Sabinus |
Lucon |
1d20 + 5 ⇒ (5) + 5 = 10
1d6 + 4 ⇒ (5) + 4 = 9
GM Mug |
Round 2
"That's not going to help you much, mummy-man." Caladius' broadsword gleams in the lantern light as he brings in crashing down in a flashing arc on the crown of Vethamer's head. The confident eyes of the spellcasting mummy fill with fear and the sword comes crashing down to split his head like a melon -blood, bone and gray matter splattering the walls and everyone nearby. He then takes a 5ft step south to stand adjacent to Sabinus, his eyes locked with the tiefling next to him.
Enko waves the pint of oil at Sabinus. "When you've found him, I will mark him," he says simply. He then moves up 5' and attacks the tiefling north of him. The oil-carrying hand smashes an elbow into the tieflings face, followed by a snap kick to the side, both strikes doing serious hurt, but the tiefling stands straight again, still some fight left in him.
Bonedog1 mindless pulls at the sticky goo to bite at the deadly Ranger, uncaring how badly it's hampered when an enemy is so close. Caladius easily side-steps the biting undead.
Mummy1 (Vethamer) continues to make a bloody mess in the corner.
As Enko jumps to his aid, Lucon will swing his truncheon around in an arc, hoping to fell the fiend(rogue 3) before he can sweep behind him. The swipe missing as the tiefling rogue ducks under the blow.
Tiefling Rogue3 swings the mace at the harried carpenter, the threat of the bonedog on the other side of him enough for the strike to get through, cracking Lucon painfully on the shoulder. -8hp Lucon
(Pavaleen) The floating black morningstar swings at the dwarf woman again, but she turns the attack aside with her battleaxe. "Vethamer!" a sad and frustrated cry rings out from empty space. Suddenly a soft glowing light shoots from the back of the room into Tiefling Rogue3, sealing most of his hurts, and shouts some instructions, "Kill my enemies!"
Sabinus will move to the square directly south of Enko's new position, and say quietly to Enko, "If you see my bat hovering in one place, target the space beneath him." Sabinus will then target his sleep hex on tiefling rogue1, next to Caladius. The rogue's eyes start to droop heavily, but then, miraculously, he shakes off the hex. Barely made the DC. Tycho the bat flies northward and inconspicuously hovers over... an empty piece of floor to the north.
T Rogue1, has difficulty swallowing as Caladius stares him down, but has enough gumption to continue the battle, bolstered by his leaders voice. He tumbles southward to regain his flank on the ranger, dodging Caladius's attack of opportunity, and swings a powerful blow into the rangers ribs, perhaps cracking a few, able to use his skills at harming those who are distracted. -10hp Caladius Caladius AoO: 1d20 + 5 ⇒ (6) + 5 = 112d6 + 7 ⇒ (2, 2) + 7 = 11
Amon winces as he imagines the tide of battle, each shout and thump and slice painting a grisly picture to the worries halfling. Life Link w/Enko, Ava, and Lucon.
"We'll see who destroys who!" Partially ignoring the magic morningstar, the dwarf simply says, "Tch." The magic frustrates Ava, but she knows better than to dwell on a fruitless activity. She quickly sets her sights northward, charging forward to Lucon's side and swinging her axe at the tiefling beside him. The tiefling rogues elation at getting healed suddenly vanishes as the axe bears down on him, nearly able to dodge the blow but not quite fast enough. This time the injuries putting him down and out.
Bonedog2 against tries to into Lucons flesh, but the carpenter is able to get his shield in the way, chipping some of the undead dogs teeth.
"Beware, flying morningstar! It's magic, more than that I know not." The Viscount doesn't see any signs of the cleric in the midst of battle, but on a brighter note, his acid orb landing on the tieflings abdomen with a hiss of melting leather, causing the enemy to curse in pain.
Janiven moves south slightly, peering at the part of the battle she can see, which isn't much, and growls her frustration.
Suddenly a globe of darkness appears over the three thugs being guarded, Shilcer and the unnamed others. Janiven and Amon both loose their projectiles into the darkness at the movement, but the darkness obscuring the results of their readied attacks. There is the sound of a scuffle from inside the globe.
- Init:
- Caladius
- Enko
- Bonedog1
- Mummy1 (Vethamer)
- Lucon
- T Rogue3
- Pavaleen
- Sabinus
- T Rogue1
- Amon
- Ava
- Bonedog2
- Corneleous
- Janiven
- Thug4
- Thug5
- Shilcer
Please post for Round 3! Keep lighting and init in mind. Also update HP and stats as they're changed.
