I have a concept for a cannabis loving erastilian archer but...


Lost Omens Campaign Setting General Discussion


Is there cannabis on Golarion? Anyone?


There probably is, but if you use it a lot Erastil will likely turn you into something more useful to your village, like a fruit tree,or perhaps a stone bridge.


Ha! That's rich! I figure though it keeps his eyes free of tumors the better for archery and it's tied to agriculture. Plus since it is Golarion who says it's illegal or even immoral?

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber

I think that's what flayleaf's supposed to be. A milder alternative would be cabble weed.

I do agree that stern, paternal Erastil feels less accepting of drug use than some other gods. Cayden Cailean prolly doesn't give a crap whether you're drunk or high, as long as you're fighting injustice.

I think its less about illegality (depending on where you live/work/play, that varies a lot), it's about basically how being high doesn't have much to do with community, family, hunting, and defense from hostile animals, Erastil's big interests.

It is tangentially tied to farming, however.

I'd seriously suggest being NG, and avoiding divine classes. You can love Erastil as a farming god, and a god of archery, and just ignore the parts about getting up at dawn to do farm work.

Might I suggest being from Abken?


If the usage is occasional and appropriate (so, not smoking a bowl when there are duties to be done), I don't see why Erastil would have any problem at all.

The Exchange

Golarion has to have cannibus....it's a fantasy world and all that. I do believe that Flayleaf is too potent to be our typical cannibus though, so I would guess it to be equal to cabble weed.

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber

Yeah, if it's occasional, and, say, celebratory (harvest time, in the evening after a hard day's work like a farmer sipping brew by the fire, and in a more mystic "connection to the divine" type thing), I don't think Erastil's gonna drop a ten-ton arrow onto your head. If you're doped up dawn to dusk, too high to defend the community, hunt, farm, or do anything but devour Naughty Nymph Brand Popped Corn in massive quantities, let's just say your faith is appreciated, but probably not rewarded by Old Deadeye.

Now I want to make an Erastilian preacher doing a traveling tent revival that's basically a rip-off of Reefer Madness. I've even got a name...


N'wah wrote:

I think that's what flayleaf's supposed to be. A milder alternative would be cabble weed.

I do agree that stern, paternal Erastil feels less accepting of drug use than some other gods. Cayden Cailean prolly doesn't give a crap whether you're drunk or high, as long as you're fighting injustice.

I think its less about illegality (depending on where you live/work/play, that varies a lot), it's about basically how being high doesn't have much to do with community, family, hunting, and defense from hostile animals, Erastil's big interests.
Was thinking ng ranger abken or whatever works as it's for Rotrl. Thanks.
It is tangentially tied to farming, however.

I'd seriously suggest being NG, and avoiding divine classes. You can love Erastil as a farming god, and a god of archery, and just ignore the parts about getting up at dawn to do farm work.

Might I suggest being from Abken?

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber

Agreed, FH. They have opium as well as pesh, which despite being from cactus, seems to have many opiod properties (pain-killer and hallucinogen). Using the rules for cabble weed, but smoking it instead of making it into tea, would work well enough.

...Are there rules for cabble weed? It doesn't seem to have made it into the GMG.


So yes a varisian ranger that keeps his eyes sharp smoking weed everyday is the basic idea.


[Bubble bubble bubble]

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber

As a glaucoma-prevention-aid, no problemo. Sounds like a decent concept to me. There's plenty of folks who play hard-bitten fighters who are drinking themselves into the grave; let your ranger have a dose of chillafed and get some eye support at the same time.


A hard bitten paranoid bush vet with ptsd ala American Vietnam combat veteran.


Bump hey James Jacobs I see you over there! Does cannabis exist on Golarion?


Daenar wrote:
Is there cannabis on Golarion? Anyone?

Yes.

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber
eakratz wrote:
Daenar wrote:
Is there cannabis on Golarion? Anyone?
Yes.

HA!

I suppose seeing as how there's hemp, and obviously hops (what with there being tons of beer recognizable to people on Earth), might as well include the rest of the Cannabaceae family.


My one idea for a druggie character is a Flayleaf-loving Monk that's basically Rob Van Dam.

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber

I made a pesh-addicted sorcerer/oracle/mystic theurge who worshiped the Old Gods. Now she's an occasional NPC who pops up to make weird happen.


Well I already have a dwarf invulnerable I am considering getting him addicted to that chem that grants the1d4 alchemical bonus to strength and roleplaying it like roidrage. Lolz.

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber

That's pesh. I used the old rules from before GMG where it gave temporary HP but messed up your Wis and Dex (her Wis was 7, so I had to be careful not to overdo it, even with the pesh magic stuff always tempting her to OD).

Paizo Employee Creative Director

Daenar wrote:
Bump hey James Jacobs I see you over there! Does cannabis exist on Golarion?

Flayleaf is absolutely what stands in for cannabis on Golarion—it's basically the same plant, and has more or less the same effects when you use it, but the plant itself is at its most potent when the leaves age and turn rusty red rather than stay green.

And having an Erastil worshiper enjoy flayleaf is certainly in character for the deity—provided that worshiper's in a community or region where its use is legal. He is, after all, a Lawful deity.


N'wah wrote:
That's pesh. I used the old rules from before GMG where it gave temporary HP but messed up your Wis and Dex (her Wis was 7, so I had to be careful not to overdo it, even with the pesh magic stuff always tempting her to OD).

zerk actually. @ JJ thank you!

The Exchange

James Jacobs wrote:


Flayleaf is absolutely what stands in for cannabis on Golarion—it's basically the same plant, and has more or less the same effects when you use it, but the plant itself is at its most potent when the leaves age and turn rusty red rather than stay green.

Then why is it "highly addictive"? Pot isn't.


For the same reason you are a fake healer?

Paizo Employee Developer

To me, flayleaf always seemed like tobacco with a much more potent psychotropic effect, especially in that the leaves are the part of the plant that are used. That would explain the addition as well.

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber
Daenar wrote:
N'wah wrote:
That's pesh. I used the old rules from before GMG where it gave temporary HP but messed up your Wis and Dex (her Wis was 7, so I had to be careful not to overdo it, even with the pesh magic stuff always tempting her to OD).
zerk actually. @ JJ thank you!

Sorry, forgot about zerk's "+1d4 Str if you're addicted" bonus.

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