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I'm confused about how much I'd get if I sold some things. Here's the deal. I bought a bucket of ghost salt blanch, and some firearm bullets of various materials. None of these are cartridges of any sort - no need to re-cover that ground. I want to blanch 5 pieces of ammo, but the blanch goes in batches of 10. So, what I want to do is spend the other 5 pieces on some other ammo, and sell it back.
Ghost Blanch costs 200 for 10 ammo, so 20 each. Keeping half, I've got 100g worth of blanch sitting around. Put it on some cheap ammo - say, sling bullets at a copper each. (I'll throw the other 5 to some kid). Now I've got 100.05g worth of blanched ammo for sale. I sell this at 50.02g?
I guess the real question is - can things with blanch applied be sold including the value of the blanch, at the standard 50% rate?

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Hmm. Actualy, I don't see anything that says to do all of them at once. I guess I can just save the other 5 for use later.
I don't see anything that says you can save them for later. What the book says is you can treat up 10 pieces of ammo. Since it doesn't say you get to keep whats left over, you don't.
Remember, the rules show what you can do, they don't disprove every possible thing that you can't do.

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I don't see anything that says you can save them for later. What the book says is you can treat up 10 pieces of ammo. Since it doesn't say you get to keep whats left over, you don't.
Remember, the rules show what you can do, they don't disprove every possible thing that you can't do.
By that same logic, you better use all ten uses of that healer's kit all at once, too.
Common sense rule applies. Since you would physically have to apply the blanch to one bullet at a time (unless you somehow have enough hands to rub it onto all ten at once), and they don't have some sort of "shelf life", there's no reason to require using the entire supply all at once. Just mark how much of it is used on a chronicle sheet.

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Victor Zajic wrote:I don't see anything that says you can save them for later. What the book says is you can treat up 10 pieces of ammo. Since it doesn't say you get to keep whats left over, you don't.
Remember, the rules show what you can do, they don't disprove every possible thing that you can't do.
By that same logic, you better use all ten uses of that healer's kit all at once, too.
Common sense rule applies. Since you would physically have to apply the blanch to one bullet at a time (unless you somehow have enough hands to rub it onto all ten at once), and they don't have some sort of "shelf life", there's no reason to require using the entire supply all at once. Just mark how much of it is used on a chronicle sheet.
Except that healers kits explicitly state that they have uses that can be split up. Ghost Salt Weapon Blanche does not. That's the big difference. Ghost Salt Weapon Blanche on ammunition does not say that it gets seperate uses, so it doesn't. It's a single use item, though that single use can be applied to multiple pieces of ammunition.