Ok. So my players has found themselves in the middle of WW2...


Homebrew and House Rules


The BBEG is Dr. Edward Richtophen, PhD. The party consists of a break dancing monk (flowing monk), Changling Witch, Ranger (formerly wizard), a halfling bard that looks like a kid with the voice of Morgan Freeman, and a Zen archer.

Four questions:

1) How would the Allies and Axis powers react to dragons, mind flayers, and C'thulhu based cultists?

2) What famous historical beings from this time period should be incorporated into the story?

3) Does General Patton count as a Cavalier or a Battle Oracle?

And 4) How do real world weapons kill my players?

Begin.


Let us kill Hitler!

Grand Lodge

2. With large doses of modern weaponry.

Sczarni

4) How do real world weapons kill my players?

Easily

1) How would the Allies and Axis powers react to dragons, mind flayers, and C'thulhu based cultists?

Read about hitler and the spear of destiny! (Castle Wolfienstien reference!) Look at Hellboy and Captain America and other comics for inspiration on this.

3) Does General Patton count as a Cavalier or a Battle Oracle?

If anything a bard, some tactical archetype.


What about Nikola Tesla?


Why does Dr Edward Richtophen sound familiar?


SwnyNerdgasm wrote:
Why does Dr Edward Richtophen sound familiar?

COD Doc, "Doctor Edward Richtofen is a sociopath and a sadistic Nazi scientist who is a playable character in Zombies."


Mr FuFu143 wrote:
The BBEG is Dr. Edward Richtophen, PhD. The party consists of a break dancing monk (flowing monk), Changling Witch, Ranger (formerly wizard), a halfling bard that looks like a kid with the voice of Morgan Freeman, and a Zen archer.

Phew.

Thank goodness there's no Paladin or you might have to make him fall for killing Hitler-I mean "Dr. Reichtopen".

Mr FuFu143 wrote:


Four questions:

1) How would the Allies and Axis powers react to dragons, mind flayers, and C'thulhu based cultists?

With shock at first, and then with a creative gleam in their eye.

*Wheels out an unholy Psychic Dragon/Tank hybrid piloted by Nazi Cthulhu cultists*

"Now zat's German engineering!"

Mr FuFu143 wrote:


2) What famous historical beings from this time period should be incorporated into the story?

The Justice League, they were there for WW2.

Mr FuFu143 wrote:


3) Does General Patton count as a Cavalier or a Battle Oracle?

Probably a Cavalier, he doesn't seem to have a curse.

Mr FuFu143 wrote:


And 4) How do real world weapons kill my players?

Ludicrously quickly.

Sczarni

*background the party here's a faint "clink" and then a few seconds later a small metal fruit lands in their midsts* "my God the wizard yells, that might be the holy hand grenade of Antioch I've read so much... I think, let me look at those inscriptions carefully, they seem to uniform for ancient dwarfen.... *and boom goes the dynamite/grenade*


Mr FuFu143 wrote:

The BBEG is Dr. Edward Richtophen, PhD. The party consists of a break dancing monk (flowing monk), Changling Witch, Ranger (formerly wizard), a halfling bard that looks like a kid with the voice of Morgan Freeman, and a Zen archer.

Four questions:

1) How would the Allies and Axis powers react to dragons, mind flayers, and C'thulhu based cultists?

2) What famous historical beings from this time period should be incorporated into the story?

3) Does General Patton count as a Cavalier or a Battle Oracle?

And 4) How do real world weapons kill my players?

Begin.

4. You are going to have to fudge this. No matter how you look at it, a modern gun is going to be several times more effective than a musket. I would guess at least triple the damage per round.

2. Hitler. Your party probably wants to kill hitler. They might want to help the Allies win the war. Alternately, they might they use Disguise Self to impersonate hitler and take over the world.

1. They would scream in terror. I could see the war being halted while each side deals with the evil magic beasts that started popping up.

3. He doesn't cast spells, so a Cavalier.


For guns I'd suggest tinkering with the firearms Pathfinder already has: Small arms & tank and artillery. Remove the misfire chance, increase the clip capacity and possibly increase the range or damage dice, and you're golden.


Rynjin wrote:


Mr FuFu143 wrote:


2) What famous historical beings from this time period should be incorporated into the story?

The Justice League, they were there for WW2.

No, the Justice Society was there. Though not much in the European theater, because Hitler had the Spear of Destiny and they couldn't risk him using its magic to gain control of someone like Superman or the Spectre.


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Damon Griffin wrote:
No, the Justice Society was there. Though not much in the European theater, because Hitler had the Spear of Destiny and they couldn't risk him using its magic to gain control of someone like Superman or the Spectre.

JL cartoon + time travel = Profit (and a damn good episode).


Sturmgeschutz and Sorcery


My 2 cents

1) Is this a sudden change (never seen a Dragon, etc) if so it would scare the crap out of them.

2) Probably Hitler. Everyone wants to kill Hitler.

3) I'd go with Cavalier.

4) I wouldn't portray it as time travel, rather a shift through dimensions. The people that get transported are more like superheros (Captain America, Iron Man, ect) and bullets don't work on them very well at all.


But the thing is, bullets DO work on them.

Very well in fact, since they attack Touch AC.

Seems kind of odd to arbitrarily decide "bullets don't work on them" when the Gunslinger class is built around making bullets work, and those are just simple early guns.


