
Rowe |

I'm still trying to understand how it works. If I attack with a longsword in regular hand. My iteratives gives three attacks, so longsword/longsword/longsword. After that do I do all of my natural attacks? So, if I had three iteratives of longsword, then unleash 20 secondary tentacle attacks or whatever ridiculous example. Or do the tentacle attacks replace an iterative?

Drakkiel |

If u have an 11/6/1 BAB and let's say a bite attack and claws
If you are only wielding one longsword then you would attack with the longsword normally at 11/6/1 and then you could attack with the bite and one claw as secondary attacks at -5 your full BAB (so 11-5=6) and they only get .5xSTR
My phone doesn't like to copy/paste stuff but I'm sure someone will come along with the quote out if the CRB
Basically you can use only the natural attacks that aren't being taking up using a weapon (so no claws if using a 2 hander) and any mixing of naturals with manufactured mean all naturals are secondary (-5 BAB and .5xSTR)

PiIsExactly3 |

It looks like the penalty is steeper than that. Emphasis mine:
You can make attacks with natural weapons in combination with attacks made with a melee weapon and unarmed strikes, so long as a different limb is used for each attack. For example, you cannot make a claw attack and also use that hand to make attacks with a longsword. When you make additional attacks in this way, all of your natural attacks are treated as secondary natural attacks, using your base attack bonus minus 5 and adding only 1/2 of your Strength modifier on damage rolls. In addition, all of your attacks made with melee weapons and unarmed strikes are made as if you were two-weapon fighting. Your natural attacks are treated as light, off-hand weapons for determining the penalty to your other attacks. Feats such as Two-Weapon Fighting and Multiattack (see the Pathfinder RPG Bestiary) can reduce these penalties.