Also, if you want to roll for possible AoO's, so I don't have to and so you can see your results, feel free to add those rolls at the bottom of your posted actions.
Caladius Rend |
"You know, that tickled a little and I don't have time to dance around with you, you little bastard Bastard."
HP: 22/32
AC: 17 (11 T / 16 FF)
Ongoing Effects: favored community, power attack
Caladius whips his sword in a tremendous horizontal slash, the sword singing as it slices through the air.
Greatsword (power attack) vs Rogue 1: 1d20 + 6 ⇒ (11) + 6 = 17for: 2d6 + 9 ⇒ (5, 6) + 9 = 20
If that doesn't kill Rogue1, I'll 5ft step to the left to get out of flank.
If it *does* kill the rogue, then I'll rush to Amon and Janiven (suffering an AoO from the bone dog) and end my move just above Janiven's square. If I move, feel free to include the following,"Amon! Janiven! Hold on, I'm coming!"
Attack of Opportunity: 1d20 + 6 ⇒ (7) + 6 = 13for: 2d6 + 9 ⇒ (6, 3) + 9 = 18
Viscount Corneleous Ornelos |
Silly priest. Devils serve us; they're not for worship! Show yourself. I'm blocking your path to freedom; let's see what you're made of
Taunt! intimidate 1d20 + 1 ⇒ (1) + 1 = 2
Scan for telltale signs of the invisible dobadder. perception 1d20 + 3 ⇒ (19) + 3 = 22
If the priest's location is known- attack him. If not, attack the remaining rogue with acid dart.
attack ranged touch, dart #5 1d20 + 2 ⇒ (12) + 2 = 14
Dmg 1d6 + 2 ⇒ (2) + 2 = 4
Move action, picking up his staff.
AoO attack roll Masterwkr stff 1d20 + 3 ⇒ (4) + 3 = 7
AoA damage -staff 1d6 + 1 ⇒ (1) + 1 = 2
Can the unseen servant sweep up one of the darkness arrows?
Lucon |
1d20 + 1 ⇒ (20) + 1 = 21 -4 for lethal damage
Ooh, confirming... 1d20 + 1 ⇒ (5) + 1 = 6 ...drat.
1d6 + 4 ⇒ (6) + 4 = 10
Enko Laberan |
"Look for the moving spots of oil," says Enko.
hp 19/19, AC 23
Enko tosses the pint of oil at the area where Sabinus' bat is circling.
Concealment to Hit: 1d100 ⇒ 60 Low is good. Not sure I need this; I figure if I make it, I REALLY splash him, and if I don't, he still gets splashed as I just target the square, thus, lowering his concealment. And I didn't make it.
Ranged Touch: 1d20 + 4 ⇒ (13) + 4 = 17
the tiefling north of me is dying and down? I might draw an AoO from him if he's up...I'll roll a Redirect and an AoO in that case.
Redirection: 1d20 + 5 ⇒ (15) + 5 = 20 tripped and sickened.
AoO: 1d20 + 5 ⇒ (6) + 5 = 11
Damage (and flatfooted): 1d6 ⇒ 5
Sabinus |
Ava Wavesdotter |
Ava grips her axe as she makes a move to flank the wolf, bearing another attack from the magical morningstar.
She'll attempt an acrobatics check to get into a flanking position with Lucon. If she succeeds, she'll power attack. If she fails, she'll use a normal attack.
Acrobatics: 1d20 + 8 ⇒ (5) + 8 = 13
Battleaxe: 1d20 + 6 ⇒ (9) + 6 = 15 (+1 if flanking)
Damage: 1d8 + 4 ⇒ (2) + 4 = 6 (+3 if flanking)
Sneak Attack (if Applicable): 2d6 ⇒ (4, 2) = 6
GM Mug |
I can't decide if I should do nothing, or keep myself busy. I'm going for busy to start.
Round 3
"You know, that tickled a little and I don't have time to dance around with you, you little bastard Bastard." Caladius whips his sword in a tremendous horizontal slash, the sword singing as it slices through the air. The swords momentum is hardly slowed as it creates a huge slash through the tieflings torso, right at the level of his sternum, slicing through muscle, bone and sinew as if it were paper. Leaving the tiefling to fall over in his own time, Caladius turns and rushes to the aid of Janiven and Amon, "Amon! Janiven! Hold on, I'm coming!" The bonedog snapping at the rangers hamstring as he moves away, but misses by a large margin. Arriving in the hallway, Caladius see's into the globe of darkness, as one tiefling clutches feebly at multiple projectiles stinking into his chest, clearly he's not going to last long. The other two tiefling are both unbound, and grappled together in mortal combat, one is Shilcer, the other a previously bound tiefling thug.
