Necromancer |
It's been almost two years since Kalypso's Dungeons crawled into the market and disappointed most of its buyers. I didn't outright despise the title as much as I probably should, but I've spent less than twenty hours on it and it's been a year since I've touched the game. While Dungeons never claimed to be a third Dungeon Keeper, Kalypso did little to discourage the rumors. I hate, hate marketing in all its forms.
That said, both newcomers look appealing. Preordered.
Necromancer |
The potential is there, but I can't suggest buying until some significant patches are made. My post from Steam:
The Good:
- high levels of customization
- excellent character and room graphics
- amusing animations
- sensible dungeon economy
- nice ambient sound designThe Bad:
- slow & cumbersome in-game interface
- game-stopping CTD bugs
- unfinished development, rushed releaseThe Ugly:
- game saves are only possible through Steam Cloud
- forced online requirement for single player campaign
- awful, awful voice acting (decent script, obnoxious voices)
- lobby, multiplayer garbage cluttering what should be a single player campaign menuAs you can see, I'm thoroughly disappointed. Until the Steam Cloud requirement is fixed (and yes, I mean "fixed" as in this was a massive mistake in design), I won't re-install. Games should be built as either multiplayer or single player, dividing focus only erodes the game's quality. This will likely be my last Paradox purchase. And it's a damn shame, because Impire could be a lot of fun.