Drowning in Soil?


Advice

Grand Lodge

I am writing a trap that drowns people in soil and sucks them down to a depth of 100'

I am curious on damage this would do. Should it be Con Drain? HP per round? Would this crush them if the soil is loose pack like quicksand?
How would armor impact the crushing?

Since this trap is for levels 1 to 17 I will have to vary the amount of Damage but I feel this is very deadly. Input would be appreciated.

Liberty's Edge

I'm guessing this is in the wrong forum?

In any case, I would look at the rules for how someone would take damage from an avalanche and being buried.

And yes, they can "drown" or rather asphyxiate once they've run out of rounds of holding their breath. Just use the drowning rules for this.

Shadow Lodge

There's suffocation rules that would fit appropriately here.

Suffocation wrote:

A character who has no air to breathe can hold her breath for 2 rounds per point of Constitution. If a character takes a standard or full-round action, the remaining duration that the character can hold her breath is reduced by 1 round. After this period of time, the character must make a DC 10 Constitution check in order to continue holding her breath. The check must be repeated each round, with the DC increasing by +1 for each previous success.

When the character fails one of these Constitution checks, she begins to suffocate. In the first round, she falls unconscious (0 hit points). In the following round, she drops to –1 hit points and is dying. In the third round, she suffocates.

Slow Suffocation: A Medium character can breathe easily for 6 hours in a sealed chamber measuring 10 feet on a side. After that time, the character takes 1d6 points of nonlethal damage every 15 minutes. Each additional Medium character or significant fire source (a torch, for example) proportionally reduces the time the air will last. Once rendered unconscious through the accumulation of nonlethal damage, the character begins to take lethal damage at the same rate. Small characters consume half as much air as Medium characters.

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