
Darkwolf117 |
1 person marked this as FAQ candidate. |

Fairly straightforward, I think, but I'm having some trouble with it.
I have a player who's a samurai, with a whole horse and stuff. What happens on a full attack?
-The samurai makes his attack(s). This is simple enough.
-But does the horse get all of its attacks too? (Bite, 2 Hooves)
It seems fairly simple, but I'm not very positive about how mounted combat works. The section in combat doesn't really address how mounts attack while they have a rider and I didn't see any threads on it.
I assume if there were any penalties for this, there would be some kind of documentation of course, so I gather it's nothing like that. I'm guessing either all or nothing basically (no penalties and horse makes all its attacks, or it's simply not possible).
I don't know. Help on this would be much appreciated.

Darkwolf117 |

Wonderful. I did know the part about the rider not being able to full attack if the mount moves (and usually the mount as well, if they don't have pounce).
As an additional question, this would work along the same lines on a charge as well? That is, the mount and rider can charge together - as per mounted combat - and both the mount and the rider get to make their usual attacks at the end (likely a standard attack), because they are both using their own actions, yes?
And then, for AD's pouncing tiger, I suppose the tiger can still do a full attack as normal, seeing as there is no restriction to say otherwise (i.e. it's just like a charging tiger)?

![]() |

This should resolve all questions. The Mounted Cmbat section of the Core rules:
Your mount acts on your initiative count as you direct it. You move at its speed, but the mount uses its action to move...
...When you attack a creature smaller than your mount that is on foot, you get the +1 bonus on melee attacks for being on higher ground. If your mount moves more than 5 feet, you can only make a single melee attack. Essentially, you have to wait until the mount gets to your enemy before attacking, so you can’t make a full attack. Even at your mount’s full speed, you don’t take any penalty on melee attacks while mounted.
If your mount charges, you also take the AC penalty associated with a charge. If you make an attack at the end of the charge, you receive the bonus gained from the charge. When charging on horseback, you deal double damage with a lance (see Charge).
You can use ranged weapons while your mount is taking a double move, but at a –4 penalty on the attack roll. You can use ranged weapons while your mount is running (quadruple speed) at a –8 penalty. In either case, you make the attack roll when your mount has completed half its movement. You can make a full attack with a ranged weapon while your mount is moving. Likewise, you can take move actions normally.
I have bolded religiously.

![]() |

Please note that for both you and your mount to Attack, you have to make the DC 10 Ride check to fight with a combat trained mount. Failing that check means that you and your mount cannot both attack that turn.

Adamantine Dragon |

Please note that for both you and your mount to Attack, you have to make the DC 10 Ride check to fight with a combat trained mount. Failing that check means that you and your mount cannot both attack that turn.
True. Of course my druid has enough ride ranks to auto-succeed on that check.

![]() |

Ssalarn wrote:Please note that for both you and your mount to Attack, you have to make the DC 10 Ride check to fight with a combat trained mount. Failing that check means that you and your mount cannot both attack that turn.True. Of course my druid has enough ride ranks to auto-succeed on that check.
Most riders do, but it can be a real issue for a low-level Samurai or Cavalier, between armor check penalties and potentially low DEX. It's pretty much a non-issue for most characters by levels 3-5 though.