"Look for the moving spots of oil," says Enko and tosses the pint of oil at the area where Sabinus' bat is circling. The oil strikes the stone underneath the hovering bat, and shatters, oil spraying in all directions... except some of the oil seems to spatter into... nothing. Just stuck in the air, as if to an invisible wall. You hear a low curse from the oil-spattered, but still invisible, Pavaleen. DC to 'detect' him became much lower DC5, although he still benefits from total concealment.
Bonedog1 turns its focus onto Lucon, seeing as Caladius has exited the scene, managing to dodge around the shield despite being the sticky substance, and the shield, taking another small bit of Lucon's flesh. -6hp Lucon, you were just critted by a ferocious undead animal.
Lucon bellows in pain at the Tiefling's blow, smiling with grim satisfaction as Ava fells it in kind. Spitting out a little fiend-blood, he brings his truncheon down hard between the eyes of the nearby dog2. Although the blow isn't as devastating as it could have been, it's plenty strong enough to shatter the boney skull into several pieces, and the undead creature collapses. Bonedog2 is a goner.
(Pavaleen) The morning star lands one last blow to the dwarf, delivering a brutal blow to her side before winking from existence. The voice of Pavaleen, sounding slightly desperate, cries out, "Time to end this!" and the pressure in the room seems to change suddenly, and a wave of dark energy suddenly erupts in all directions, its outer edge even moving out the door to wash over those outside the room. Caladius watches as all three tiefling thugs cease their struggling, falling over as if dead, the spell of darkness dissolving completely. -8hp Ava and -9hp everyone. Roll a will save DC11 for 4 damage. Sabinus, don't forget to roll for your familiar.
Believing they've located Pavaleen, Sabinus targets the area with a hex, but he's unsure if it was successful or not... but it didn't seem well aimed.
Amon screams horribly as the dark energy passes over him, it's damage compounded by even more of his life force being diverted to Lucon and Ava. He staggers, nearly falling on his face but manages to keep his feet. "I'm sorry... I can't hold the link!" he cries to Lucon and Ava, and then clutches his hands to his head as an answering wave of healing white energy erupts from Amon, it's warm glow reaching every member of the party, but passing by the downed tieflings. Amon seems restored by the healing energy, but still weak. Life Link ended after +5hp Ava, +5hp Lucon. +7hp everyone from channel.
Ava grips her axe as she makes a move to flank the wolf, bearing another attack from the magical morningstar, but the bonedog stymies her movement, and so she just swings strongly, doing some damage --but her sharp axe not doing nearly the damage it should have to the skeletal creature.
"Silly priest. Devils serve us; they're not for worship! Show yourself. I'm blocking your path to freedom; let's see what you're made of." The Viscount shoots an acid dart northward, towards the oil blotches hoving in the air, but the magic projectile doesn't seem to hit anything.
Janiven rushes into the room, eyes a little wild after the devastating unholy energy which struck her, and says in a bizarre echo of Pavaleen, "We must end this!" Scanning the room quickly, she fires an arrow northward, towards where Pavaleen might be, but the arrow smacks into the the far wall --meeting no resistance on the way.
Shilcer and the other two thugs remain unmoving.
- Init:
- Caladius
- Enko
- Bonedog1
- Lucon
- Pavaleen
- Sabinus
- Amon
- Ava
- Corneleous
- Janiven
Please post for Round 4! Keep lighting and init in mind. Also update HP and stats as they're changed. NOTE: After you roll your will saves, please list your HP for the end of round 3. There's been a lot of damage and healing flying around, and while I think I know it... I'd like confirmation. Thanks!
GM Mug |
Bonedog1 will bite at Ava, or whoever melees it more recently to it's turn.
Janiven will try to find and shoot Pavaleen.
Caladius Rend |
Will Save DC 11: 1d20 + 1 ⇒ (10) + 1 = 11
HP at end of Round 3: 22 -4 +7 = 25
"What the- he just killed his own men!"
HP: 25/32
AC: 17 (11 T / 16 FF)
Ongoing Effects: favored community, power attack
Caladius dashes back into the room, up to the corner where the others had been focusing their attention. He looks around for Pavaleen and tries to level a heavy swing if he's able.
Auto-succeed at the DC 5 perception check
Miss Chance vs total concealment: 1d100 ⇒ 56 Do you typically say high is good or low is good, Mug?
