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So to be clear, you're playing a bunch of sfrums that go around killing stuff.
The interesting thing about the PFRPG Smurf adventure is the different ways people approached it. My famiy, in playtesting, played very violent little smurfs. In one of the Con games, on the other hand, I know for a fact that the only thing the smurfs killed was a giant crab - the players used their wits to win the scenario non-aggressively in true smurf fashion. In the other game, I believe the smurfs injured a few dogs in their bid to win freedom, but mostly ran away from danger iirc.
The games were a big hit with the players, who seemed to really enjoy being able to play smurfs. My son's opinion was that, while the Toon Smurf game was a consistent level of fun, one of his groups in his PFRPG smurf adventure (the ones that only killed a crab) were a real blast and that that particular game was his favorite of the Con.

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For people wondering about "three apples tall", I believe that was from the original comic books that the TV series was adapted from.
I'm curious about the RP myself. They get Ratfolk faux-flanking, free weapon proficiency AND Weapon Focus, +4 to ANY skill they want, and that's just for starters?
Then again, since they're Tiny, they'd probably need Ratflanking and a few other bonuses just to have any hope in melee at all. What's the damage dice on a Tiny falchion?

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It is correct, though I could word it better perhaps (this is 1st draft). While most smurfs do specialize in a craft or profession, some, like Sporty Smurf, take more physical skills and others, like Brainy, would have a bonus to a Knowledge skill.
Brainy, based on the cartoon, should take a -2 to Wisdom, a -4 to Intelligence, and not be allowed to take ranks in any of the Knowledge skills.
Gotta love 80s cartoons. Where it was always wrong to go against groupthink, and being "brainy" was portrayed in the worst possible light.

Samasboy1 |

Type Fey 2 RP
Size Tiny 4 RP
20' speed -1 RP
+2 Dex, +2 Cha, -4 Str -1 RP
Standard Language Common, Smurf 0 RP
Lucky, Lesser 1 RP +1 all saves
Skill Bonus 2 RP +2 to any Craft or Profession
Skill Bonus 2 RP +2 to Acrobatics
Skill Bonus 2 RP +2 to Climb
Lowlight Vision 0 RP (from Fey type)
11 RP total
Alternate Racial Traits
Speak with Animals 1/day 1 RP Replaces Craft/Profession bonus