EoA: The Old Fishery


Curse of the Crimson Throne


Hey guys,

So the group, all six of them, just kicked in the front door of the Old Fishery. Two of them are going in through there while 2 are going in through the door to A8 at the bottom of the stairs and 2 more at the door to A6.

Are they about to get boned? I get the feeling they are.


No idea since it's gonna depend on tactics and class abilities at this point. Keep us updated!


Yeah, we'll see. They are higher power builds and there's six of them. I'm trying to resist the urges to PUNISH THEM FOR THEIR INSOLENCE.

The group is a cryptic, cleric, magus, barbarian, alchemist, and urban ranger.


The two bursting in to Giggles might have a problem if he gets the kids to attack as well. Otherwise, I would expect the party to succeed despite their party-splitting ways.

It will likely be more troublesome for them than if they had stayed together, but on the other hand they'll get the element of surprise against most of the toughest combatants all at once. So it might balance out.


The fishery, as written, isn't very tough at all. It's even easier if you're using 3.5 stats.

You have a group of 6, are you modifying the NPCs to account for that? AP books are designed for 4 PCs.

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