Greatsword (power attack): 1d20 + 6 ⇒ (14) + 6 = 20for: 2d6 + 9 ⇒ (4, 2) + 9 = 15
If Caladius can't get adjacent to Pavaleen, I'll try to finish off the bone dog instead. In this case, add +2 to hit and another +2 to damage for it being a favored enemy.
Lucon |
"By the Thrice Damned House of Thrune, where is he?"
Lucon will peer into the gloom, trying to catch a glimpse of the moving oil. At any sign of Pavaleen he'll drop to his shield and grapple their attacker with a running tackle (provoking, but should tie him up for now)
1d20 + 7 ⇒ (12) + 7 = 19
Ava Wavesdotter |
Invisibility should end if he channels with us in the radius, shouldn't it?
Will: 1d20 + 1 ⇒ (4) + 1 = 5
Somehow I knew this round wouldn't go well for me.
"We will find you, goat!" Ava calls out through clenched teeth.
hp 16/23
AC 16, Touch 13, FF 14
Conditions: None
Ava staggers from the blow of the morningstar, the waves of positive and negative energy making her nauseous as they wash over her. She steels herself again, taking her battleaxe in her left hand as she draws her silver warhammer in her right.
"If steel won't do..."
If she can, she'll tumble to a position where she can flank the skeletal wolf. Otherwise she'll just stand in place and power attack with the warhammer (Using it one-handed)
Acrobatics: 1d20 + 8 ⇒ (8) + 8 = 16
Warhammer, Power Attack: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d8 + 5 ⇒ (1) + 5 = 6
Sneak Attack (If applicable): 2d6 ⇒ (5, 6) = 11
GM Mug |
I guess that depends on whether channeling harms 'directly' or 'indirectly'. I've been thinking of it as an indirect attack, obviously, but Ava you disagree? Does anyone have a definitive source of the matter? I'll hunt the boards. Question, if an invisible cleric channels alone in the woods, does it make a sound? ;)
EDIT: Derp, just read more of the invisibility spell... and yeah he's visible if his channel hits you. Whoops! So he's visible now everyone! yay!
Enko Laberan |
"Your actions only bring you pain," says the monk almost sadly.
Enko tumbles to the right of the still hidden Pavaleen and attacks with an outstretched leg.
hp 17/19, AC 23, auto DC to detect
Acro to prevent Aggro: 1d20 + 10 ⇒ (7) + 10 = 17
Concealment: 1d100 ⇒ 57
UAS: 1d20 + 4 ⇒ (10) + 4 = 14
for: 1d6 ⇒ 1
bet that won't beat his AC. Oh well! I doubt I can use redirection against unexpected attacks (invisible ones), unless I can see his little oil spots moving toward me.
Will: 1d20 + 6 ⇒ (5) + 6 = 11 whew, thank you, Monkdom!
good point, Ava. Interestingly, the text of the spell only mentions spell attacks. However, that would follow that invisible Sabinus can hex. I doubt that it is RAI. I do think that channelling negative energy should cause Pavaleen to reappear. -edit- NINJA'd!
Sabinus |
Sabinus' will save: 1d20 + 3 ⇒ (13) + 3 = 16
Tycho the bat's will save: 1d20 + 5 ⇒ (6) + 5 = 11
Sabinus' hit points at end of round 3: 15-4+7=15
Tycho's hit points at end of round 3: 4-4+7=4
Hit by the wave of negative energy emanating immediately below, Tycho wobbles unsteadily and drops a foot before being buoyed by Amon's channeling. Seeing Tycho's distress, Sabinus yells, "Tycho!" His relief when Tycho steadies himself moments later is palpable.
Viscount Corneleous Ornelos |
will save 1d20 + 4 ⇒ (2) + 4 = 6
Minus -2 then, total? He's down to 17/20.
Attack Pavaleen with the magic missile wand, #7: 1d4 + 1 ⇒ (1) + 1 = 2
Move into the room (straight west) to get a better straight shot later.
GM Mug |
Round 4
"What the- he just killed his own men!" Caladius dashes back into the room, up to the corner where the others had been focusing their attention. He spots the cleric and tries to level a heavy swing, catching the tiefling cleric a solid blow across the shoulder, blood flying.
"Your actions only bring you pain," says the monk almost sadly. Enko tumbles to the right of the now revealed Pavaleen and attacks with an outstretched leg. Pavaleens armor and natural agility absorbing the blow without much trouble.
Bonedog1 tries again to bite at Lucon, but fails miserably, Lucons scarely noticing the attempt through his armor.
"By the Thrice Damned House of Thrune, where is he?" and then he spots the exposed tiefling dropping his shield and rushing forward to grapple him, not noticing the futile attempt at a bite from the bonedog1.
