Starglim |
You're not required to use additional resources, so a human character doesn't have to have an ethnicity. If he does, it must be one listed in a legal resource.
If such a mixed ethnicity was to occur, I believe the character's languages would use the ruling for People of the North: if an ethnicity has two favoured languages, a PFS character chooses one of them plus Common (but Tian characters get their ethnic language, Tien and Common).
Secane |
1 Language only. Great! That makes a lot of sense. :)
So what happens to such a mix-ethnicity person if they encounter ethnicity-specific rewards/powers/feats/traits?
For example, what would a Ulfen-Tian be called if he/she purchase the Taldor's Ulfen Guard Prestige Award?
If you’re Ulfen, you receive the title “huscarl.” If not, you gain the title “leidang.”
Would he/she be a huscarl? Or a leidang?
I know this seems a small matter, but I am just curious how does everyone sees mix-ethnicity in Golarion/PFS.
Shifty |
I don't think anyone cares.
What they do care about is people trying to get a free pass though.
You'd be a Huscarl, as there's people of Tien descent in the North, and you could well be one of them.
Where you would get faulted though is if you then tried to have a bet each way and picked up the Tien later. At some point you might have to pick a side.
Don Walker |
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You are free to structure your background as you wish (within the bounds of Golarion).
But for anything that affects gameplay you must use only one legal sub-race (if any). Unless another game mechanic allows for more than this.
So while you can describe yourself as an Ulfen-Tian-shu, you must pick one sub-race as the dominant one and only draw benefits/penalties from that sub-race including interactions with NPCs.
And this must be clear to the GM before the game begins or you will probably find the GM taking a dim view of your dual status when a situation arises that would affect members of one of those backgrounds.
Mahtobedis |
You are free to structure your background as you wish (within the bounds of Golarion).
But for anything that affects gameplay you must use only one legal sub-race (if any). Unless another game mechanic allows for more than this.
So while you can describe yourself as an Ulfen-Tian-shu, you must pick one sub-race as the dominant one and only draw benefits/penalties from that sub-race including interactions with NPCs.
And this must be clear to the GM before the game begins or you will probably find the GM taking a dim view of your dual status when a situation arises that would affect members of one of those backgrounds.
There is a way to count as both races. The trait Child of Two People from People of the North makes you count as both ethnicities.
Now there are a few limiters on the trait. Only humans, half-elves, and half-orcs can take it. And the two ethnicities chosen must live in close proximity to each other.
For example Ulfen Tian works for this trait because there is a significant Tian population that maintains it's culture in the Lands of the Linnorn Kings. Ulfen and Vudran would not work because the two peoples do not live close to each other at all.
Don Walker |
Mahtobedis wrote:There is a way to count as both races. The trait Child of Two People from People of the North makes you count as both ethnicities.Don's post covered this under "Unless another game mechanic allows for more than this."
I believe Mahtobedis was just pointing out a specific way of getting two sub-races.
Mahtobedis |
CRobledo wrote:I believe Mahtobedis was just pointing out a specific way of getting two sub-races.Mahtobedis wrote:There is a way to count as both races. The trait Child of Two People from People of the North makes you count as both ethnicities.Don's post covered this under "Unless another game mechanic allows for more than this."
Quite right. I should have made it more clear that that is what I was doing.