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ClockworkWraith |
![Undead](http://cdn.paizo.com/image/avatar/PZO9239-Cover.jpg)
I stumbled upon this Cleric archetype awhile back, (http://www.d20pfsrd.com/races/core-races/dwarf/forgemaster-cleric-dwarf)
and wanted to know what you guys thought of it? It seems flavorful and thematically fun, but the Artifice domain seems pretty restrictive. Thoughts?
Are there any guides or good builds for this?
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Umbranus |
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![Flumph](http://cdn.paizo.com/image/avatar/PZO9243-Flumph.jpg)
I would say it can be cool with the right build. But as lots of archetypes its wording is unclear. And much of its usability depends on how you read it.
Whenever a forgemaster casts a spell that targets a weapon, shield, or armor, the spell takes effect at +1 caster level. If the spell has one or more metamagic feats applied, she reduces the total level adjustment to the spell by 1 (minimum 0).
Does this work only on spells that have "weapon" or "shield" or "Armor" in its target line? Or does it work on spells that have "object" in its target line but are used to target one of the above?
For example the grease spell targtes an object or square. Or the burning disarm spell targtes a held metal item. Both would be spells the ability should work with but RAW it's not clear if it does.The Runeforger ability doesn't seem very strong as it is rather short lived per use and extending the duration by expending several uses is rather ressource heavy. Most runes are very situational but some can be very handy if the right situation comes up.
What would be nice to know is if things like siege weapons count as weapons for spells and abilities targeting them.
If I ever play a cleric in PF the forgemaster is one of the concepts I'll think about. At least as a 1 level dip (the divine smith ability makes CL 1 spell much better by doubling or with extend spell quadroupling the duration).
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Dekalinder |
![Seltyiel](http://cdn.paizo.com/image/avatar/PZO9235-Seltyiel.jpg)
Divine Smith imho is a way for the Forgemaster to Extend Greater magic Weapon and Magic Vestment for free so he can use them all day long. The +1 CL helps getting more plus sooner.
Aside for that, the real deal for this archetype is being able to craft magic weapon and armor in half the time. That's big. If you use them for the entire party.