Rynjin wrote:

But the thing is, bullets DO work on them.

Very well in fact, since they attack Touch AC.

Seems kind of odd to arbitrarily decide "bullets don't work on them" when the Gunslinger class is built around making bullets work, and those are just simple early guns.

So? At this point it's all fluff. The gunslinger guns 'work differently' then those of the modern era. No rules written will cover what he wants. Draw inspiration from comics and 'modern' bullets were a terrible way to affect the heroes.


Against a great many heroes, that's only because nobody ever learned the fine art of aiming. Not everyone has invulnerability.

And fluff or no, from a mechanical standpoint it's unfair for the Nazis (heh).

Guns were the de facto primary weapon of the day by WW2, if the PCs are bulletproof it'll be one hell of a boring campaign.


Rynjin wrote:

Against a great many heroes, that's only because nobody ever learned the fine art of aiming. Not everyone has invulnerability.

And fluff or no, from a mechanical standpoint it's unfair for the Nazis (heh).

Guns were the de facto primary weapon of the day by WW2, if the PCs are bulletproof it'll be one hell of a boring campaign.

If they aren't it will be one very short campaign :) Regardless it was only my thoughts on the issue, it can naturally be run as the DM wishes.

Sczarni

Make it highly lethal! But also just reduce hp of everything in the game by large swaths!

I'd make d6 hp 2, d8 hp 3, 4, 5 etc.

Make all damage dice take reducations as well.

use minion rules 1hp, etc...

Bullets become very effective, but against the heroes they can "take" quite a few shots.

The heroes likely now are able to cut large swaths through even classed PCs except for the BBEG this gives you the cinematics of war movies, while keeping the changes (fairly) simple


Edit: OOOOOH, Idea! Nazism was big on the blood occultism for symbology, so instead of Cthulu cultist and Nazis, let the Nazis BE the cultists. HITLER IS A STAR-SPAWN OF CTHULU! And they summon monsters from the bestiary and such so that your heros can be fighting in WW2 but without going up agianst machine guns. Your soldier friends will hold the line and flanks, but they have no experience with an Aboleth and so leave them to you. Ta da, WW2 soldiers v. WW2 soldiers and PF V. PF. Give the WW2 soldiers stat blocks, and have combat happen between them, with modifiers depending on the party's actions.

It all depends on which theatre you're in to be honest, WW2 isn't really a "one size fit's all" deally/
1) How would the Allies and Axis powers react to dragons, mind flayers, and C'thulhu based cultists?

"That's the ugliest thing I've seen in my li-I'M ON FIREEEEEE! MY BRAIN HURRTTS!....All Hail Cthulu and the Void!"- Americans

"RussianrussianrussianrussianRUSSIAN!RussianrussianRussianskiRussian"- Russians

2) What famous historical beings from this time period should be incorporated into the story?

Douglas the Janitor. You probably never heard of him, but he swept floors real good and once mopped the foyer so well, it made 4 nazi's slip and fall (odd that there were so many nazi paladins).

Fortunately, WW2 was one of those wars where the world went a bit crazy, and let everyone take their chances doing anything. I say fortunately, because this way, along side the chiseled jaws of Patton, Eisenhower, you can find the fun stories of the truly insane who somehow found their way into command positions. Also, don't hesitate to provide some radio broadcasts from historic figures. Imagine as your party is licking their wounds, a civillian (eyeing them oddly) turns the radio up, Churchill's growl rolls across the airwaves, let your heroes' chest's swill up with a superior purpose, and then have them roll perception to hear the incoming rocket, and then a reflex save if they heard it to get to cover. If they don't hear or make the save they eat 10d6 of explosive damage, 5d6 of bludgeoning as the building falls down around them, and 3d8 of inhaled poison (debris) damage. Then, patton strolls by and tells the survivors to stop hanging around and get to work.

But there's tonnes of stories, find the one's you think are interesting, and don't just stick to the ones with movies made about them, there was quite a colourful cast of characters, from all over the world.

3) Does General Patton count as a Cavalier or a Battle Oracle?
I'd say Cav, or a really, really, really ineffective druid. Maybe anti-paladin, as I recall a few times where he nearly executed cowards in order to inspire them. A cavalier doesn't seem like he bolsters his allies by drawing his greatsword and pressing it against them to urge them forward into battle, but an anti-paladin? Hell, they do it at least twice a day (good henchmen are soooo hard to find)

4) How do real world weapons kill my players?
The same way they kill everything else, and quicker than all the mundane diseases and viruses the PCs immune systems have never experienced?

If you're really going gangbusters though, have some other PF stuff trickle through, maybe Torag informs them that there is a dwarven city under a small human village where dwarven crafters have been perfecting armour to repel these odd contraptions that hurl death balls. Then, the party travels to a village called Ypres and has to make their way to this secret dwarven city. They have to barter their way through the town to the secret entrance, but no one speaks french. Then the gas hits and they die. If they don't die, they get some help from the dwarves and EWP: Assault Carbine :)


A clarification in that we spawned here through an interdimensional portal, not started our campaign here.

We're not going to be here for -very- long. The real thing we're doing is trying to figure out what to mess up in this world. I expect Himmler to be dicking around with magic and then it suddenly starts working.


It's a shame that the Reign of Winter's penultimate adventure, Rasputin Must Die, isn't out yet. This feels very much like how we think that adventure will be heh.

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