Magical Tattoos


Rules Questions


Mainly going off information from this page: http://www.d20pfsrd.com/magic-items with the specific sections of "Adding New Abilities" and "Magic Item Gold Pieces Values", mainly the latter.

1. Are these values applied to magical tattoos? Are those PFS legal?

2. If so, Are you allowed to have multiple tattoos of the same bonus? For example, multiple tattoos of AC bonus. Is there a limit to the amount of "AC bonus (other)" that still stack? Or are tattoos counted as occupying the same space as discussed in the "Adding New Abilities" section.

3. If multiple tattoos are seperate items, does this not make it more economically efficient to simply get multiple lower level tattoos than one good one? For example, one +3 AC tattoo is 2500 * 3^2 = 22,500 GP. Meanwhile, three +1 tattoos is only 3 * (2500 * 1^2) = 7,500 GP. And does not the "Multiple Similar Abilities" section make this even more efficient?

4. Is the UMD of a known spell with a known trigger for tattoos still DC 20? http://www.d20pfsrd.com/skills/use-magic-device

5. Do these break the Vow of Poverty as they are not possessions per se? Is there a PFS stance on this? I would like to actually use my gold.

6. Would the tattooist and spellcrafter have to be the same person, or can they be different people? Is their a pricing to their services past the cost of the table? I assume the table is assuming you make the item, and hence does not account for time/skill of the enchanter.


I don't know about PFS, so I'm only going to answer some of these.

tsclaus wrote:
2. If so, Are you allowed to have multiple tattoos of the same bonus? For example, multiple tattoos of AC bonus. Is there a limit to the amount of "AC bonus (other)" that still stack? Or are tattoos counted as occupying the same space as discussed in the "Adding New Abilities" section.

Untyped bonuses stack with everything but themselves. Multiple tattoos granting an untyped bonus will not stack.

tsclaus wrote:
3. If multiple tattoos are seperate items, does this not make it more economically efficient to simply get multiple lower level tattoos than one good one? For example, one +3 AC tattoo is 2500 * 3^2 = 22,500 GP. Meanwhile, three +1 tattoos is only 3 * (2500 * 1^2) = 7,500 GP. And does not the "Multiple Similar Abilities" section make this even more efficient?

It's always cheaper to get multiple items with smaller bonuses, but then, well, you have smaller bonuses.

tsclaus wrote:
4. Is the UMD of a known spell with a known trigger for tattoos still DC 20? http://www.d20pfsrd.com/skills/use-magic-device

I'm pretty sure a spell tattoo would UMD like a scroll.

tsclaus wrote:
5. Do these break the Vow of Poverty as they are not possessions per se? Is there a PFS stance on this? I would like to actually use my gold.

Of course it breaks the Vow of Poverty. You shouldn't even have that gold you want to spend. The entire point of the Vow of Poverty is that you are impoverished and don't have gold beyond what is absolutely necessary to live (and one single awesome possession, which is probably an Amulet of Mighty Fists that likely has additional enchantments added into it).

tsclaus wrote:
6. Would the tattooist and spellcrafter have to be the same person, or can they be different people? Is their a pricing to their services past the cost of the table? I assume the table is assuming you make the item, and hence does not account for time/skill of the enchanter.

They do not need to be the same people and the cost of the tattoo itself is not included.


the price/cost doesn't care who does what, it takes as long to make the items as normal when crafting magic items (cost based/skill check derived)
good tattooers can be faster but they are assumed to make more money/day than bad tattoers,
the end product is a commodity with a fixed price, i believe all costs are included in the price, like scrolls or other magic items.

Grand Lodge

Magical Tattoos are legal for PFS. See Additional Resources.


I'm having trouble finding an official list on what "other bonuses" can be. There are quite a few listed here, http://www.d20pfsrd.com/basics-ability-scores/glossary Of the bonuses listed there, which would apply to tattoos? Circumstance, Competence (maybe), Dodge, Insight, Luck, Morale (maybe), Profane (perhaps that only applies to evil alignment), Sacred (only good alignment?) are the ones I assume can be given to AC and/or Skill/Ability bonuses. Is there a more definite list?

On the Vow: "The monk taking a vow of poverty must never own more than six possessions—a simple set of clothing, a pair of sandals or shoes, a bowl, a sack, a blanket, and any one other item. Five of these items must be of plain and simple make, though one can be of some value (often an heirloom of great personal significance to the monk). The monk can never keep more money or wealth on his person than he needs to feed, bathe, and shelter himself for 1 week in modest accommodations."

Could an argument be made that tattoos are not possessions? They take up no space, are essentially permanent, and can not be sold. Once they are actually on your person, they have essentially no value.
How would you acquire that Amulet without simply buying it immediately? That is how I would acquire these tattoos. Could I simply gave the money to someone else and have them purchase the tattoo?
Is it possible, and recommendable, that if the above do not except tattoos from the Vow, that the item be an elaborate tattoo that I would keep enchanting?

@xebeche Could you be more specific? The only resource there that seems to apply is "Inner Sea Magic" and that relates specifically to Varisian Tattoos afaik, which are different from bonus/spell granting enchanted tattoos.


tsclaus wrote:
On the Vow: "The monk taking a vow of poverty must never own more than six possessions—a simple set of clothing, a pair of sandals or shoes, a bowl, a sack, a blanket, and any one other item. Five of these items must be of plain and simple make, though one can be of some value (often an heirloom of great personal significance to the monk). The monk can never keep more money or wealth on his person than he needs to feed, bathe, and shelter himself for 1 week in modest accommodations."

Exactly. You could never have enough money to buy tattoos in the first place.

tsclaus wrote:
Could an argument be made that tattoos are not possessions?

Not if they are magical, no.

tsclaus wrote:
They take up no space, are essentially permanent, and can not be sold. Once they are actually on your person, they have essentially no value.

Except for the awesome value of their magical abilities.

Also, side note--as I said, I don't know PFS, but I was pretty sure you're not allowed to make custom items in PFS.

tsclaus wrote:
How would you acquire that Amulet without simply buying it immediately?

Generally as a gift.

tsclaus wrote:

That is how I would acquire these tattoos. Could I simply gave the money to someone else and have them purchase the tattoo?

Is it possible, and recommendable, that if the above do not except tattoos from the Vow, that the item be an elaborate tattoo that I would keep enchanting?

You could do that--but why keep enchanting a tattoo when you could keep enchanting an amulet? Or any other item? If it's just flavor, then just say you're covered in tattoos already.


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Okay, My Question is this: What exactly are Magical Tattoo's (I know - Dumb ??) and how do they work ??


Depends on what you mean by Magical Tattoo. If you mean for PFS play, then it's only the ones listed as allowed in the additional resources document. Page 16 of Inner Sea Magic and anything added after. They're magic items, consult the specific ones to figure out what they do.

If you mean Magic Tattoos created by Inscribe Magical Tattoo, those are just slotless wondrous items. You pick an item that normally takes up a slot (belt of dex, gloves, rings, etc.), double the price for making it slotless, and inscribe it on your body. There's a few slots you can't do, otherwise it's wide open. You then get the effects of that item until someone removes your tattoo (which requires magic or holding you down and specifically damaging the tattoo).

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