
Evil Lincoln |
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I don't mean to be facetious about the other thread title in the forum right now... it's just that I renewed my Modules sub after two years or so.
Partly, this is because I have money now.
Mostly, it is because the modules are longer, and I always felt they needed to be.
If you have always felt that way too, maybe you should subscribe.
Maybe if a ton of people subscribe, we'll get nice things!

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I admit that I enjoyed the 32 page versions, but the 64 had nothing to do with why I stopped my subscription.
I don't need 64 page modules to supplement my campaigns, and I have all but 6 of the 32 pagers from paizo, so I am good for a bit.
I do wonder how this will effect the RPG Superstar Competition this year.
Should weed out any pretenders on the final round that is for sure.

Sean K Reynolds Designer, RPG Superstar Judge |
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Actually, this change was already known and announced at the time of Round 5 of RPG Superstar, as you can see in the Round 5 rules, which say:
"Paizo’s Pathfinder Modules are now 64 pages. The winning adventure will be approximately 32–40 pages in length. The remaining material for the book will be filled with additional content appropriate for the adventure and its location, such as monsters and magic items. (Paizo will provide this additional content. Some of this additional content may come from earlier rounds of RPG Superstar 2013; if so, the authors of that content will be paid for their work and credited in the module!)"
Basically, it means the winning proposal isn't locked into 32 pages... if the adventure needs to run a little longer, it can.

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I'll admit, the increased page count has me sorely tempted as well.
I've maybe picked up 3-4 modules in total, and never considered subscribing, figuring it's easier to pick and choose choice ones.
If they start to turn more into a Dungeon Magazine equivalent, just with a single high-quality adventure plus "extras", it's really appealing as a subscription.
I'm going to flip through DD this weekend and see if it calls to me, although the wallet is already taking a pretty massive hit in August with the card game and the S&S minis alongside everything else.

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Folks have asked about us doing a Dungeon Magazine style product... but that's a tough sell.
Far and away the most popular part of Dungeon magazine under the Paizo era were the Adventure Paths, and we've got those covered, so a new "Dungeon mag style" product produced by us would NOT include the magazine's most popular element. Which is in and of itself an argument to not do it.
I do miss the way that Dungeon allowed new authors to break into the industry—it's how I broke in, after all, and the fact that that's essentially gone is a terrible blow to the industry.
But managing the manuscripts and proposals (the so-called slush pile) is a huge job, and it's not really something we're currently set up to be able to handle with all of our employees so focused on the monthly products we're already working on.
We've considered doing something like this now and then nevertheless... but each time, the time simply hasn't been right for various reasons. Maybe some day that will change.

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I do miss the way that Dungeon allowed new authors to break into the industry—it's how I broke in, after all, and the fact that that's essentially gone is a terrible blow to the industry.
The RPG superstar contest has you covered on that front, I'd say, given that 3 of your regulars (Neil Spicer, Jim Groves, Matthew Goodall) started their way there... and I have great hopes from Steve Halt, winner of this year's competition. Plus, isn't Crystal Frazier also new? that's quite a lot of new people over the course of the last 3 or 4 years...

Christina Stiles Contributor |

Paizo has stated the Superstar contest and the call for PFS quests are the way to break in, but they also acknowledged that getting writing credits in Wayfinder and via 3PPs could get you a foot in the door. This was as per a panel at PaizoCon, which you can likely listen to on Know Direction. I'm sure they have new blood coming in on various things. Writing an AP or a module requires a certain talent and perserverence, so they don't trust those to just anyone--that is why you see a lot of the same names over and over again: they have proven they can deliver.