Cass_Ponderovian |
I'm trying to set up a final battle for a campaign I'll be running and Have decided so far that the fight will include a Magus/Duelist for DPS, a Battle Herald/stalwart defender for Buffing and the ability to keepthose behind him safe. The Magus will run out in front and fight while the BH buffs. What I'm now trying to figure out is what the NPCs behind the BH will be. Any Ideas? The Characters will be LVL 20.
Joex The Pale |
Ninja with Invisible Blade and Flurry of Stars with bane and greater limning on the shuriken. Have him dart around lighting up the PCs doing big SA damage and adding +4/+6 for all his allies. Anyone without See Invisible on will have a bad day...
Also, +1 the Arminger. I have one in my campaign and he's next to impossible to hurt seriously, plus he's really good at protecting anyone squishy.
John Spalding RPG Superstar 2011 Top 32 |
Druid
Feats: Spell Focus (Evocation), GSF (Evocation), Elemental Focus (fire), GEF (Fire), Dazing Spell, Quicken Spell, Maximize Spell, Spell Perfection (Firesnake), Improved Init
With a 28 Charisma, which isn't much of a stretch at this level, you can toss out a DC 31(10 base + 5 spell + 8 feats +8 ability score) spell for damage and a Reflex save vs. a medium duration (5 round) debilitating condition. There are not a ton of top tier classes with decent reflex saves, and, more importantly, few that are tough against a the magus or bodyguard character.
Plus, as a druid you can rock a huge AC, tons of maneuverability, and a crazy will save. You also can cast heal, which is a great spell. Bsically, gib the party with daze, the summon to fill the battlefield with bodies.
Lobo Apache |
I would highly recommend Magus, BH, Arminger,Gunslinger/alchemist, Monk/Druid. This way you not only have a balanced party (one tank, one melee dps, one healer/buffer, ranged dps, then monk/druid for support/more dps) This way you can have a Anti-party that will synthesize well against a party of PCs.