Quick questions regarding fundamental similarities between rogue and warrior classes?


Pathfinder First Edition General Discussion


1) What are the fundamental similarities among rogues/warriors/rangers?

2) Are there actually any real similarities among rogues/warriors/rangers? Is non-magic and physical adeptness/traits/attributes the closest things? I wouldn't say physical damage since rogues could be pure thieves that don't go into combat at all.

3) Are there any rogue/warrior/ranger subclasses that don't necessarily have to be physically trained? If we extend this to other genres, would hackers count as a rogue subclass?

4) Would physics also be a common factor? I mean rogues/warriors/rangers generally obey the laws of physics while magic doesn't right? What would be the mage equivalent in a scifi genre?


I do not know what you are talking about...but rangers have spellcasting abilities.


1 person marked this as a favorite.

1) Abraham Lincoln

2) the object of the preposition

3) both trains will reach Chicago at 11pm

4) none of the above

Can I retake this?


Are you sure you have the correct forum for the correct game?


1: they are meat shields for the casters
2: they all have hit points, armor classes, and levels, and like weapons
3: theres a certain philosophy that everything that isnt anything else is the rogue class, and more specifically the rogue class is more about going where you dont belong sneakily to do things you shouldn't be doing there...so... yes.
4: The mage equivalent in a scifi genre should definitely be a mage. 4th century to 40th century magic is magic. (look at palladium's rifts... a fine if not munchkin example of magic and technology existing together...along with mutants and aliens and anthropomorphs and dragons and vampires and pandimensional vampire squids and...etc. )


tennengar wrote:

1: they are meat shields for the casters

2: they all have hit points, armor classes, and levels, and like weapons
3: theres a certain philosophy that everything that isnt anything else is the rogue class, and more specifically the rogue class is more about going where you dont belong sneakily to do things you shouldn't be doing there...so... yes.
4: The mage equivalent in a scifi genre should definitely be a mage. 4th century to 40th century magic is magic. (look at palladium's rifts... a fine if not munchkin example of magic and technology existing together...along with mutants and aliens and anthropomorphs and dragons and vampires and pandimensional vampire squids and...etc. )

The scifi mage could also be a technomancer type, who uses tech that's so advanced it appears to be magic (like in monte cooks new game)...

As to the other questions, I think Nylissa nailed it.

Community / Forums / Pathfinder / Pathfinder First Edition / General Discussion / Quick questions regarding fundamental similarities between rogue and warrior classes? All Messageboards

Want to post a reply? Sign in.
Recent threads in General Discussion