Grappled, and struggling against Lucon, Pavaleen howls in fury and after failing to free himself from Lucons grasp, unleashes another blast of unholy power. "Unhand me... you oaf!" he sputters, struggling to free himself. -8hp or -4hp if you make the DC11 will save.
His work done, Tycho withdraws, brushes past Sabinus' head, and flies into the next chamber to a hopefully safe distance. Sabinus moves 10 feet closer to the now visible Pavaleen, silently glaring and with his left hand outstretched. Pavleen is definitely affected by the hex, eyes locked onto Sabinus, and quaking a little, as if suddenly very cold inside.
Amon bears the second wave with pain, but much less it taken out of him since he cut off the links to the others, and he can't help but grin to himself as he channels once more, this time feeling even better than before. +9hp everyone
"Found you, goat!" Ava calls out through clenched teeth. Ava staggers from the earlier blow of the morningstar, the waves of positive and negative energy making her nauseous as they wash over her. She steels herself again, taking her battleaxe in her left hand as she draws her silver warhammer in her right. "If steel won't do..." with her flanking buddy gone, Ava settles herself with just pulverizing the undead dog with the warhammer, causing it extreme damage, and nearly felling it.
This time Corneleous is determined not to miss, pulling his wand of magic missile and unleashing a bolt of power which weaves it's way through the throng and crashes against Pavaleens armored chest.
Janiven, seeing Pavaleen well in hand, rushes northwest, skirting around the bonedog to come up behind it, creating a nice flank with Ava. Along the way she drops her bow, and draws a gleaming blade, and despite the natural resistant of the bonedog, manages to chop it in half at the spine, finishing it.
Shilcer and the other two thugs remain unmoving.
- Init:
- Caladius
- Enko
- Lucon
- Pavaleen
- Sabinus
- Amon
- Ava
- Corneleous
- Janiven
Please post for Round 5! Keep lighting and init in mind. Also update HP and stats if they're changed.
Caladius Rend |
So if Captain Turdburglar is grappled, then he should have a -4 to his dex score which means... his AC is 2 easier to hit! Wahahaha! Great job, Lucon!
Will Save: 1d20 + 1 ⇒ (8) + 1 = 9
"Ow! Stop doing that, you bastard Bastard! Lucon! Hold him still! Good, just like that..."
HP: 26/32
AC: 17 (11 T / 16 FF)
Ongoing Effects: favored community, power attack
Sighing, Caladius realizes that striking out at Pavaleen while Lucon holds him runs the considerable risk of Caladius' blade biting into the carpenter as well. Not really sure how else to minimize the risk to his friend, Caladius punches out at Pavaleen quickly with the pommel of his sword.
Greatsword (power attack, non-lethal): 1d20 + 6 - 4 ⇒ (17) + 6 - 4 = 19for: 2d6 + 9 ⇒ (1, 2) + 9 = 12
Viscount Corneleous Ornelos |
Give my regards to the Hells!
Acid dart the jerk.
Attack ranged touch 1d20 + 2 ⇒ (20) + 2 = 22
Dmg 1d6 + 2 ⇒ (6) + 2 = 8
Crit!?
Attack ranged touch 1d20 + 2 ⇒ (18) + 2 = 20
Dmg 1d6 + 2 ⇒ (1) + 2 = 3
Enko Laberan |
HP 19/19, dropping out of Crane Style--back to AC 19. And huh. HeroLab isn't calculating FOB + Weapon Finesse bonus correctly. Anyhow, I figured it out. Flanking as well...
Enko changes his stance to a more martial one and delivers a series of kicks at Pavaleen.
Flurry 1: 1d20 + 6 + 1 + 2 ⇒ (4) + 6 + 1 + 2 = 13
for: 1d6 ⇒ 5
Flurry 2: 1d20 + 6 + 1 + 2 ⇒ (2) + 6 + 1 + 2 = 11
for: 1d6 ⇒ 6
lol. air punching.
Lucon |
Oh bugger, it seems my edit didn't stick. That's bothersome.
"An Oaf, am I?"" he bellows red-faced, with a note of triumph on his voice."
Grapple Check - Maintain Grapple + Pin (+5 bonus for controlling grappler, may change according to his rolls) 1d20 + 12 ⇒ (9) + 12 = 21
Ava Wavesdotter |
Will: 1d20 + 1 ⇒ (11) + 1 = 12
Ava braces herself against the negative energy, once again feeling the unnatural sensations of wounds appearing and healing over in an instant. She feels like a ragdoll.
