
Burn56 |
I suppose this can always apply to Wall of Fire as well, but I ran into this during my game last night.
I play a level 11 Flame Oracle.
I have Firestorm, now this brought into question how the damage works.
I'm doing 11d6 damage at my level.
Now I can also make 11 ten foot square cubes, so long as they're adjacent to each others.
No I had an enemy about 90 feet long, and 20 feet wide (a giant squid, not a ship). It was my thought that Each of these 10 foot squares were doing 11d6 damage.
My GM and I decided because we didn't know the answer we'd just use one roll for the whole thing.
I understand that each round that someone is in the fire, it will do damage. However, let's say Firestorm was in a complete straight light down a 30 foot hallway. So if an enemy walked into the hallway, they only take damage from first walking into it. So then they're scott-free walking through the rest of it?
Wouldn't there be damage every new 10 foot square?
I mean if you walked through the whole level 11 Firestorm, wouldn't you take the damage 11 times? (obviously provided you were fast enough to move through 110 feet in a single round).
Long and the short of it, with spells like Wall of Fire and the Oracle Ability Firestorm, instead of "crossing" the wall, what if someone was moving through it, do they take damage more than once?
wow that was long winded.

mplindustries |
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The ability as a whole damages each creature once. If an enemy that takes up multiple squares is in multiple squares of an AoE effect, no matter how little sense it makes, it takes the same damage as anyone else--in your case 11d6.
Someone walking down a hallway full of Firestorm would take the damage once. Someone standing in the hallway would take it once per turn.

Burn56 |
The ability as a whole damages each creature once. If an enemy that takes up multiple squares is in multiple squares of an AoE effect, no matter how little sense it makes, it takes the same damage as anyone else--in your case 11d6.
Someone walking down a hallway full of Firestorm would take the damage once. Someone standing in the hallway would take it once per turn.
Thanks. Even though it's frelling retarded. I suppose it makes sense so it's not "overpowered".

mplindustries |

I see nothing to indicate that firestorm would last more than one round. There's no duration listed. It seems to me to be an instantaneous duration blast that would only do damage once.
"Firestorm (Su): As a standard action, you can cause fire to erupt around you. You can create one 10-foot cube of fire per oracle level. These cubes can be arranged in any pattern you desire, but each cube must be adjacent to another and one must be adjacent to you. Any creature caught in these flames takes 1d6 points of fire damage per oracle level, with a Reflex save resulting in half damage. This fire lasts for a number of rounds equal to your Charisma modifier. You can use this ability once per day. You must be at least 11th level to select this revelation." (emphasis mine)