A question of Magic Item Creation


Homebrew and House Rules


A continual flame spell costs 110gp to buy or 80 to make, I think.

How much does it cost to enchant an item with a light spell? I think, based on the rules, the cost would be 1000 to buy or 500 to make.

This seems so overpriced to me (considering light is a lvl-0 spell) I think I have to be missing a step here, can someone walk me through enchanting an item with the light spell?


Do you mean:

  • An item that emits light as if the light cantrip has been cast on it?
  • An item that allows the casting of the light cantrip, once?
  • An item that allows the casting of the light cantrip, once per day?
  • An item that has had the light cantrip cast upon it, and made Permanent?
  • Just something that emits magical light, regardless of what spell(s) were used in its creation?


Light is a 0-level spell, but it counts as 1/2 a level for pricing purposes.

Continuous light is 0.5x1x2000 = 1000gp. As light lasts 10 minuts/level, the price is multiplied by 1.5. So 1,500gp to buy, 750gp to make.

Command activated light is 0.5x1x1800gp. So 900gp to buy, 450gp to make. It requires a standard action to activate, and lasts 10 minutes at a time.

An Everburning Torch may be cheaper, but it does have a weakness. As its a spell effect (continual flame), not a magic item, it is permanently lost when dispelled. A magic item of light can be reactivated 1d4 rounds after it is dispelled.

Quote:
A continual flame spell costs 110gp to buy or 80 to make, I think.

It does cost 110gp to buy, but only 50gp to make. With the Everburning Torch, you are paying a 3rd level caster to cast a spell on a stick. The material component for the spell is 50gp, and the cost to hire the spellcaster is 60gp (spell level x caster level x 10gp). Total: 110gp.


Thanks, Jeraa, that's what I needed to know. Thanks to you too, VRMH for asking for clerification, but Jeraa nailed it for me.


Note that 30% of all magic weapons shed light as a torch. For free. So I don't think light on an item should be expensive, especially 1k.

Sczarni

Cheapy wrote:
Note that 30% of all magic weapons shed light as a torch. For free. So I don't think light on an item should be expensive, especially 1k.

Well, found or purchased items anyway.

Creating Magic Weapons wrote:
At the time of creation, the creator must decide if the weapon glows or not as a side-effect of the magic imbued within it. This decision does not affect the price or the creation time, but once the item is finished, the decision is binding.

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