If he's still conscious
"Your time's up, tiefling!" Ava says, walking towards the struggling cleric, dropping her weapons to the ground. She cracks her knuckles as she approaches, flexing her neck. "Did you really think you had a chance? I guess it doesn't matter now."
Unarmed Strike: 1d20 + 7 ⇒ (10) + 7 = 17
Nonlethal: 1d3 + 3 ⇒ (1) + 3 = 4
Sneak: 2d6 ⇒ (6, 5) = 11
All nonlethal damage
Afterwards, or if he's unconscious already.
Ava will take a brief glance around and take a head count.
Almost forgot the spoiler.
Sabinus |
GM Mug |
Round 5
"Ow! Stop doing that, you bastard Bastard! Lucon! Hold him still! Good, just like that..." Sighing, Caladius realizes that striking out at Pavaleen while Lucon holds him runs the considerable risk of Caladius' blade biting into the carpenter as well. Not really sure how else to minimize the risk to his friend, Caladius punches out at Pavaleen quickly with the pommel of his sword, knocking the tieflings head around like a rag doll.
Enko changes his stance to a more martial one and delivers a series of kicks at Pavaleen, but has to take care with his friends all so close, and neither strike lands.
"An Oaf, am I?" he bellows red-faced, with a note of triumph on his voice. Lucon maintains the grapple and pulls Pavaleen into a tight headlock, drawing a little squawk of protest from Pavaleen.
Grappled, pinned, beaten and now barely struggling, Pavaleen ceases his efforts to escape, and tries a different tack, "Ok, ok! You win, I'm beaten! Let me go and I'll give you some invaluable information!"
Matters seemingly well in hand, Sabinus will cackle to maintain the misfortune hex and he'll cast detect magic and look at Pavaleen and then around the room. He can definitely sense magic, mostly centered on Pavaleen, but elsewhere as well.
Amon moves cautiously into the room, peering around the corner at the goings on, "Everyone ok in here?"Delay action
"Your time's up, tiefling!" Ava says, walking towards the struggling cleric, dropping her weapons to the ground. She cracks her knuckles as she approaches, flexing her neck. "Did you really think you had a chance? I guess it doesn't matter now." She punctuates her statement by slamming her fist into Pavaleens distraught face, rocking his head back and knocking him out cold. What do you mean by 'a headcount'?
The rest of you relax and hold, all your enemies either dead, or unconscious as in the case of Pavaleen.
Combat is over! Pavaleen is out cold and everyone else is pretty much dead. I've got some inventory to post, but I'll do it tomorrow. Well done!
Lucon |
Lucon winces slightly at Ava's punch, letting Pavaleen drop perhaps a little too gently to the floor. He mops his brow with a stained hankerchief before walking over and picking up his shield. He plants the tip between two flagstones and leans over the brim, resting his head nonchalantly on his arms. He lets out a low whistle. Is... Is that the last of them, do you think?" glancing at his companions and to Janiven.
"Justice for Torm and his family." he says, in a tone that suggests he's trying to reconcile the bloodshed to himself than speaking out of any real conviction. He grimaces. "I can scarcely believe we all came out in one piece."
Ava Wavesdotter |
Just a quick count to make sure everyone's alive.
Ava blows across her knuckles, shaking her hand out as Lucon drops Pavaleen to the floor. As the tiefling is laid out, her facade falters, an expression of grief spreading across her face. She steps back, staggering slightly, and sinks down to the ground silently, her face disappearing beneath her long black locks.
Lucon |
Lucon looks confused for a moment, but recollection does not take long to strike him. "Ava..." the words begin to form on his lips... Who?
He shakes his head rubbing the back of his neck as he looks desperately to the others, clearly not well experienced with such matters. "He is beaten, my old friend. He cannot hurt anyone now." he says, placing a meaty hand on her shoulder.
Ava Wavesdotter |
"She was here, Lucon..." Ava's voice is small and distant. "She was here..." She looks up at the carpenter, tears welling in the corners of her eyes. "For twenty seven years there was no sign... Twenty seven years."
She grits her teeth, her anguished expression a mix of anger and sadness. "She was here the whole time. If I had known, if I hadn't been so blind..." her fists curl into little balls. "I'm such an idiot..." Ava voice disappears as she fights back the tears, closing her eyes tightly.
Lucon |
Lucon answers her look of grief with a half-smile of blatant incomprehension. He glances about at the others before offering her his grime-covered hankerchief, it unfolds stiffly, hard and brittle as stale bread, and marked with sweat and sickly-brown splatters of blood. "It's... it's okay." he manages, sorely wishing that his wife were here. "We can help, Ava."
