Impire (2-14-2013) & War for the Overworld (est. 8-30-2013)


Video Games


Impire

War for the Overworld

It's been almost two years since Kalypso's Dungeons crawled into the market and disappointed most of its buyers. I didn't outright despise the title as much as I probably should, but I've spent less than twenty hours on it and it's been a year since I've touched the game. While Dungeons never claimed to be a third Dungeon Keeper, Kalypso did little to discourage the rumors. I hate, hate marketing in all its forms.

That said, both newcomers look appealing. Preordered.


All right...Impire's not finished, I don't care what Paradox says. Save your money for Overworld.

f&%%ing sick of beta releases at launch...


Pathfinder Adventure Path, Lost Omens Subscriber

Already played, and it's that bad?

Thanks for the info in any case. Always curious about DK clones.


The potential is there, but I can't suggest buying until some significant patches are made. My post from Steam:

Necromancer wrote:


The Good:
- high levels of customization
- excellent character and room graphics
- amusing animations
- sensible dungeon economy
- nice ambient sound design

The Bad:
- slow & cumbersome in-game interface
- game-stopping CTD bugs
- unfinished development, rushed release

The Ugly:
- game saves are only possible through Steam Cloud
- forced online requirement for single player campaign
- awful, awful voice acting (decent script, obnoxious voices)
- lobby, multiplayer garbage cluttering what should be a single player campaign menu

As you can see, I'm thoroughly disappointed. Until the Steam Cloud requirement is fixed (and yes, I mean "fixed" as in this was a massive mistake in design), I won't re-install. Games should be built as either multiplayer or single player, dividing focus only erodes the game's quality. This will likely be my last Paradox purchase. And it's a damn shame, because Impire could be a lot of fun.


Pathfinder Adventure Path, Lost Omens Subscriber

Interesting info. Thanks.

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