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By spending 1 point from his ki pool, a monk can make one additional attack at his highest attack bonus when making a flurry of blows attack. In addition, he can spend 1 point to increase his speed by 20 feet for 1 round. Finally, a monk can spend 1 point from his ki pool to give himself a +4 dodge bonus to AC for 1 round. Each of these powers is activated as a swift action
Since using the Ki point is a swift action and the swift action can be used before and after any standard, move, or even full-round action does this mean that the monk can use his extra attack with flurry of blows and declare it after he does his flurry should the target of his flurry not drop as a swift action or MUST it be declared when starting the flurry of blows since using a ki point is a swift action can be used as above before or after a certain action?
Please clarify with ruling authority able to provide actual answer not just someone's opinion, sorry really need clarification.thank you.

KainPen |
2 people marked this as a favorite. |
you answered your own question.
yes all the evidence is in the quote you provided. A swift action can be used at any point on your turn.
So you can preform a flurry attack a target make your rolls and if he does not drop spend your ki point for extra attack.
Your flurry does not end until you end your turn as it is a full round action. You can also take a 5ft step inbetween a flurry attack. No where does it say that the extra attack can't come at any point in a flurry. It just says you can make take a extra attack at highest bonus when makeing a flurry. Nor does it say you must declare you are spending the ki point at the start of the flurry it just says you may spend a swift action when making flurry. There are a few ablitys like cleave or vital strike that require you to declare it before hand. This one does not.
The only catch with the extra attack is that you have to preform a flurry of blows. if you only do a nomral full attack you can't spend the ki point for the extra attack.
There been a lot of rules updates for monks check out the FAQ section by clicking the help/faq link at the top right hand side of the screen. Most of these included in the 6th printing of the core rule book.

Claxon |

I think you would technically have to decalre it before the Flurry of Blows, otherwise you would retroactively get an attack at your highest BAB and attacks are always performed highest BAB to lowest, so it would cause an interesting temporal problem.
Once your FoB is complete it's done, and I don't think you could spend ki to activate an additional attack at that point. So the question is could you do it before you roll your last attack? I still lean towards no.

KainPen |
Your thinking to much into it Claxon. how would it cause a temporal problem? It a matter of taste I guess. It could easyly be desicrbed as your flurrying your heart out(DBZ style fight)and at the end of your flurry your use that ki to clear your mind and to throw out one more final focused attack. as RAW it does not state you have to declaire before or when that attack must take place. it just says it gives your extra attack at max bonus durning. I there are a ton of swift actions attacks comeing with the mythic stuff and same thing is going to apply you can do it at any point. that what is mythic about it. when you are beaten down and broken you pull off this one more amazing thing by using your inner will power. Note haste and speed also do not when the attack must come they just say you get extra at max bonus when preforming a full attack. It could be 1st, It could be last it could be in the middle some where, it is up to the player if he even wants to use that attack and where to use. The only restriction is it must be part of a full attack.
by the raw a swift action can be taken at any point in your turn. it would look like this in action breakdown
Player: I am going to flurry the orc in front of me
DM: roll your attacks.
Player: I roll 15 I do 8 points of damage and a 20 on my next attack.
DM: roll to confirm the critical
Player ok 14 I confirm the critical and do 14 points of damage
DM: The Orc Drops,
Player: ok I use my 5ft step now to contiune my attack to the orc behind this one.
DM: ok you got two more strike roll it
Player: ok 16 hit 5 points of damage, 13 miss, I am going to spend a ki point as swift action to get extra strike at max bonus.
DM ok roll
Player: another 20 and confirmed with 14 take that it rolled max 20 points of damge
Dm the orc drops. Are your done?
Player: nope I am going to u flip off the remaning orcs as free action and tell my party members they to go get them. and I am done.
DM: next is orc number xx

Claxon |

Your thinking to much into it Claxon. how would it cause a temporal problem? It a matter of taste I guess. It could easyly be desicrbed as your flurrying your heart out(DBZ style fight)and at the end of your flurry your use that ki to clear your mind and to throw out one more final focused attack. as RAW it does not state you have to declaire before or when that attack must take place. it just says it gives your extra attack at max bonus durning. I there are a ton of swift actions attacks comeing with the mythic stuff and same thing is going to apply you can do it at any point. that what is mythic about it. when you are beaten down and broken you pull off this one more amazing thing by using your inner will power. Note haste and speed also do not when the attack must come they just say you get extra at max bonus when preforming a full attack. It could be 1st, It could be last it could be in the middle some where, it is up to the player if he even wants to use that attack and where to use. The only restriction is it must be part of a full attack.
Incorrect, all attacks must be made at highest BAB to lowest. And that's the reason why I lean towards no, you must declare before you attack.
Mythic is a complete additional ruleset that is supposed to allow you to do things that break all the normal rules of Pathfinder, besides which you must actual earn mythic levels and abilities to be able to use them. The discussion of what will be capable with Mythic rules has no bearing on the current rules of Pathfinder as they are an addition to the current ruleset not the standard on which all games will be played.

Claxon |

The Core rule books said you have to do that for attack caused because of your base attack bonus. Haste, speed, Ki point or not giving you the attack because base attack. they are given through enchanment, swift action ect and magical means.
Hmm, that is actually a convincing argument. Barring other objections, it seems allowable.
For what its worth, its something I would've allowed in a home game anyways, rules or not. But usually rules questions are about the RAW, and sometimes RAI. My thought was just because swift actions can be taken at any time doesn't mean that this particularly swift action gets to break other rules, but I was incorrectly remember the rule about attacks being made in order from highest to lowest, as it only applies to attacks granted by BAB.

Raith Shadar |

As far as I know there is no rule that requires you to spend your ki point at the start of the Flurry. You can do so at the end once you have seen the outcome of your attacks. Usually the ability will indicate if you have to use it before rolling or at the start of your turn.
I have players all the time that wait and designate a haste attack at highest BAB to a new target once they drop a target wth their regular attacks.
D&D combat occurs in punctuated rounds with each person's initiative a burst of activity that is assumed to occur over the course of the six second round.
The highest to lowest rule seems to only apply to attacks from BAB.
If you get multiple attacks because your base attack bonus is high enough, you must make the attacks in order from highest bonus to lowest.

Anachrony |

Well this thread answered what I was wondering about exactly. Thanks.
This actually adds significantly more utility than was first apparent when I read about the ability. It's one thing to decide in advance to pump out more damage. It's much better to decide after your attack whether you need more damage or not.