: Ok then...I have no idea what that means.
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