Ava Wavesdotter |
Ava takes the handkerchief, staring blankly at the crusty fold of cloth. Slowly she turns her gaze upwards, back to Lucon, finding comfort in his nervous smile. She lets out a sigh, a smile coming to her face. "What am I doing?" she laughs. She reaches up towards Lucon, rising as he helps her to her feet. "And in front of everyone too..." she wipes her eyes and takes a deep breath.
"Thanks." she says, looking him dead in the eye. "The years may have changed your appearance," she says, smiling warmly, "but they haven't changed your heart... old friend. You're just as hopeless as ever."
She hands Lucon his handkerchief back, having calmed down once more. "Now lets bleed this place for all it's worth. Starting with him." She gestures over to Pavaleen.
Ava will, first and foremost, strip Pavaleen of his equipment to make sure he can't try anything funny when he wakes up. Hopefully Amon will point out something about the importance of the holy symbol. Maybe someone can tie him up? What's the skill for that?
Enko Laberan |
Religion?
Kn Religion: 1d20 + 4 ⇒ (15) + 4 = 19
"Ava," says Enko respectfully, "His holy symbol is a focus for his powers. We should remove it. And...I am sorry. We are here to grieve with you, and help you overcome sorrow."
Caladius Rend |
Caladius looks around with a face of stone as emotions bubble up and spill over throughout the room. "I'll... I'll, uh, just... go check on Shilcer."
Did I miss something? I missed something.
He scratches his head and gives Amon and Janiven a confused look as he passes by them. Once back in the hall, he kneels down beside Shilcer and checks for any signs of life at all.
Heal: 1d20 + 4 ⇒ (19) + 4 = 23
GM Mug |
You got it Enko
Shilcer, and the other two thugs, are dead. They weren't tough enough to withstand the initial channel and survive. Shilcer seems to have been trying to help though, partially locked in combat with one of the thugs while the globe of darkness covered them.
I promise I'm not avoiding the loot thing, I just know it's going to take awhile. I think it's an attack roll to see how well someone is tied up, right?
Ava quickly and professionally removes all of Pavaleen's equipment, Sabinus pointing out several magic items. Namely two potions of differing types, a wand, the breastplate and the morningstar at his waist. He also has an ornate key in his pocket, until you relieve him of it, of course.
There's a large chest to the north, and a desk with papers scattered on it. One is an itemized list of the locations they've robbed, as well as a list of each of your names, and some of the other Torchbearers back at the hideout, along with some of your family being named as well --Lucon seeing his entire family listed. Corneleous finds a sheet listing many of the Ornelos family assets. There's a list of the names of many of Sabinus's coven. One note in particular, stands out.
Ava Wavesdotter |
Yeah, we don't have to sort loot until we've wrapped up the plot points here. Who has the highest CMB?
Ava nods at Enko's sage advice, her face returning to its usual blank and unreadable expression. "I appreciate it." Ava says, looking down at her fist. "But this was a one time thing. I won't lose my composure again." Her voice seems to carry a sense of determination, as if making a promise she intends to keep.
"The Council..." Ava mutters to herself. She turns around, passing the note to the others. "Does that sound familiar to anyone?"
Knowledge (Local): 1d20 + 4 ⇒ (18) + 4 = 22
Does it ring any bells?
Turning back to the pile, an envelope catches her eye. She retrieves it, opening it carefully as the others look over the note.
What does it say? :O
GM Mug |
Ava has heard tales, more akin to scary bedtime stories than fact, about a secret ruling Council, controlling and manipulating Westcrown behind the scenes. But she, nor any she's met, have given it much consideration.
Hey salt-lips, if you're anything like I remember, and the things I've heard, you made it to Pavaleen. I hope you won, Pavaleen laughed you and your friends off when I told him you'd be coming. He was getting to be a thorn in some important peoples boots. Best you steer clear, take the money and run.
I miss you.
- L
GM Mug |
Viscount Corneleous Ornelos |
Detect magic as well.
Spellcraft potiona1d20 + 9 ⇒ (3) + 9 = 12
Spellcraft potionb1d20 + 9 ⇒ (6) + 9 = 15
Spellcraft wand 1d20 + 9 ⇒ (8) + 9 = 17
Spellcraft morningstar1d20 + 9 ⇒ (5) + 9 = 14
Spellcraft armor1d20 + 9 ⇒ (2) + 9 = 11
Could the Viscount tell if the faux-mummies were sorcerers or wizards? #lookingforaspellbook
There go my bad rolls for a while. Also, the Viscount may have been pissed enough by being injured that he'd unleash his acid dart anyway. Seems a shame to waste the crit!
