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EDIT: Also, if an item's popularity made it a 'must-have'and ban-worthy, we'd better round up all of those wands of cure light wounds littering Society play. Letting someone retrieve a single stored item as a swift action that provokes an AoO is not breaking action economy.
Yes it is extremely popular as it is one of only a few ways to use swift actions to draw non-weapons. However, the use of the item is easily regulated. "Oh! you have a spring-loaded wrist sheath. Let me see your adventurers armory." No Adventurers Armory = normal wrist sheath.
Are you all sure the provoking as normal is not for the loading up of the item? The manipulate an item action does provoke, but that is by default a move action. I can see cranking the sheath as provoking. The quickness of spring triggering might be too fast to provoke. The slower articulate maneuvering of it for a single ammunition I could see provoking.
Yes. Spring-Loaded Wrist Sheaths provoke when using a swift action to get the item out. It works just like a wrist sheath in all regards except that the move action becomes a swift.

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Yes. Spring-Loaded Wrist Sheaths provoke when using a swift action to get the item out. It works just like a wrist sheath in all regards except that the move action becomes a swift.
I'm aware JJ is not a rules source, but just letting you know it's not as cut and dry. I for one agree with JJ in that they do not provoke (even though I personally don't like the item and would be fine if they did).

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I think it's pretty obvious that wrist sheaths and spring-loaded wrist sheaths do NOT provoke when getting the item out, only when putting it away.
Preparing the sheath for this use requires cranking the sheath’s tiny gears and springs into place (a full-round action that provokes an attack of opportunity).
This is the only mention of provoking an AoO in either description. Just like sheathing a weapon, preparing the spring mechanism of the sheath forces a character to divert his attention momentarily, opening him up for an AoO. However, drawing a weapon, to include getting an item out of a wrist sheath or spring-loaded wrist sheath, does not require you to look away from your opponent for a second and hence does not provoke.
EDIT: I just read the link to JJ's post that CRobledo linked to, which makes me feel even more confident in my reading of the descriptions.

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Quote:Have the developers ever seen an arrow? It's about three times the length of your forearm.The
sheath can hold one forearm-length item, such as a
dagger, dart, or wand, or up to five arrows or crossbow
bolts.
I hear there's a similar headache for those familiar with historical bucklers. Something about being pretty much the opposite of Pathfinder's buckler.

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This is the only mention of provoking an AoO in either description.
As a move action, you can bend your wrist to cause some or all of these items to drop into your hand (provoking attacks of opportunity as normal).
This item works like a standard wrist sheath, but releasing an item from it is an swift action.
A move action that, "[provokes] attacks of opportunity as normal," when putting an item in hand sounds RAI as functionally identical to retrieving a stored item. According to the wrist sheath's text, this applies even if the loaded object is a weapon, similar to the weapon being stored in a pack.
The spring-loaded version changing this to a swift action doesn't automatically remove the fact that it provokes an AoO; nothing in the rules for a swift action says that swift actions do not provoke.

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Here, let me get this Ransur off my back, OMF= no aoo.
CLICK "ahah! Fast as lightning i have a dagger!" = Aoo.
*headscratch*
To be fair though, pulling a weapon from your person is a move action and the sheath is a swift, so there are benefits to it even if it does provoke :) Even if it does provoke, it is still an amazing item just for action economy purposes.

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On the other hand, it says provokes "as normal", whereas most actions granted by an item or ability say "provokes" or "does not provoke", with no "as normal" rider. Could mean that they're saying you use normal provoking rules instead of it having its own provoking rules - i.e., if it's a weapon/wand you don't provoke but if it's some other item you do, just like normal.
I personally lean toward that, as otherwise "as normal" is meaningless. But I could see ruling otherwise as well.

Mistwalker |

Wrist Sheath wrote:As a move action, you can bend your wrist to cause some or all of these items to drop into your hand (provoking attacks of opportunity as normal).Spring-Loaded Wrist Sheath wrote:This item works like a standard wrist sheath, but releasing an item from it is an swift action.A move action that, "[provokes] attacks of opportunity as normal," when putting an item in hand sounds RAI as functionally identical to retrieving a stored item. According to the wrist sheath's text, this applies even if the loaded object is a weapon, similar to the weapon being stored in a pack.
The spring-loaded version changing this to a swift action doesn't automatically remove the fact that it provokes an AoO; nothing in the rules for a swift action says that swift actions do not provoke.
For the wrist sheath - it is a move action to draw the item.
For the spring loaded one - it is a swift action.In table 8-12 in the Core book, in the Move Action part of the table, some move action provoke AoOs and some do not. Drawing a weapon does not, but sheathing one does. Could this be what the developers were refering to when they said "provoking attacks of opportunity as normal"?
Please also note that, based on table 8-12, none of the free, swift or immediate actions provoke.
The above leads me to believe that drawing a weapon from a sheath, spring loaded or not, does not provoke attacks of opportunity. Sheathing a weapon in any kind of wrist sheath does provoke attacks of opportunity.

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On the other hand, it says provokes "as normal", whereas most actions granted by an item or ability say "provokes" or "does not provoke", with no "as normal" rider. Could mean that they're saying you use normal provoking rules instead of it having its own provoking rules - i.e., if it's a weapon/wand you don't provoke but if it's some other item you do, just like normal.
Good point.
Please also note that, based on table 8-12, none of the free, swift or immediate actions provoke.
I'd be careful of extrapolating meaning for all swift actions just because a single table lists some examples of swift actions that do not provoke an AoO. There are other swift, immediate and free actions that do provoke. Loading a firearm, for just one example.

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Interesting, the phrase "(provoking attacks of opportunity as normal)" was added in the second printing of the book, it wasn't in the original. I agree with Jiggy and Mistwalker, if drawing a particular item (i.e. not a weapon) would normally provoke then it would provoke with a regular wrist sheath. Since weapons don't provoke when drawing, that wouldn't change with the wrist sheath.
Another item of interest, the first printing said that using the spring-loaded wrist sheath was an immediate action, not a swift action. It was errata'd to a swift action in the second printing, which makes more sense.