The hunt for Dragotha begins


Age of Worms Adventure Path


My players just finished fighting brazzemal, the burning in the phylactery vault. the raging frenzied berserker destroyed the phylactery in one hit with a break DC of 40.

Brazzemal didn't like that so he used a maxemized breath weapon and dealt 200 damage to everyone in the room. the 2 clerics and the sorcerer were dead leaving the dexy eternal blade who passed the reflex save, and the raging barbarian.

luckily the main cleric cast death pact and was ressurected, she took a 5 foot step, picked up a rod of quicken off the sorcerer(move) cast a quickened revivify on the sorcerer(swift) and used a miracle spell to cast a revivify on the other cleric.

this fight gave them a small taste of the fight with dragotha and I have to admit they are a little terrified. they know he's a great wyrm dracolich. what they don't know is the massive amounts of help they could get with balakarde fragments and zulshyn(if she comes).

I can't wait.

Sovereign Court

We begin "Intro the Wormcrawl Fissure" tonight.

My guys couldn't find the keys. The went to the vault, disjunctioned the doors, destroyed the phylactery, and were able to teleport out just as Brazzemal could break in. I have the colossal red dragon mini, and they found it very intimidating indeed.

No sweat though. They're going to take a few days to rest/recover/level up; this will leave plenty of time for the Burning One to retreat to his lair--which incidently guards the entrance into the Wormcrawl Fissure.

After his failure to gain the phylactery for Dragotha, I think Brazzemal will be very motivated not to fail the draco-lich again.

He has a bunch of half-dragon sorcerer/fighter/dragon disciples out looking for the PCs. If they take too long to enter the fissure, this group of dragon commandos will take the fight to them.

They are quite afraid of Dragotha. I don't think they expect they'll have to face Brazzemal first.

Should be fun.


I'm running this campaign right now. I'd be very interested to read the details of the PCs confrontation with Dragotha when you get there, which doesn't look like it will be for another couple of sessions.

How are you finding running this AP at the higher levels? Is it starting to bog down? Are combats becoming frustrating because of all the abilities the PCs have access to?

Sovereign Court

My guys feel incredibly underpowered. They're not, but they feel that way, which of course works well for me as the DM. My guys also have a tendency to try to hold something back for later, which often means the various combats are not as one-sided in the players' favour as some DMs have experienced.

Last night's play put them right into the thick of things. After teleporting to and mass flying into the Wormcrawl Fissure, the barbarian failed his Will save and was contacted by Balakarde. The barbarian then led them in--right past the watchpost of Brazzemal's minions.

6 rounds in and the warmage is a cripsy critter; the PCs have just taken out all the sorcerer/fighter/dragon disciple half-dragons--except for the one who left at the beginning of combat to summon Brazzemal.

He's just returned--along with the colossal red. As the night's play ended, here comes the 1st breathe weapon....

Community / Forums / Archive / Paizo / Books & Magazines / Dungeon Magazine / Age of Worms Adventure Path / The hunt for Dragotha begins All Messageboards

Want to post a reply? Sign in.
Recent threads in Age of Worms Adventure Path