GM Mug |
The north western hall, which Sabinus scouted earlier, has a boarded over hatch leading upwards, and could be broken open if you had some strength and time.
The south western most hall leads to a closed hatch in the ceiling which can be unlocked from the underside if you desire. You do find the unfortunate friend of Shilcer's in this tunnel --body torn and bloody. This is the one who assisted Shilcer in releasing the skeletal dogs from the south, but Shilcer turned out to be the faster.
The rest of the tunnels show rooms for guards, recently vacated and chairs overturned as they responded to your attack. Things smell of meat, ale and urine. You find an especially rancid-smelling room which must have housed the Hellhounds, as well as a bare closet which probably held the skeletal dogs. Moving through to the south you find an entrance leading up to the old temple, the inside looking similarly disrupted and messy. No tieflings leap out to resist you, you've either killed them all, or the survivors have fled.
Pavaleen
potion*, wand*, breastplate*, morningstar*, iron unholy symbol, treasure chest key, 430 gp
Dravano the Digger
potion*, excellent breastplate, 50 gp
Ostengo
tanglefoot bag, excellent studded leather armor, dagger, scroll*, 120 gp
Vethamer
potion, excellent studded leather armor, dagger, scroll*, 120 gp
Tiefling Rogues x5
studded leather armor, short sword, light mace, light crossbow with 12 bolts, 55 gp
Tiefling Thugs x8
studded leather armor, light mace, 15 bolts, dagger, simple thieves’ tools, 20 gp
Skeletal Dogs
None
Hellhounds
None
* indicates a magic aura
GM Mug |
@Corneleous - I completely understand
You all who're dealing with Pavaleen take care to avoid his acid burned torso, the flesh crispy and still sizzling a little from the Viscounts acid dart. The unconscious Bastard leader looks all but dead. There don't seem to be any spellbooks located on the mummies, who turn out to be just regular tieflings who's heritage manifested as dry and crackling skin, definitely helping them promote the appearance of actual mummies. Corneleous figures they were probably sorcerers. In a bit of success, the Viscount identifies the wand as a partially charged wand of cure light wounds (9 charges left).
Enko Laberan |
Enko kneels by Shilcer. "You died a hero," he says quietly. "May Pharasma judge you accordingly."
Kn Local: 1d20 + 5 ⇒ (3) + 5 = 8
Perception: 1d20 + 9 ⇒ (6) + 9 = 15
"I am not aware of a Council. However--" he brandishes a different note--"Perhaps they are behind the supply of undead dogs. They cut this organization off."
Enko Laberan |
Enko examines the two 'doors'.
Perception Nw: 1d20 + 9 ⇒ (1) + 9 = 10
Perception SW: 1d20 + 9 ⇒ (8) + 9 = 17
"I don't hear anything behind these barricades, but that is no guarantee of safety."
Lucon |
some perception rolls for now...
1d20 + 2 ⇒ (13) + 2 = 15
1d20 + 2 ⇒ (1) + 2 = 3
1d20 + 2 ⇒ (2) + 2 = 4
GM Mug |
Janiven sifts through the documents, checking each one carefully, "They kept a list of their exploits, the fools. Much of what they took is returnable, provided they haven't pawned it off yet." She joins Enko next to Shilcer, "I believe he was genuinely trying to help, poor fool."
Arael's Second taps a fingernail against her lips as she considers the note to Pavaleen, eventually turning to Ava, "You really got to him there, with your comment about him being betrayed, we can use that, should he ever wake up. I don't know if we can afford to leave him alive, some of his magics were used even while Lucon held him fast... He's probably too dangerous."
Sabinus |
Spellcraft potion a: 1d20 + 9 ⇒ (13) + 9 = 22
Spellcraft potion b: 1d20 + 9 ⇒ (20) + 9 = 29
Spellcraft morningstar: 1d20 + 9 ⇒ (10) + 9 = 19
Spellcraft armor: 1d20 + 9 ⇒ (1) + 9 = 10
NW door perception: 1d20 + 7 ⇒ (20) + 7 = 27
Sabinus stands awkwardly and silently, and in confusion, while Ava has her moment. He's curious what it's about, but he somehow manages to resist the temptation to ask Ava. He is happy when he can just be task directed in helping Ava sort through the loot.
"I hear something large shuffling behind the NW door. Before coming here I heard the Bastards had a giant worm that guarded a great treasure. Maybe it's behind that door?
where did Shilcer say the worm was? Have we explored the area below the door to the South?