
Omry Bass |
My name is Omry, and I'm currently working on a project which hopely will take tabletop rpg gaming to the next level (Big words, I know ). In order to determine the community demand, I'll just ask you to give five minutes of your time aand answer the following six question survey:
www.surveymonkey.com/s/JL6S3D5
Currently the details are a bit vague - I'll present more information about the product design document will be ready (And I'll find some partners :P).
A bit about me - I'm a 27 Y/O junior entrepreneur who works as a software teamleader and in the middle of my MBA. I've experianced many rpg systems over my life, including AD&D, D&D 3.X, D&D 4, D&D Next (Currently playing), WOD, GURPS, TOC, COC, SOIAF, M&M, Shadowrun and more.
Thanks!

![]() |

Scott Betts |

Do you have a significant track record of delivered software products? Because this is about 1,000 times more involved a project than you think it is. I would not even have faith in an established development house being able to put an app like you are describing together.
You need to reevaluate whether you are capable of taking this on.

Randomdays |
At bare minimum, if you're talking about a 3D VTT, you would need basic maps for all terrain types. For enhancement, the maps would need placeable objects (trees, houses, stones, etc) that could be moved around to change the maps up to give variety o the battles. You would need 3d meshes of every monster in the bestiary books, though reskinning and resizing would help cut that down a little. You would need male and female versions of all races in all class combinations, plus alt versions to represent friendly/ unfriendly npcs.
I can see this possible being done by a small crew, but it wouldn't be easy. If you added in combat mechanics, animation, all the possible spells and visual effects, leveling, equipment choices, sound, scripting, adding in content for more than one rpg type(fantasy, scifi, modern,etc), I would say it would be almost impossible or would take a very long time
As a last note, you can do all the above already with Neverwinter 1. While the game is set to 3.0, you can use it just as a VTT in edit mode and use normal normal non CRPG play for combat, plot, etc, and recreate just about anything that a VTT system can do, but in 3D.