Dhamphir Trait: Numerological Gift


Rules Questions


Source: Blood of the Night

Ru-shi Dhamphir are allowed to take the racial trait below.

Numerological Gift: Since birth you have had an intimate connection with a certain number. When you select this trait, roll 3d6. The resulting number becomes your numerological totem and can never be changed. Once per day, when you roll your totem number on a d20 (such as an attack roll, save, or skill check), you may treat that roll as if you had rolled a natural 20 on the die.

So my question at this point should be obvious: Does this gift the character two critical numbers? If my totem number is 10, do I critically hit on both a 10 and a 20, and succeed on all skill checks on a 10 and 20? Or was this intended to move the critical location on the die to somewhere else? If it's the previous method, it seems a bit overpowered for a race trait, especially compared to other ones that tend to give limited +2 bonuses to skills.


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It is once per day.


KitsuneSoup wrote:
If my totem number is 10, do I critically hit on both a 10 and a 20, and succeed on all skill checks on a 10 and 20?

A natural 20 is not an auto-success on skill checks. The natural 20 and natural 1 rules only apply to attack rolls and saving throws.


As written, it gives you another number to crit on.

It may be meant differently, and as written, it is a little OP. edit: Missed 'once per day', doh!


Even once per day, it seems overpowered to me. But that's just the way I'm looking, I suppose. How many natural 20's do you roll in a day? Compare that from a 5% to a 10% chance when you need that to happen.

I didn't realize that about the skill checks, but since "once per day" powers aren't mandatory, you can still store it if you rolled it at the wrong time.

Grand Lodge

The auto-success/auto-failure for natural 20, and natural 1, apply only to attack rolls and saves.

That is it.

Still, it seems many shoehorn into other things that don't apply, when remembering the rules.

Attack rolls and Saves.


Well, on the other hand you might roll 3 D6's and then the only time its a nat 20 is during an 18, which might already be a crit with a weapon and is a pretty good skillcheck.

How many 3's do you roll in the day? Its all luck.


One POSSIBLE extra crit chance per day doesn't seem too big a deal to me.


Evil Midnight Lurker wrote:
It is once per day.

Yeah 3/day might make it worth it, but once/day? Seems pretty weak.

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